Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Give another unit +5 until the end of its next turn. | Give allies +5 and enemies -5 until the end of their next turns, in an area. |
| Damage instance › Effects › Conditional Ally › Temporary › Expires on end turn | — | true |
| Damage instance › Effects › Conditional Ally › Temporary › Stacks | — | 5 |
| Damage instance › Effects › Conditional Ally › Temporary › Status | — | LuckUp |
| Damage instance › Effects › Conditional Ally › Temporary › Turns | — | 1 |
| Damage instance › Effects › Conditional Enemy › Temporary › Expires on end turn | — | true |
| Damage instance › Effects › Conditional Enemy › Temporary › Stacks | — | -5 |
| Damage instance › Effects › Conditional Enemy › Temporary › Status | — | LuckUp |
| Damage instance › Effects › Conditional Enemy › Temporary › Turns | — | 1 |
| Damage instance › Effects › Temporary › Expires on end turn | true | — |
| Damage instance › Effects › Temporary › Stacks | 5 | — |
| Damage instance › Effects › Temporary › Status | LuckUp | — |
| Damage instance › Effects › Temporary › Turns | 1 | — |
| Target › Max aoe | 0 | 1 (+1) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Medic
- Mana cost
- 4
- Damage
- 0
- Type
- Spell
- Game ID
Pray
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
- templatespell
graphics{2}
- particlefx_statup
- animationpray
meta{3}
- nameABILITY_PRAY_NAME
- descABILITY_PRAY_DESC
- classMedic
cost{2}
- infcantriptrue
- mana4
target{2}
- max_aoe0
- max_range6
damage_instance{3}
- damage0
effects{1}
Temporary{4}
- statusLuckUp
- stacks5
- turns1
- expires_on_end_turntrue
- elements[Holy]
- categorymedic
- upgradedToPray2