Sourcemined
Mewgenics
AbilityVerified on build 25143593

Turn Foe

Force a nearby unit to move away from you.

Base and upgraded

BaseUpgraded
EffectForce a nearby unit to move away from you.Force a nearby unit to move away from you. If it was an enemy, inflict Madness 1 and Confusion 1.
Damage instance › Effects › Conditional Enemy › Confusion—1
Damage instance › Effects › Conditional Enemy › Madness—1

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Medic
Mana cost
2
Damage
0
Type
Targeted status
Game ID
TurnFoe
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
  • templatetargeted_status
  • meta{4}
    • nameABILITY_TURNFOE_NAME
    • descABILITY_TURNFOE_DESC
    • classMedic
    • type_iconmisc
  • graphics{2}
    • animationpointout
    • particlenone
  • cost{2}
    • mana2
    • infcantriptrue
  • target{3}
    • min_range1
    • max_range2
    • max_aoe0
  • damage_instance{2}
    • damage0
    • effects{1}
      • ForceMoveAway1
  • categorymedic
  • upgradedToTurnFoe2