Sourcemined
Elden Ring
HammerChanged in 4 patchesVerified on build 25080141
Mace

Mace

With its requirements met (Str 12 · Dex 7), Mace reaches 333 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 492.

Attack rating (+25)
333
Scaling (+25)
Str C · Dex D
Class
Hammer
Weight
4.5
Requires
Str 12 · Dex 7
Skill
Kick
Upgrades with
Smithing Stones (+25), takes Ashes of War
Mace, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard129333 +25Physical 333Str CDex DInt –Fai –Arc –
Heavy122329 +25Physical 329Str ADex –Int –Fai –Arc –
Keen118314 +25Physical 314Str EDex BInt –Fai –Arc –
Quality117305 +25Physical 305Str BDex BInt –Fai –Arc –
Fire192432 +25Physical 211Fire 221Str CDex EInt –Fai –Arc –
Flame Art196492 +25Physical 229Fire 263Str EDex EInt –Fai BArc –
Lightning189432 +25Physical 212Lightning 220Str EDex CInt –Fai –Arc –
Sacred173492 +25Physical 229Holy 263Str EDex EInt –Fai BArc –
Magic172489 +25Physical 225Magic 264Str EDex EInt BFai –Arc –
Cold184423 +25Physical 238Magic 185Str BDex DInt BFai –Arc –
Poison106297 +25Physical 297Str BDex DInt –Fai –Arc D
Blood106297 +25Physical 297Str BDex DInt –Fai –Arc D
Occult114318 +25Physical 318Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300350400450500550102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–333
12333–
13–340
15345–
16–348
18357–
19–355
21366–
22–361
24376–
25–367
27386–
28–373
30395–
31–379
33404–
34–385
36413–
37–391
39422–
40–396
42431–
43–402
45439–
46–407
48447–
49–412
51455–
52–417
54462–
55–421
57468–
58–425
60473–
61–428
63478–
64–431
66483–
67–434
69489–
70–438
72494–
73–441
75499–
76–444
78504–
79–448
81508–
82–450
84510–
85–451
87512–
88–452
90514–
91–453
93516–
94–455
96518–
97–456
99520457
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8012–18: +4 · 18–60: +2.76 · 60–80: +1.75 · 80–99: +0.63520 from 333
Dexterity18, 60, 8010–18: +2.5 · 18–60: +1.76 · 60–80: +1.1 · 80–99: +0.42457 from 333

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0129196173172
1136207186185
2144218197196
3152230210209
4160242222221
5168253235233
6176265248246
7184277260259
8192288273271
9200301286284
10208312299297
11216325312309
12224336324322
13232348337335
14241360350347
15249372363360
16257385376372
17265396388385
18274408401398
19282421415411
20290433428424
21299445441437
22307456454449
23316468467462
24324480479475
25333492492489

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#11 of 16 hammer weapons by attack rating

  1. Ringed Finger375 +10
  2. Monk's Flamemace369 +25
  3. Hammer366 +25
  4. Morning Star338 +25
  5. Mace333 +25
  6. Curved Club333 +25
  7. Spiked Club333 +25
  8. Warpick305 +25
  9. Club292 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Marika's Hammer, 538).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1003336.5120.47 s
R1 2Strike1013366.5120.50 s
R1 3Strike1023406.5120.50 s
R1 4Strike1033436.5120.50 s
R1 5Strike11036613120.67 s
R2Strike1254161321—
Charged R2Strike16053336.4321.30 s
R2 2Strike1254161321—
Charged R2 2Strike16053336.4321.30 s
Running R1Strike1053506.5150.63 s
Running R2Strike12040013200.77 s
Rolling R1Strike903006.5100.37 s
Backstep R1Strike903006.5100.53 s
Jumping R1Strike1073569.8100.50 s
Jumping R2Strike12742324.1200.50 s
Guard counterStrike12541636.4200.63 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1033678.5150.50 s
R1 2Strike1043718.5150.47 s
R1 3Strike1053748.5150.47 s
R1 4Strike1063788.5150.47 s
R1 5Strike11340316.9150.77 s
R2Strike13046414.325—
Charged R2Strike16558939.7381.30 s
R2 2Strike13046414.325—
Charged R2 2Strike16558939.7381.27 s
Running R1Strike1103928.5180.60 s
Running R2Strike12544614.3240.77 s
Rolling R1Strike953398.5130.40 s
Backstep R1Strike953398.5130.50 s
Jumping R1Strike1123999.8120.50 s
Jumping R2Strike13247126240.53 s
Guard counterStrike14049939.7240.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 1928230170.53 s
RiposteStrike · 2 hits55 + 3031,1930170.97 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0129129—
+1136136Smithing Stone [1] × 2
+2144144Smithing Stone [1] × 4
+3152152Smithing Stone [1] × 6
+4160160Smithing Stone [2] × 2
+5168168Smithing Stone [2] × 4
+6176176Smithing Stone [2] × 6
+7184184Smithing Stone [3] × 2
+8192192Smithing Stone [3] × 4
+9200200Smithing Stone [3] × 6
+10208208Smithing Stone [4] × 2
+11216216Smithing Stone [4] × 4
+12224224Smithing Stone [4] × 6
+13232232Smithing Stone [5] × 2
+14241241Smithing Stone [5] × 4
+15249249Smithing Stone [5] × 6
+16257257Smithing Stone [6] × 2
+17265265Smithing Stone [6] × 4
+18274274Smithing Stone [6] × 6
+19282282Smithing Stone [7] × 2
+20290290Smithing Stone [7] × 4
+21299299Smithing Stone [7] × 6
+22307307Smithing Stone [8] × 2
+23316316Smithing Stone [8] × 4
+24324324Smithing Stone [8] × 6
+25333333Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Mace

Sold by 3

  • Twin Maiden Husks · 800 runes · stock 1
  • A merchant · 800 runes · stock 1
  • A merchant · 800 runes · stock 1

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 477 in 1.02.1 → 488 in 1.17.1, changed by 1 patch.

4884771.09: 488 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.07from 1.06
    • Stance damage6→6.5
  2. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Strength scaling50→55Standard
      • Strength scaling51→54Heavy
      • Strength scaling8→9KeenLightning
      • Dexterity scaling46→49Keen
      • Strength scaling57→61Quality
      • Dexterity scaling57→61Quality
      • Strength scaling36→38Fire
      • Dexterity scaling8→9Fire
      • Strength scaling10→11Flame ArtSacred
      • Faith scaling43→45Flame ArtSacred
      • Dexterity scaling36→38Lightning
      • Strength scaling7→8Magic
      • Intelligence scaling43→45Magic
      • Strength scaling45→49ColdPoisonBlood
      • Intelligence scaling42→45Cold
      • Strength scaling20→22Occult
      • Arcane scaling72→76Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount4060+20+50%

      Other hammers with similar AR

      Overview

      Class
      Hammer
      Weight
      4.5
      Requires
      Str 12 · Dex 7
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      11000000