Sourcemined
Mewgenics
Status effectVerified on build 25143593
Bleed icon

Bleed

Takes damage at the end of the round, then increase Bleed by 1.

What it does

With X stacks
Takes X damage at the end of the round, then increase Bleed by 1.
Without a count
Takes damage at the end of the round, then increase Bleed by 1.

The game counts it as a debuff: anything that cleanses debuffs removes it.

Damage by stacks

StacksRound 1Round 2Round 3Round 4Round 5Total
11234515
22345620
33456725
55678935
10101112131460

Each round it deals its stacks, then gains one, so it gets worse every round until removed. First five rounds, before armor, healing or cleansing; worked out from the tooltip above.

Most stacks in one go 130 sources

  1. Lodge Hook10 inflicts
  2. Lodge Hook (upgraded)10 inflicts
  3. The Kandarian10 inflicts
  4. Mother's Teeth6 has it
  5. Bloodletting5 inflicts
  6. Bloodletting (upgraded)5 inflicts
  7. Sever Artery5 inflicts
  8. Sever Artery (upgraded)5 inflicts
  9. Traverse The Necropolis4 your cats, next fight
  10. Tuna Can4 your cats, next fight
  11. Crisp Paper3 applies
  12. Demonic Mask3 has it
Stacks of Bleed each source applies at once (the top 12); the largest when a source has several.

Where it comes from 142

Abilities 30

Items 31

Passives 12

Disorders 4

Mutations 13

Enemies and other units 33

Events 19

Numbers are the stacks applied as written in the game files; "one at random" means it is one of several statuses the effect picks from.

Removing or blocking it

Removes all debuffs 59

Removes 1 stack of a random debuff 11

Removes all buffs and debuffs 10

Immune to it 14

More debuffs 50

Overview

Type
Debuff
Game ID
Bleed
Raw game dataExactly as defined in data/keyword_tooltips.gon
  • tooltips{2}
    • tooltip_stacksTakes {stacks} damage at the end of the round, then increase Bleed by 1.
    • tooltip_stacklessTakes damage at the end of the round, then increase Bleed by 1.