Bleed
Takes damage at the end of the round, then increase Bleed by 1.
What it does
- With X stacks
- Takes X damage at the end of the round, then increase Bleed by 1.
- Without a count
- Takes damage at the end of the round, then increase Bleed by 1.
The game counts it as a debuff: anything that cleanses debuffs removes it.
Damage by stacks
| Stacks | Round 1 | Round 2 | Round 3 | Round 4 | Round 5 | Total |
|---|---|---|---|---|---|---|
| 1 | 1 | 2 | 3 | 4 | 5 | 15 |
| 2 | 2 | 3 | 4 | 5 | 6 | 20 |
| 3 | 3 | 4 | 5 | 6 | 7 | 25 |
| 5 | 5 | 6 | 7 | 8 | 9 | 35 |
| 10 | 10 | 11 | 12 | 13 | 14 | 60 |
Each round it deals its stacks, then gains one, so it gets worse every round until removed. First five rounds, before armor, healing or cleansing; worked out from the tooltip above.
Most stacks in one go 130 sources
Where it comes from 142
Abilities 30
- An Eye for an Eye inflicts · 1
- An Eye for an Eye (upgraded) inflicts · 1
- Bloodletting inflicts · 5
- Bloodletting (upgraded) inflicts · 5
- Chew (upgraded) inflicts · 2
- Declaw inflicts · 1
- Declaw (Dclaude) inflicts · 1
- Declaw (upgraded) inflicts · 1
- Hook Bind (upgraded) inflicts · 2
- Lacerate inflicts · 2
- Lacerate (upgraded) inflicts · 2
- Lodge Hook inflicts · 10
- Lodge Hook (upgraded) inflicts · 10
- Melee Attack (SM Bleed Counter) inflicts · 1
- Minihook (upgraded) inflicts · 1
- Mutilate inflicts · 1
- Mutilate (upgraded) inflicts · 1
- Pickpocket (upgraded) inflicts
- and 12 more
Items 31
- Barbed Paw inflicts · 1
- Bloody Knife inflicts · 1
- Bloody Meat Hook inflicts · 1
- Broken Mirror (Hat) basic attack inflicts · 1
- Broken Window has it · 1
- Butterfly Knife inflicts · 1
- Crisp Paper applies · 3
- Crisp Paper inflicts · 3
- Crossbow inflicts · 1
- Demonic Mask has it · 3
- Face Shards on took damage · 1
- Harpy's Claw inflicts · 1
- Hybrid Hat has it · 1
- Irradiated Object (Bleed) inflicts · 1
- Large Shark Tooth basic attack inflicts · 1
- Mother's Teeth has it · 6
- Paper Hat basic attack inflicts · 1
- Paper Mask basic attack inflicts · 1
- and 13 more
Passives 12
- Barbed add status to weapons · 1
- Critical crits inflict · 1
- Dirty Claws basic attack inflicts · 1
- Mange hits back with · 1
- Razor Claws basic attack inflicts · 1
- Razor Claws add status to all damage abilities · 1
- Reality Shatter add status to element abilities · 1
- Shiv basic attack inflicts · 1
- Shiv basic attack inflicts · 2
- Tainted Mother basic attack inflicts · 1
- Tainted Mother basic attack inflicts · 2
- Wither add status to element abilities · 1
Disorders 4
- Anemia add status to received damage exclude statuses
- Deep Cut has it · 1
- Ebola has it · 3
- Ebola basic attack inflicts · 2
Mutations 13
- antlers basic attack inflicts · 1
- bleeding has it · 1
- Bleeding Eyes has it · 1
- Deer horns basic melee attack inflicts · 1
- Docked Ears has it · 1
- Evil Eyes hits back with · 1
- Glass Tail has it · 1
- Knife Legs basic attack inflicts
- Mermaid mouth basic attack inflicts · 1
- mothman Legs basic attack inflicts · 1
- Needle Feet basic attack inflicts · 1
- Raptor Claws basic melee attack inflicts · 1
- Shark Mouth basic attack inflicts · 1
Enemies and other units 33
- Baby Shark inflicts · 1
- Bear basic attack inflicts · 1
- Bear (2) basic attack inflicts · 1
- Bear (Charmed) basic attack inflicts · 1
- Bear (Maddened) basic attack inflicts · 1
- Chupacabra inflicts · 1
- Cutter inflicts · 1
- Eagle basic attack inflicts · 1
- Gein add status to weapons · 1
- Glass Spitter inflicts · 1
- Glowing Bear basic attack inflicts · 2
- Heraldess inflicts · 1
- Loan Shark inflicts · 1
- Love Bot one at random · 1
- Love Bot (Charmed) one at random · 1
- Nettle basic attack inflicts · 1
- Peashy inflicts · 3
- Raptor Kitten inflicts · 1
- and 15 more
Events 19
- BrokenTV your cats, next fight · 1
- Closed Window your cats, next fight · 2
- Crashed Object your cats, next fight · 2
- Giant Sleeping Shark your cats, next fight · 3
- Jagged Pathway your cats, next fight · 3
- Jagged Pathway (Stalactite) your cats, next fight · 3
- Knife in the wall your cats, next fight · 1
- Mysterious Jar your cats, next fight · 1
- Nest of Eggs your cats, next fight · 3
- Nest of Eggs enemies, next fight · 3
- Pill Bottle your cats, next fight · 1
- Severed Head your cats, next fight · 2
- Strange Flowers your cats, next fight · 1
- TallGrass your cats, next fight · 1
- Time Capsule your cats, next fight · 2
- Tragedy! your cats, next fight · 1
- Traverse The Necropolis your cats, next fight · 4
- Tuna Can your cats, next fight · 4
- and 1 more
Numbers are the stacks applied as written in the game files; "one at random" means it is one of several statuses the effect picks from.
Removing or blocking it
Removes all debuffs 59
- Adoubment abilitie
- Adoubment (upgraded) abilitie
- Bloodletting abilitie
- Bloodletting (upgraded) abilitie
- Cat Nap abilitie
- Cat Nap (upgraded) abilitie
- Cleanse abilitie
- Cleanse (upgraded) abilitie
- Groom abilitie
- Groom (upgraded) abilitie
- Guardian Angel (upgraded) abilitie
- Hose Off abilitie
- Hose Off (upgraded) abilitie
- Melee Attack (T 2 Clone) abilitie
- Plant Your Feet abilitie
- Plant Your Feet (upgraded) abilitie
- Shock Therapy abilitie
- Shock Therapy (upgraded) abilitie
- and 41 more
Removes 1 stack of a random debuff 11
- Purr abilitie
- Purr (upgraded) abilitie
- Ball of Bandages item
- Carapace Hat item
- Carapace Mask item
- Carapace Necklace item
- Cat o' Nine Tails item
- The Bible item
- Safe Switching passive
- Doktorbot enemies and other unit
- Doktorbot (Charmed) enemies and other unit
Removes all buffs and debuffs 10
- Reset abilitie
- Reset (upgraded) abilitie
- Enema item
- The boX item
- Dreadnoughtus (Charmed) enemies and other unit
- Dreadnoughtus (Head) enemies and other unit
- Dreadnoughtus (Leg) enemies and other unit
- Dybbuk enemies and other unit
- Hitler (T 3) enemies and other unit
- Soahc enemies and other unit
Immune to it 14
More debuffs 50
Overview
- Type
- Debuff
- Game ID
Bleed
Raw game dataExactly as defined in data/keyword_tooltips.gon
tooltips{2}
- tooltip_stacksTakes {stacks} damage at the end of the round, then increase Bleed by 1.
- tooltip_stacklessTakes damage at the end of the round, then increase Bleed by 1.