Gein
Hooks and pulls units that end their movement in range, inflicting Bleed.
Does a melee spin attack that spawns meat.
Seeks meat pickups.
Trample.
Overview
- Group
- Cat minibosses
- Faction
- Enemies
- Health
- 73
- Movement
- 1
- Tag
- Cat
- Game ID
ButcherCat
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 4
- Trample
- Movement Reaction
- Ability When Tagged Character Moves Near
- Add Status To Weapons
Abilities 3
- Spin Cleave
- Move (Default Move)
- Move Two
Raw game dataExactly as defined in data/characters/cat_minibosses.gon
graphics{4}
- movieclip_CAT
- nameENEMY_GEIN_NAME
- custom_cat_dataButcherCat
- tooltipENEMY_GEIN_DESC
equipment{2}
- faceButcherMask
- weaponButcherHook
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{7}
- tagcat
- factionenemies
- typeboss
- health73
- movement1
- can_eat_foodtrue
- dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackBasicButcherMeleeWideSpin
- spells[MoveTwo]
passives{4}
- Trample3
MovementReaction{2}
- abilityweapon
- enemies_onlytrue
AbilityWhenTaggedCharacterMovesNear{3}
- abilityMoveTwo
- tagfood
- range4
AddStatusToWeapons{1}
- Bleed1
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[*attack, attack]
- decision_weightsdefault
- move_weightsstay_close
- categorycat_minibosses