Nox Flowing Hammer
With its requirements met (Str 17 · Dex 7), Nox Flowing Hammer reaches 397 attack rating at +10.
Pickup · Nokron, Eternal City
- Attack rating (+10)
- 397
- Scaling (+10)
- Str B · Dex D
- Class
- Hammer
- Weight
- 6.5
- Requires
- Str 17 · Dex 7
- Skill
- Flowing Form · FP 16
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 17 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 144 | 397 +10 | Physical 397 | Str BDex DInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 397 |
| 13 | – | 402 |
| 16 | – | 408 |
| 17 | 397 | – |
| 19 | – | 413 |
| 20 | 414 | – |
| 22 | – | 418 |
| 23 | 430 | – |
| 25 | – | 422 |
| 26 | 445 | – |
| 28 | – | 427 |
| 29 | 460 | – |
| 31 | – | 431 |
| 32 | 475 | – |
| 34 | – | 435 |
| 35 | 490 | – |
| 37 | – | 439 |
| 38 | 504 | – |
| 40 | – | 443 |
| 41 | 518 | – |
| 43 | – | 447 |
| 44 | 531 | – |
| 46 | – | 451 |
| 47 | 544 | – |
| 49 | – | 455 |
| 50 | 556 | – |
| 52 | – | 458 |
| 53 | 568 | – |
| 55 | – | 461 |
| 56 | 578 | – |
| 58 | – | 464 |
| 59 | 587 | – |
| 61 | – | 466 |
| 62 | 595 | – |
| 64 | – | 469 |
| 65 | 603 | – |
| 67 | – | 471 |
| 68 | 612 | – |
| 70 | – | 473 |
| 71 | 620 | – |
| 73 | – | 476 |
| 74 | 628 | – |
| 76 | – | 478 |
| 77 | 637 | – |
| 79 | – | 481 |
| 80 | 645 | – |
| 82 | – | 482 |
| 83 | 648 | – |
| 85 | – | 483 |
| 86 | 651 | – |
| 88 | – | 484 |
| 89 | 655 | – |
| 91 | – | 485 |
| 92 | 658 | – |
| 94 | – | 486 |
| 95 | 661 | – |
| 97 | – | 487 |
| 98 | 664 | – |
| 99 | 665 | 487 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 17–18: +7 · 18–60: +4.4 · 60–80: +2.8 · 80–99: +1.05 | 665 from 397 |
| Dexterity | 18, 60, 80 | 10–18: +1.88 · 18–60: +1.26 · 60–80: +0.85 · 80–99: +0.26 | 487 from 397 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 144 |
| 1 | 167 |
| 2 | 190 |
| 3 | 214 |
| 4 | 239 |
| 5 | 264 |
| 6 | 290 |
| 7 | 316 |
| 8 | 342 |
| 9 | 370 |
| 10 | 397 |
#4 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 397 | 6.5 | 14 | 0.47 s |
| R1 2Strike | 101 | 401 | 6.5 | 14 | 0.50 s |
| R1 3Strike | 102 | 405 | 6.5 | 14 | 0.50 s |
| R1 4Strike | 103 | 409 | 6.5 | 14 | 0.50 s |
| R1 5Strike | 110 | 437 | 13 | 14 | 0.67 s |
| R2Strike | 125 | 497 | 13 | 23.4 | — |
| Charged R2Strike | 160 | 636 | 36.4 | 35.1 | 1.17 s |
| R2 2Strike | 125 | 497 | 13 | 23.4 | — |
| Charged R2 2Strike | 160 | 636 | 36.4 | 35.1 | 1.23 s |
| Running R1Strike | 105 | 417 | 6.5 | 17.5 | 0.63 s |
| Running R2Strike | 120 | 477 | 13 | 23.4 | 0.77 s |
| Rolling R1Strike | 90 | 357 | 6.5 | 11.7 | 0.37 s |
| Backstep R1Strike | 90 | 357 | 6.5 | 11.7 | 0.53 s |
| Jumping R1Strike | 107 | 425 | 9.8 | 11.7 | 0.50 s |
| Jumping R2Strike | 127 | 505 | 24.1 | 23.4 | 0.50 s |
| Guard counterStrike | 125 | 497 | 36.4 | 23.4 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 453 | 8.5 | 17.5 | 0.50 s |
| R1 2Strike | 104 | 458 | 8.5 | 17.5 | 0.47 s |
| R1 3Strike | 105 | 462 | 8.5 | 17.5 | 0.47 s |
| R1 4Strike | 106 | 467 | 8.5 | 17.5 | 0.47 s |
| R1 5Strike | 113 | 498 | 16.9 | 17.5 | 0.77 s |
| R2Strike | 130 | 572 | 14.3 | 28.1 | — |
| Charged R2Strike | 165 | 727 | 39.7 | 42.1 | 1.20 s |
| R2 2Strike | 130 | 572 | 14.3 | 28.1 | — |
| Charged R2 2Strike | 165 | 727 | 39.7 | 42.1 | 1.23 s |
| Running R1Strike | 110 | 484 | 8.5 | 21.1 | 0.60 s |
| Running R2Strike | 125 | 550 | 14.3 | 28.1 | 0.77 s |
| Rolling R1Strike | 95 | 418 | 8.5 | 15.2 | 0.40 s |
| Backstep R1Strike | 95 | 418 | 8.5 | 15.2 | 0.50 s |
| Jumping R1Strike | 112 | 493 | 9.8 | 14 | 0.50 s |
| Jumping R2Strike | 132 | 581 | 26 | 28.1 | 0.53 s |
| Guard counterStrike | 140 | 617 | 39.7 | 28.1 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 982 | 0 | 19.9 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,423 | 0 | 19.9 | 0.97 s |
Skill: Flowing Form1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike · 2 hits | 100 + 110 | 835 | 19.5 | 42.1 | 0.70 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 144 | 144 | — |
| +1 | 167 | 167 | Somber Smithing Stone [1] × 1 |
| +2 | 190 | 190 | Somber Smithing Stone [2] × 1 |
| +3 | 214 | 214 | Somber Smithing Stone [3] × 1 |
| +4 | 239 | 239 | Somber Smithing Stone [4] × 1 |
| +5 | 264 | 264 | Somber Smithing Stone [5] × 1 |
| +6 | 290 | 290 | Somber Smithing Stone [6] × 1 |
| +7 | 316 | 316 | Somber Smithing Stone [7] × 1 |
| +8 | 342 | 342 | Somber Smithing Stone [8] × 1 |
| +9 | 370 | 370 | Somber Smithing Stone [9] × 1 |
| +10 | 397 | 397 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Nox Flowing Hammer
Placed in the world 1
- Nokron, Eternal City · Night's Sacred Ground
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 550 in 1.02.1 → 559 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling66→69
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Flowerstone Gavel 390
- Stone Club 379
- Ringed Finger 375
- Monk's Flamemace 369
- Hammer 366
- Morning Star 338
- Curved Club 333
- Mace 333
Overview
- Class
- Hammer
- Weight
- 6.5
- Requires
- Str 17 · Dex 7
- Affinities
- Standard
- Game ID
11120000