Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A melee attack that inflicts Blind 5 and Bleed 1. | A melee attack that inflicts Blind 5, Bleed 1, and Madness 1. |
| Damage instance › Damage | 2+bonus_melee_ability_damage | 5+bonus_melee_ability_damage |
| Damage instance › Effects › Madness | — | 1 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Medic
- Mana cost
- 5
- Damage
- 2+bonus_melee_ability_damage
- Type
- Melee attack
- Game ID
EyeForAnEye
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
- templatemelee_attack
meta{3}
- nameABILITY_EYEFORANEYE_NAME
- descABILITY_EYEFORANEYE_DESC
- classMedic
graphics{1}
- animationsliceOpen
cost{2}
- infcantriptrue
- mana5
damage_instance{2}
- damage2+bonus_melee_ability_damage
effects{3}
- Blind5
- Bleed1
ApplyStatusIfCrit{1}
ApplyToSource{1}
Craft{3}
- pooleyes_nonrare
- slottrinket
- temporaryfalse
- categorymedic
- upgradedToEyeForAnEye2