Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Equip a temporary Stick! (Your weapon slot must be empty.) | Equip a temporary Stick! Maybe even a big one? (Your weapon slot must be empty.) (This spell costs less.) |
| Cost › Mana | 5 | 3 (−2) |
| Damage instance › Effects › Craft › Pool | stick | allsticks |
Every field that differs between the two levels in the game files.
Classes that can get it 1
- Fighter · starter
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Mana cost
- 5
- Damage
- 0
- Type
- Self buff
- Game ID
Stick
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templateself_buff
meta{4}
- nameABILITY_STICK_NAME
- descABILITY_STICK_DESC
- type_iconmisc
- classFighter
target{2}
- restrictionsaoe_must_exist
- aoe_restrictionsmust_have_cat_with_empty_weapon_slot
graphics{1}
- animationequipWeapon
cost{2}
- infcantriptrue
- mana5
damage_instance{2}
- damage0
effects{1}
Craft{3}
- poolstick
- slotweapon
- works_with_techtrue
- categoryfighter
- upgradedToStick2