Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A melee attack. This spell's mana cost increases by 2 each time it's cast. | A melee attack. This spell's mana cost increases by 1 each time it's cast. |
| Cost › Mana | 3+X*2 | 3+X*1 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Damage
- 10+bonus_melee_ability_damage
- Type
- Melee attack
- Game ID
BigPunch
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templatemelee_attack
meta{3}
- nameABILITY_BIGPUNCH_NAME
- descABILITY_BIGPUNCH_DESC
- classFighter
graphics{1}
- animationheavyMelee
target{1}
- X_iscast_count
cost{2}
- infcantriptrue
- mana3+X*2
damage_instance{1}
- damage10+bonus_melee_ability_damage
- categoryfighter
- upgradedToBigPunch2