Sourcemined
Mewgenics
CharacterVerified on build 25143593

Dreadnoughtus Charmed

Stomps towards units that damage it. Lifts when it takes enough damage.

Overview

Group
Familiars
Faction
Allies
Health
55
Movement
2
Game ID
CharmedMegaDino

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 3

  • Trample
  • Form Changer
  • Unlimited Death Rattle Revive

Abilities 6

  • MD Stomp
  • MD Walk
  • MD Lift
  • MD Kick
  • MD Leg Leave
  • MD Leg Return
Raw game dataExactly as defined in data/characters/familiars.gon
  • graphics{8}
    • movieclipMegaDinoLeg
    • nameENEMY_DREADNOUGHTUSLEG_NAME
    • uifloaters_offset2
    • water_maskmedium
    • shadow_size2
    • art_flip-1
    • always_huge_masktrue
    • tooltipENEMY_DREADNOUGHTUSLEG_DESC
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{14}
    • tag[dinosaur]
    • hidden_tag[megadino, megadinoleg]
    • factionallies
    • typeboss
    • health55
    • size2x2
    • movement2
    • move_blockeverything_even_when_dead
    • corpse_healthindestructible
    • kill_requiredfalse
    • disperse_main_turnstrue
    • lock_orientation[-1, 0]
    • banned_elite_buffs[Twin]
    • inherit_factiontrue
  • abilities{3}
    • moveMD_Walk
    • attackMD_Stomp
    • spells[MD_Lift, MD_Kick, MD_LegLeave, MD_LegReturn]
  • passives{3}
    • Trample3
    • FormChanger{3}
      • Default{2}
        • turns{1}
          • takes_turnstrue
        • passives{1}
          • MoveTowardsDamageSource{3}
            • check_in_formDefault
            • move_abilityMD_WalkOne
            • ignore_tagged_sourcesmegadino
      • Lifted{5}
        • animation_suffixLift
        • attackNone
        • moveNone
        • passives{2}
          • ForceDodgeEverything1
          • Flying1
        • turns{1}
          • takes_turnsfalse
      • OffMap{1}
        • turns{1}
          • takes_turnsfalse
    • UnlimitedDeathRattleRevive{2}
      • abilityMD_Lift
      • even_if_stunnedtrue
  • ai{4}
    • brainPatternBrain
    • pattern{1}
      • do_all[*attack, move]
    • decision_weightscareless
    • move_weightsstay_close
  • variant_ofMegaDinoLeg
  • categoryfamiliars