Sourcemined
Mewgenics
ClassVerified on build 25143593

Fighter

Punch your way to victory! Fighters are great at doing big strong melee attacks and smashing things to pieces!

Overview

Tier
Basic
Stat modifiers
+2 STR, -1 INT, +1 SPD
Level-up stats
STRCONSPD
Game ID
Fighter

Stat modifiers

  • Strength+2
  • Intelligence-1
  • Speed+1

Starter abilities 10

Ability pool 50

Basic attacks 1

Passive pool 25

Raw game dataExactly as defined in data/classes/classes.gon
  • meta{2}
    • nameCAT_CLASS_FIGHTER_NAME
    • descriptionCAT_CLASS_FIGHTER_DESC
  • graphics{4}
    • palette54
    • alt_animations[5]
      • 0[idle, FighterIdle]
      • 1[ClassToNeutral, FighterToNeutral]
      • 2[ClassFromNeutral, FighterFromNeutral]
      • 3[StartTurn, FighterStartTurn]
      • 4[Victory, fighterVictory]
    • default_facehappy
    • portrait_facefighter_portrait
  • attack_pool[BasicMelee_Fighter]
  • ability_pool[Spin, Dash, FirePunch, IcePunch, ThunderPunch, FurySwipes, SideSlash, FighterLeap, Uppercut, Counter, TailWhip, Poke, Nip, Push, FalconPunch, Exert, Enrage, Tumble, Confront, Juiced, CosmicPunch, FighterTaunt, GravitySlam, Berserk, Challenge, Stoopzerk, SleeperHold, Grapple, ThinkTooHard, Zoomzerk, Bloodzerk, ExhaustingBlow, ChaosRampage, MeteorSlam, MuscleMemory, Inhale, OneTwoPunch, TeamSpin, TeamFlex, Huddle, RagePunch, BreakingPoint, AssertDominance, DumbMove, SuckerPunch, Stick, Hurl, BigPunch, Pawbreaker, Ram]
  • complicated_abilities[FalconPunch, Exert, Challenge, Stoopzerk, Grapple, ThinkTooHard, Zoomzerk, Bloodzerk, ExhaustingBlow, ChaosRampage, MeteorSlam, MuscleMemory, Huddle, BreakingPoint, AssertDominance]
  • starter_abilities[FurySwipes, Dash, Spin, Confront, FirePunch, SideSlash, Exert, Berserk, Stick, Counter]
  • ability_groups{3}
    • attack[Spin, FirePunch, IcePunch, ThunderPunch, FurySwipes, SideSlash, Uppercut, TailWhip, Poke, FalconPunch, CosmicPunch, ExhaustingBlow, MeteorSlam, MuscleMemory, OneTwoPunch, TeamSpin, RagePunch, BreakingPoint, AssertDominance, Hurl, BigPunch, Pawbreaker]
    • move[Dash, FighterLeap, Tumble, Confront, Juiced, GravitySlam, Zoomzerk, DumbMove, Ram]
    • misc[Nip, Exert, Enrage, FighterTaunt, Berserk, Challenge, Stoopzerk, SleeperHold, Grapple, ThinkTooHard, ChaosRampage, Inhale, Huddle, Stick, Counter, Push, Bloodzerk, TeamFlex, SuckerPunch]
  • passive_pool[BloodLust, Avenger, Scars, FasterWhenHit, KillsHeal, Vengeful, HamsterStyle, WeaponMaster, ShoulderCheck, SkullSmash, TurtleStyle, Overpowered, FightMe, HighAsYouCanCount, DumbMuscle, ThickSkull, MostValuableCat, RatStyle, Boned, DualWield, ReflexPunch, HitMe, Smash, PunchFace, Recoil]
  • complicated_passives[ShoulderCheck, DumbMuscle, ThickSkull, MostValuableCat, HitMe]
  • stat_mods{3}
    • str2
    • spd1
    • int-1
  • levelup_stats[str, con, spd]
  • categoryclasses
  • tierbasic