Cleric
Be the best friend! Clerics are great at keeping your team alive and helping them recover from taking hits!
Overview
- Tier
- Basic
- Stat modifiers
- -1 DEX, +2 CON, -1 SPD, +2 CHA
- Level-up stats
- Game ID
Medic
Stat modifiers
- Dexterity-1
- Constitution+2
- Speed-1
- Charisma+2
Starter abilities 10
Ability pool 50
- Healing Word
- Cure Wounds
- Malaise
- Open Wounds
- Prayer
- Convert
- Cleanse
- Heretic Mark
- Zealot
- Haste
- Rally
- Buddy Up
- Healing Fall
- Holy Dash
- Reverse Damage
- Rebuke
- Wish
- Witch Hunt
- Friend or Foe
- Revive
- Holy Light
- Ethereal
- Born Again
- Benediction
- Crusade
- Enlighten
- Hallowed Ground
- Anoint
- An Eye for an Eye
- Wrath of God
- Adoubment
- Divine Protection
- Chosen Warrior
- Swift Servant
- Stand In
- Divine Gift
- Holy Weapon
- Awaken
- Fury Heal
- Pray
- Emergency
- Guardian Angel
- Booster
- Stimulants
- Blinding Lights
- Circle of Protection
- Call Over
- Grace
- Turn Foe
- Healing Salve
Basic attacks 1
Passive pool 25
- Healing Aura
- Natural Healer
- Eternal
- Blessed
- Evil Patron
- Angelic Inspiration
- Top Off
- Sharing is Caring
- Caretaker
- Morale Boost
- Ranged Medic
- Godspeed
- God Warrior
- Breath of Life
- Thou Shalt Not Kill
- Thou Shalt Not Covet
- Blessing of Holy Fire
- Alms for the Poor
- Purifier
- Venerated Touch
- Protect the Weak
- Thou Shalt Obey
- Enchanted Relic
- Blessing of Spirit
- Heathens!
Raw game dataExactly as defined in data/classes/classes.gon
meta{2}
- nameCAT_CLASS_MEDIC_NAME
- descriptionCAT_CLASS_MEDIC_DESC
graphics{3}
- palette52
alt_animations[5]
- 0[idle, HealerIdle]
- 1[ClassToNeutral, HealerToNeutral]
- 2[ClassFromNeutral, HealerFromNeutral]
- 3[StartTurn, HealerStartTurn]
- 4[Victory, clericVictory]
- portrait_facemedic_portrait
- attack_pool[BasicMedicMelee]
- ability_pool[RangedHeal, MeleeHeal, Malaise, OpenWounds, Prayer, Convert, Cleanse, HereticMark, Zealot, Haste, Rally, BuddyUp, HealingFall, RallyCharge, ReverseDamage, Rebuke, Wish, WitchHunt, FriendOrFoe, Revive, HolyLight, Ethereal, BornAgain, Benediction, Crusade, Enlighten, HallowedGround, Anoint, EyeForAnEye, WrathOfGod, Adoubement, DivineProtection, ChosenWarrior, SwiftSanctify, GetDown, DivineGift, HolyWeapon, Awaken, Baptism, Pray, Emergency, GuardianAngel, Booster, Stimulants, BlindingLight, CircleOfProtection, CallOver, Grace, TurnFoe, HealingSalve]
- complicated_abilities[OpenWounds, WitchHunt, Adoubement, DivineProtection, ChosenWarrior, SwiftSanctify, DivineGift, HolyWeapon, GetDown, Rebuke, ReverseDamage]
- starter_abilities[RangedHeal, Rally, Prayer, FriendOrFoe, HolyWeapon, Zealot, OpenWounds, RallyCharge, HallowedGround, Cleanse]
ability_groups{4}
- attack[OpenWounds, HereticMark, Rally, Rebuke, FriendOrFoe, HolyLight, EyeForAnEye, WrathOfGod, HolyWeapon]
- defense[RangedHeal, MeleeHeal, Prayer, Cleanse, Zealot, ReverseDamage, Wish, Ethereal, Benediction, Adoubement, DivineProtection, DivineGift, Baptism, GuardianAngel, Booster, CircleOfProtection, HealingSalve]
- move[BuddyUp, HealingFall, RallyCharge, Crusade, SwiftSanctify, GetDown, Emergency, Stimulants, CallOver, TurnFoe]
- misc[Haste, WitchHunt, Revive, BornAgain, ChosenWarrior, Awaken, Pray, Grace, BlindingLight, Convert, Malaise]
- passive_pool[HealingAura, NaturalHealer, Eternal, Blessed, EvilPatron, AngelicInspiration, TopOff, SharingIsCaring, Caretaker, MoraleBoost, RangedMedic, Godspeed, GodWarrior, BreathOfLife, ThouShaltNotKill, ThouShaltNotCovet, BlessingOfHolyFire, AlmsForThePoor, Purifier, VeneratedTouch, ProtectTheWeak, ThouShaltObey, EnchantedRelic, BlessingOfSpirit, Heathens]
- complicated_passives[RangedMedic, ThouShaltNotKill, BlessingOfHolyFire, BlessingOfSpirit]
stat_mods{4}
- cha2
- con2
- spd-1
- dex-1
- levelup_stats[cha, int, con]
- categoryclasses
- tierbasic