Sourcemined
Mewgenics
AbilityVerified on build 25143593

Falcon Punch

Charge up a mega punch.
(This punch will be unleashed on your next turn.)
(Castable once per turn.)

Base and upgraded

BaseUpgraded
EffectCharge up a mega punch. (This punch will be unleashed on your next turn.) (Castable once per turn.)Charge up a mega dash attack. (This punch will be unleashed on your next turn.) (Castable once per turn.)
Graphics › AnimationfalconPunch—
Graphics › Dash animation—dash
Graphics › Dash attack animation—dashatk
Graphics › Dash start animation—dashstart
Target › Max range—4
Templatemelee_attackdash_attack

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Fighter
Mana cost
2
Damage
25+bonus_melee_ability_damage
Type
Melee attack
Game ID
FalconPunch
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
  • templatemelee_attack
  • meta{3}
    • nameABILITY_FALCONPUNCH_NAME
    • descABILITY_FALCONPUNCH_DESC
    • classFighter
  • graphics{1}
    • animationfalconPunch
  • cost{2}
    • cantriptrue
    • mana2
  • target{1}
    • delayed_triggertrue
  • damage_instance{2}
    • damage25+bonus_melee_ability_damage
    • knockback10
  • categoryfighter
  • upgradedToFalconPunch2