Hamster Style
+1 Health Regeneration.
Start with 2 Bonus Moves.
Where its effects rank
Health regen up 48 sources
This passive gives 1: #22 (tied) of 48 items, passives and mutations that give it.
All 48
- Dirt Clod Necklace 2
- Dirty Bionic Armor 2
- Friendly Amoeba 2
- Head Cheese 2
- Heal Worm 2
- Priority Target 2
- Rotten Guts 2
- Sabertooth Pelt 2
- Sludge head 2
- Superhero Hat 2
- Antennae 1
- Ball of Bandages 1
- Bloody Stick 1
- Cathide Armor 1
- Cathide Hat 1
- Cathide Mask 1
- Face Wrap 1
- Flesh Kid 1
- Flower 1
- Head Wrap 1
- Healing Aura 1
- Heart 1
- Intestines 1
- Leather Hide Mask 1
- Licky 1
- Liver 1
- Natural Healing 1
- Neck Wrap 1
- Nurse Hat 1
- Nurse Mask 1
- Nurse Necklace 1
- Octo Eyes 1
- Polyp 1
- Sausage Legs 1
- Stitches 1
- Water Feeder 1
Size scale 6 sources
This passive gives 0.8: #4 of 6 items, passives and mutations that give it.
Move quivered 5 sources
This passive gives 2: #1 (tied) of 5 items, passives and mutations that give it.
Also given by
Add temporary effects to basic attack: fury 1
- Hand Tail · mutation
Classes that can get it 1
Overview
- Class
- Fighter
- Group
- Fighter
- Upgrade levels
- 2
- Game ID
HamsterStyle
Status effects 2
Raw game dataExactly as defined in data/passives/fighter_passives.gon
1{2}
passives{3}
- HealthRegenUp1
- SizeScale0.8
- MoveQuivered2
stats{3}
- str-1
- con-1
- int1
2{3}
- descPASSIVE_HAMSTERSTYLE2_DESC
passives{4}
- HealthRegenUp2
- SizeScale0.6
AddTemporaryEffectsToBasicAttack{1}
- Fury75
- MoveQuivered2
stats{3}
- str-1
- con-1
- int1
- namePASSIVE_HAMSTERSTYLE_NAME
- descPASSIVE_HAMSTERSTYLE_DESC
- classFighter
- categoryfighter