Mace
With its requirements met (Str 12 · Dex 7), Mace reaches 333 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 492.
Merchant: Twin Maiden Husks, 800 runes · Roundtable Hold
- Attack rating (+25)
- 333
- Scaling (+25)
- Str C · Dex D
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 12 · Dex 7
- Skill
- Kick
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 129 | 333 +25 | Physical 333 | Str CDex DInt –Fai –Arc – |
| Heavy | 122 | 329 +25 | Physical 329 | Str ADex –Int –Fai –Arc – |
| Keen | 118 | 314 +25 | Physical 314 | Str EDex BInt –Fai –Arc – |
| Quality | 117 | 305 +25 | Physical 305 | Str BDex BInt –Fai –Arc – |
| Fire | 192 | 432 +25 | Physical 211Fire 221 | Str CDex EInt –Fai –Arc – |
| Flame Art | 196 | 492 +25 | Physical 229Fire 263 | Str EDex EInt –Fai BArc – |
| Lightning | 189 | 432 +25 | Physical 212Lightning 220 | Str EDex CInt –Fai –Arc – |
| Sacred | 173 | 492 +25 | Physical 229Holy 263 | Str EDex EInt –Fai BArc – |
| Magic | 172 | 489 +25 | Physical 225Magic 264 | Str EDex EInt BFai –Arc – |
| Cold | 184 | 423 +25 | Physical 238Magic 185 | Str BDex DInt BFai –Arc – |
| Poison | 106 | 297 +25 | Physical 297 | Str BDex DInt –Fai –Arc D |
| Blood | 106 | 297 +25 | Physical 297 | Str BDex DInt –Fai –Arc D |
| Occult | 114 | 318 +25 | Physical 318 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 333 |
| 12 | 333 | – |
| 13 | – | 340 |
| 15 | 345 | – |
| 16 | – | 348 |
| 18 | 357 | – |
| 19 | – | 355 |
| 21 | 366 | – |
| 22 | – | 361 |
| 24 | 376 | – |
| 25 | – | 367 |
| 27 | 386 | – |
| 28 | – | 373 |
| 30 | 395 | – |
| 31 | – | 379 |
| 33 | 404 | – |
| 34 | – | 385 |
| 36 | 413 | – |
| 37 | – | 391 |
| 39 | 422 | – |
| 40 | – | 396 |
| 42 | 431 | – |
| 43 | – | 402 |
| 45 | 439 | – |
| 46 | – | 407 |
| 48 | 447 | – |
| 49 | – | 412 |
| 51 | 455 | – |
| 52 | – | 417 |
| 54 | 462 | – |
| 55 | – | 421 |
| 57 | 468 | – |
| 58 | – | 425 |
| 60 | 473 | – |
| 61 | – | 428 |
| 63 | 478 | – |
| 64 | – | 431 |
| 66 | 483 | – |
| 67 | – | 434 |
| 69 | 489 | – |
| 70 | – | 438 |
| 72 | 494 | – |
| 73 | – | 441 |
| 75 | 499 | – |
| 76 | – | 444 |
| 78 | 504 | – |
| 79 | – | 448 |
| 81 | 508 | – |
| 82 | – | 450 |
| 84 | 510 | – |
| 85 | – | 451 |
| 87 | 512 | – |
| 88 | – | 452 |
| 90 | 514 | – |
| 91 | – | 453 |
| 93 | 516 | – |
| 94 | – | 455 |
| 96 | 518 | – |
| 97 | – | 456 |
| 99 | 520 | 457 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 12–18: +4 · 18–60: +2.76 · 60–80: +1.75 · 80–99: +0.63 | 520 from 333 |
| Dexterity | 18, 60, 80 | 10–18: +2.5 · 18–60: +1.76 · 60–80: +1.1 · 80–99: +0.42 | 457 from 333 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 129 | 196 | 173 | 172 |
| 1 | 136 | 207 | 186 | 185 |
| 2 | 144 | 218 | 197 | 196 |
| 3 | 152 | 230 | 210 | 209 |
| 4 | 160 | 242 | 222 | 221 |
| 5 | 168 | 253 | 235 | 233 |
| 6 | 176 | 265 | 248 | 246 |
| 7 | 184 | 277 | 260 | 259 |
| 8 | 192 | 288 | 273 | 271 |
| 9 | 200 | 301 | 286 | 284 |
| 10 | 208 | 312 | 299 | 297 |
| 11 | 216 | 325 | 312 | 309 |
| 12 | 224 | 336 | 324 | 322 |
| 13 | 232 | 348 | 337 | 335 |
| 14 | 241 | 360 | 350 | 347 |
| 15 | 249 | 372 | 363 | 360 |
| 16 | 257 | 385 | 376 | 372 |
| 17 | 265 | 396 | 388 | 385 |
| 18 | 274 | 408 | 401 | 398 |
| 19 | 282 | 421 | 415 | 411 |
| 20 | 290 | 433 | 428 | 424 |
| 21 | 299 | 445 | 441 | 437 |
| 22 | 307 | 456 | 454 | 449 |
| 23 | 316 | 468 | 467 | 462 |
| 24 | 324 | 480 | 479 | 475 |
| 25 | 333 | 492 | 492 | 489 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#11 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 333 | 6.5 | 12 | 0.47 s |
| R1 2Strike | 101 | 336 | 6.5 | 12 | 0.50 s |
| R1 3Strike | 102 | 340 | 6.5 | 12 | 0.50 s |
| R1 4Strike | 103 | 343 | 6.5 | 12 | 0.50 s |
| R1 5Strike | 110 | 366 | 13 | 12 | 0.67 s |
| R2Strike | 125 | 416 | 13 | 21 | — |
| Charged R2Strike | 160 | 533 | 36.4 | 32 | 1.30 s |
| R2 2Strike | 125 | 416 | 13 | 21 | — |
| Charged R2 2Strike | 160 | 533 | 36.4 | 32 | 1.30 s |
| Running R1Strike | 105 | 350 | 6.5 | 15 | 0.63 s |
| Running R2Strike | 120 | 400 | 13 | 20 | 0.77 s |
| Rolling R1Strike | 90 | 300 | 6.5 | 10 | 0.37 s |
| Backstep R1Strike | 90 | 300 | 6.5 | 10 | 0.53 s |
| Jumping R1Strike | 107 | 356 | 9.8 | 10 | 0.50 s |
| Jumping R2Strike | 127 | 423 | 24.1 | 20 | 0.50 s |
| Guard counterStrike | 125 | 416 | 36.4 | 20 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 367 | 8.5 | 15 | 0.50 s |
| R1 2Strike | 104 | 371 | 8.5 | 15 | 0.47 s |
| R1 3Strike | 105 | 374 | 8.5 | 15 | 0.47 s |
| R1 4Strike | 106 | 378 | 8.5 | 15 | 0.47 s |
| R1 5Strike | 113 | 403 | 16.9 | 15 | 0.77 s |
| R2Strike | 130 | 464 | 14.3 | 25 | — |
| Charged R2Strike | 165 | 589 | 39.7 | 38 | 1.30 s |
| R2 2Strike | 130 | 464 | 14.3 | 25 | — |
| Charged R2 2Strike | 165 | 589 | 39.7 | 38 | 1.27 s |
| Running R1Strike | 110 | 392 | 8.5 | 18 | 0.60 s |
| Running R2Strike | 125 | 446 | 14.3 | 24 | 0.77 s |
| Rolling R1Strike | 95 | 339 | 8.5 | 13 | 0.40 s |
| Backstep R1Strike | 95 | 339 | 8.5 | 13 | 0.50 s |
| Jumping R1Strike | 112 | 399 | 9.8 | 12 | 0.50 s |
| Jumping R2Strike | 132 | 471 | 26 | 24 | 0.53 s |
| Guard counterStrike | 140 | 499 | 39.7 | 24 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 823 | 0 | 17 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,193 | 0 | 17 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 129 | 129 | — |
| +1 | 136 | 136 | Smithing Stone [1] × 2 |
| +2 | 144 | 144 | Smithing Stone [1] × 4 |
| +3 | 152 | 152 | Smithing Stone [1] × 6 |
| +4 | 160 | 160 | Smithing Stone [2] × 2 |
| +5 | 168 | 168 | Smithing Stone [2] × 4 |
| +6 | 176 | 176 | Smithing Stone [2] × 6 |
| +7 | 184 | 184 | Smithing Stone [3] × 2 |
| +8 | 192 | 192 | Smithing Stone [3] × 4 |
| +9 | 200 | 200 | Smithing Stone [3] × 6 |
| +10 | 208 | 208 | Smithing Stone [4] × 2 |
| +11 | 216 | 216 | Smithing Stone [4] × 4 |
| +12 | 224 | 224 | Smithing Stone [4] × 6 |
| +13 | 232 | 232 | Smithing Stone [5] × 2 |
| +14 | 241 | 241 | Smithing Stone [5] × 4 |
| +15 | 249 | 249 | Smithing Stone [5] × 6 |
| +16 | 257 | 257 | Smithing Stone [6] × 2 |
| +17 | 265 | 265 | Smithing Stone [6] × 4 |
| +18 | 274 | 274 | Smithing Stone [6] × 6 |
| +19 | 282 | 282 | Smithing Stone [7] × 2 |
| +20 | 290 | 290 | Smithing Stone [7] × 4 |
| +21 | 299 | 299 | Smithing Stone [7] × 6 |
| +22 | 307 | 307 | Smithing Stone [8] × 2 |
| +23 | 316 | 316 | Smithing Stone [8] × 4 |
| +24 | 324 | 324 | Smithing Stone [8] × 6 |
| +25 | 333 | 333 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Mace
Sold by 3
- Twin Maiden Husks · 800 runes · stock 1
- A merchant · 800 runes · stock 1
- A merchant · 800 runes · stock 1
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 477 in 1.02.1 → 488 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling50→55Standard
- Strength scaling51→54Heavy
- Strength scaling8→9KeenLightning
- Dexterity scaling46→49Keen
- Strength scaling57→61Quality
- Dexterity scaling57→61Quality
- Strength scaling36→38Fire
- Dexterity scaling8→9Fire
- Strength scaling10→11Flame ArtSacred
- Faith scaling43→45Flame ArtSacred
- Dexterity scaling36→38Lightning
- Strength scaling7→8Magic
- Intelligence scaling43→45Magic
- Strength scaling45→49ColdPoisonBlood
- Intelligence scaling42→45Cold
- Strength scaling20→22Occult
- Arcane scaling72→76Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Curved Club 333
- Spiked Club 333
- Morning Star 338
- Warpick 305
- Hammer 366
- Monk's Flamemace 369
- Club 292
- Ringed Finger 375
Overview
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 12 · Dex 7
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
11000000