Sourcemined
Armored Core VI
Verified on build 21034069New

Armored Core VI

Every part's exact numbers from today's regulation, an assembly planner with the garage's own totals and warnings, and the hidden specs the garage doesn't show.

What nobody else has: a free assembly planner on the current regulation (wiki part pages predate several balance patches, and the one other planner is members-only), with the hidden numbers the garage never shows.

231parts
111weapons
529enemies & bosses
66missions

Assembly planner

Tool

Every slot, every part, live AC specs with the garage's own rules: load and arms limits, EN output vs EN load, QB cost. Compare two builds, share a link, save an image.

Hidden spec sheet

Tool

Sortable tables of what the garage hides: each booster's QB weight threshold, generators' recovery delays and output on every core, FCS targeting curves.

Patch notes

Every official update, and what changed in the regulation from one build to the next.

Database

Weapons

111

Attack, impact, direct-hit adjustment, rapid fire and damage per second for every arm and back unit.

Frame parts

84

Heads, cores, arms and legs: AP, stability, damage cut, load limits and the core adjustments.

Boosters

12

Quick-boost cost and reload, thrust, assault boost, and the weight where quick boosts start reloading slower.

Generators

14

EN output on every core, capacity, and the recovery delays the garage hides.

FCS

10

Missile lock, multi-lock and the targeting curve by range.

Enemies & bosses

529

Every enemy and boss with its exact AP pool.

Missions

66

Every mission with its briefing summary and objective.