Hammer
With its requirements met (Str 14 · Dex 7), Hammer reaches 366 attack rating at +25; the strongest affinities at those stats are Flame Art, Sacred and Magic at 529.
Chest · Leyndell, Royal Capital
- Attack rating (+25)
- 366
- Scaling (+25)
- Str B · Dex D
- Class
- Hammer
- Weight
- 6.5
- Requires
- Str 14 · Dex 7
- Skill
- Kick
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 14 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 141 | 366 +25 | Physical 366 | Str BDex DInt –Fai –Arc – |
| Heavy | 134 | 353 +25 | Physical 353 | Str ADex –Int –Fai –Arc – |
| Keen | 127 | 336 +25 | Physical 336 | Str EDex BInt –Fai –Arc – |
| Quality | 126 | 328 +25 | Physical 328 | Str BDex BInt –Fai –Arc – |
| Fire | 210 | 476 +25 | Physical 232Fire 244 | Str CDex EInt –Fai –Arc – |
| Flame Art | 211 | 529 +25 | Physical 255Fire 274 | Str DDex EInt –Fai CArc – |
| Lightning | 204 | 464 +25 | Physical 228Lightning 236 | Str EDex CInt –Fai –Arc – |
| Sacred | 187 | 529 +25 | Physical 255Holy 274 | Str DDex EInt –Fai CArc – |
| Magic | 187 | 529 +25 | Physical 250Magic 279 | Str EDex EInt BFai –Arc – |
| Cold | 198 | 457 +25 | Physical 264Magic 193 | Str BDex DInt CFai –Arc – |
| Poison | 117 | 332 +25 | Physical 332 | Str BDex DInt –Fai –Arc D |
| Blood | 117 | 332 +25 | Physical 332 | Str BDex DInt –Fai –Arc D |
| Occult | 123 | 344 +25 | Physical 344 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 366 |
| 13 | – | 372 |
| 14 | 366 | – |
| 16 | – | 377 |
| 17 | 380 | – |
| 19 | – | 383 |
| 20 | 393 | – |
| 22 | – | 388 |
| 23 | 404 | – |
| 25 | – | 393 |
| 26 | 416 | – |
| 28 | – | 397 |
| 29 | 427 | – |
| 31 | – | 402 |
| 32 | 438 | – |
| 34 | – | 406 |
| 35 | 448 | – |
| 37 | – | 411 |
| 38 | 459 | – |
| 40 | – | 415 |
| 41 | 469 | – |
| 43 | – | 419 |
| 44 | 479 | – |
| 46 | – | 423 |
| 47 | 488 | – |
| 49 | – | 427 |
| 50 | 497 | – |
| 52 | – | 430 |
| 53 | 506 | – |
| 55 | – | 434 |
| 56 | 514 | – |
| 58 | – | 437 |
| 59 | 520 | – |
| 61 | – | 439 |
| 62 | 526 | – |
| 64 | – | 442 |
| 65 | 532 | – |
| 67 | – | 444 |
| 68 | 538 | – |
| 70 | – | 447 |
| 71 | 544 | – |
| 73 | – | 449 |
| 74 | 550 | – |
| 76 | – | 452 |
| 77 | 557 | – |
| 79 | – | 455 |
| 80 | 563 | – |
| 82 | – | 456 |
| 83 | 565 | – |
| 85 | – | 457 |
| 86 | 567 | – |
| 88 | – | 458 |
| 89 | 570 | – |
| 91 | – | 459 |
| 92 | 572 | – |
| 94 | – | 460 |
| 95 | 574 | – |
| 97 | – | 461 |
| 98 | 577 | – |
| 99 | 577 | 462 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 14–18: +4.75 · 18–60: +3.26 · 60–80: +2.05 · 80–99: +0.74 | 577 from 366 |
| Dexterity | 18, 60, 80 | 10–18: +1.88 · 18–60: +1.36 · 60–80: +0.85 · 80–99: +0.37 | 462 from 366 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 141 | 211 | 187 | 187 |
| 1 | 149 | 224 | 200 | 200 |
| 2 | 158 | 236 | 213 | 213 |
| 3 | 166 | 249 | 226 | 226 |
| 4 | 175 | 261 | 240 | 240 |
| 5 | 184 | 274 | 253 | 253 |
| 6 | 192 | 286 | 267 | 267 |
| 7 | 201 | 299 | 280 | 281 |
| 8 | 210 | 311 | 295 | 294 |
| 9 | 219 | 324 | 308 | 309 |
| 10 | 228 | 337 | 322 | 322 |
| 11 | 237 | 350 | 335 | 335 |
| 12 | 246 | 362 | 349 | 349 |
| 13 | 255 | 375 | 363 | 363 |
| 14 | 264 | 388 | 377 | 376 |
| 15 | 273 | 400 | 390 | 390 |
| 16 | 282 | 413 | 404 | 404 |
| 17 | 291 | 426 | 418 | 418 |
| 18 | 300 | 439 | 432 | 431 |
| 19 | 310 | 453 | 447 | 446 |
| 20 | 319 | 466 | 460 | 460 |
| 21 | 328 | 478 | 474 | 473 |
| 22 | 338 | 491 | 487 | 487 |
| 23 | 347 | 504 | 501 | 501 |
| 24 | 357 | 516 | 515 | 515 |
| 25 | 366 | 529 | 529 | 529 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#9 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 366 | 6.5 | 14 | 0.47 s |
| R1 2Strike | 101 | 370 | 6.5 | 14 | 0.50 s |
| R1 3Strike | 102 | 373 | 6.5 | 14 | 0.50 s |
| R1 4Strike | 103 | 377 | 6.5 | 14 | 0.50 s |
| R1 5Strike | 110 | 403 | 13 | 14 | 0.67 s |
| R2Strike | 125 | 458 | 13 | 23.4 | — |
| Charged R2Strike | 160 | 586 | 36.4 | 35.1 | 1.17 s |
| R2 2Strike | 125 | 458 | 13 | 23.4 | — |
| Charged R2 2Strike | 160 | 586 | 36.4 | 35.1 | 1.23 s |
| Running R1Strike | 105 | 384 | 6.5 | 17.5 | 0.63 s |
| Running R2Strike | 120 | 439 | 13 | 23.4 | 0.77 s |
| Rolling R1Strike | 90 | 329 | 6.5 | 11.7 | 0.37 s |
| Backstep R1Strike | 90 | 329 | 6.5 | 11.7 | 0.53 s |
| Jumping R1Strike | 107 | 392 | 9.8 | 11.7 | 0.50 s |
| Jumping R2Strike | 127 | 465 | 24.1 | 23.4 | 0.50 s |
| Guard counterStrike | 125 | 458 | 36.4 | 23.4 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 408 | 8.5 | 17.5 | 0.50 s |
| R1 2Strike | 104 | 412 | 8.5 | 17.5 | 0.47 s |
| R1 3Strike | 105 | 416 | 8.5 | 17.5 | 0.47 s |
| R1 4Strike | 106 | 420 | 8.5 | 17.5 | 0.47 s |
| R1 5Strike | 113 | 448 | 16.9 | 17.5 | 0.77 s |
| R2Strike | 130 | 516 | 14.3 | 28.1 | — |
| Charged R2Strike | 165 | 655 | 39.7 | 42.1 | 1.20 s |
| R2 2Strike | 130 | 516 | 14.3 | 28.1 | — |
| Charged R2 2Strike | 165 | 655 | 39.7 | 42.1 | 1.23 s |
| Running R1Strike | 110 | 436 | 8.5 | 21.1 | 0.60 s |
| Running R2Strike | 125 | 496 | 14.3 | 28.1 | 0.77 s |
| Rolling R1Strike | 95 | 377 | 8.5 | 15.2 | 0.40 s |
| Backstep R1Strike | 95 | 377 | 8.5 | 15.2 | 0.50 s |
| Jumping R1Strike | 112 | 444 | 9.8 | 14 | 0.50 s |
| Jumping R2Strike | 132 | 524 | 26 | 28.1 | 0.53 s |
| Guard counterStrike | 140 | 555 | 39.7 | 28.1 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 905 | 0 | 19.9 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,312 | 0 | 19.9 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 141 | 141 | — |
| +1 | 149 | 149 | Smithing Stone [1] × 2 |
| +2 | 158 | 158 | Smithing Stone [1] × 4 |
| +3 | 166 | 166 | Smithing Stone [1] × 6 |
| +4 | 175 | 175 | Smithing Stone [2] × 2 |
| +5 | 184 | 184 | Smithing Stone [2] × 4 |
| +6 | 192 | 192 | Smithing Stone [2] × 6 |
| +7 | 201 | 201 | Smithing Stone [3] × 2 |
| +8 | 210 | 210 | Smithing Stone [3] × 4 |
| +9 | 219 | 219 | Smithing Stone [3] × 6 |
| +10 | 228 | 228 | Smithing Stone [4] × 2 |
| +11 | 237 | 237 | Smithing Stone [4] × 4 |
| +12 | 246 | 246 | Smithing Stone [4] × 6 |
| +13 | 255 | 255 | Smithing Stone [5] × 2 |
| +14 | 264 | 264 | Smithing Stone [5] × 4 |
| +15 | 273 | 273 | Smithing Stone [5] × 6 |
| +16 | 282 | 282 | Smithing Stone [6] × 2 |
| +17 | 291 | 291 | Smithing Stone [6] × 4 |
| +18 | 300 | 300 | Smithing Stone [6] × 6 |
| +19 | 310 | 310 | Smithing Stone [7] × 2 |
| +20 | 319 | 319 | Smithing Stone [7] × 4 |
| +21 | 328 | 328 | Smithing Stone [7] × 6 |
| +22 | 338 | 338 | Smithing Stone [8] × 2 |
| +23 | 347 | 347 | Smithing Stone [8] × 4 |
| +24 | 357 | 357 | Smithing Stone [8] × 6 |
| +25 | 366 | 366 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Hammer
Placed in the world 1
- Leyndell, Royal Capital · Fortified Manor, First Floor
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 507 in 1.02.1 → 514 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 6
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Guard boost36→34
- 1.04.1from 1.03.3
- Guard boost34→36
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling57→60Standard
- Strength scaling59→61Heavy
- Dexterity scaling43→45Keen
- Strength scaling51→53Quality
- Dexterity scaling51→53Quality
- Strength scaling35→36Fire
- Strength scaling17→18Flame ArtSacredMagic
- Faith scaling34→35Flame ArtSacred
- Dexterity scaling35→36Lightning
- Intelligence scaling38→39Magic
- Strength scaling51→54Cold
- Intelligence scaling32→34Cold
- Strength scaling54→57PoisonBlood
- Strength scaling22→24Occult
- Arcane scaling69→72Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Monk's Flamemace 369
- Ringed Finger 375
- Stone Club 379
- Flowerstone Gavel 390
- Morning Star 338
- Nox Flowing Hammer 397
- Curved Club 333
- Mace 333
Overview
- Class
- Hammer
- Weight
- 6.5
- Requires
- Str 14 · Dex 7
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
11080000