Ringed Finger
With its requirements met (Str 15 · Dex 9), Ringed Finger reaches 375 attack rating at +10.
Chest · Mt. Gelmir
- Attack rating (+10)
- 375
- Scaling (+10)
- Str B · Dex D
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 15 · Dex 9
- Skill
- Claw Flick · FP 14
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 15 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 138 | 375 +10 | Physical 375 | Str BDex DInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 375 |
| 13 | – | 381 |
| 15 | 375 | – |
| 16 | – | 388 |
| 18 | 392 | – |
| 19 | – | 395 |
| 21 | 405 | – |
| 22 | – | 400 |
| 24 | 419 | – |
| 25 | – | 406 |
| 27 | 432 | – |
| 28 | – | 411 |
| 30 | 445 | – |
| 31 | – | 417 |
| 33 | 457 | – |
| 34 | – | 422 |
| 36 | 470 | – |
| 37 | – | 427 |
| 39 | 482 | – |
| 40 | – | 432 |
| 42 | 494 | – |
| 43 | – | 437 |
| 45 | 505 | – |
| 46 | – | 442 |
| 48 | 516 | – |
| 49 | – | 446 |
| 51 | 526 | – |
| 52 | – | 450 |
| 54 | 536 | – |
| 55 | – | 454 |
| 57 | 545 | – |
| 58 | – | 458 |
| 60 | 552 | – |
| 61 | – | 460 |
| 63 | 559 | – |
| 64 | – | 463 |
| 66 | 566 | – |
| 67 | – | 466 |
| 69 | 573 | – |
| 70 | – | 469 |
| 72 | 580 | – |
| 73 | – | 472 |
| 75 | 588 | – |
| 76 | – | 475 |
| 78 | 595 | – |
| 79 | – | 478 |
| 81 | 601 | – |
| 82 | – | 480 |
| 84 | 603 | – |
| 85 | – | 481 |
| 87 | 606 | – |
| 88 | – | 482 |
| 90 | 609 | – |
| 91 | – | 484 |
| 93 | 612 | – |
| 94 | – | 485 |
| 96 | 614 | – |
| 97 | – | 486 |
| 99 | 617 | 487 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 15–18: +5.67 · 18–60: +3.81 · 60–80: +2.4 · 80–99: +0.89 | 617 from 375 |
| Dexterity | 18, 60, 80 | 10–18: +2.25 · 18–60: +1.57 · 60–80: +1 · 80–99: +0.42 | 487 from 375 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 138 |
| 1 | 160 |
| 2 | 182 |
| 3 | 205 |
| 4 | 228 |
| 5 | 251 |
| 6 | 275 |
| 7 | 300 |
| 8 | 324 |
| 9 | 349 |
| 10 | 375 |
#7 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 375 | 6.5 | 12.6 | 0.47 s |
| R1 2Strike | 101 | 379 | 6.5 | 12.6 | 0.50 s |
| R1 3Strike | 102 | 382 | 6.5 | 12.6 | 0.50 s |
| R1 4Strike | 103 | 386 | 6.5 | 12.6 | 0.50 s |
| R1 5Strike | 110 | 412 | 13 | 12.6 | 0.67 s |
| R2Strike | 125 | 469 | 13 | 21 | — |
| Charged R2Strike | 160 | 600 | 36.4 | 31.5 | 1.17 s |
| R2 2Strike | 125 | 469 | 13 | 21 | — |
| Charged R2 2Strike | 160 | 600 | 36.4 | 31.5 | 1.23 s |
| Running R1Strike | 105 | 394 | 6.5 | 15.8 | 0.63 s |
| Running R2Strike | 120 | 450 | 13 | 21 | 0.77 s |
| Rolling R1Strike | 90 | 337 | 6.5 | 10.5 | 0.37 s |
| Backstep R1Strike | 90 | 337 | 6.5 | 10.5 | 0.53 s |
| Jumping R1Strike | 107 | 401 | 9.8 | 10.5 | 0.50 s |
| Jumping R2Strike | 127 | 476 | 24.1 | 21 | 0.50 s |
| Guard counterStrike | 125 | 469 | 36.4 | 21 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 422 | 8.5 | 15.8 | 0.50 s |
| R1 2Strike | 104 | 426 | 8.5 | 15.8 | 0.47 s |
| R1 3Strike | 105 | 430 | 8.5 | 15.8 | 0.47 s |
| R1 4Strike | 106 | 434 | 8.5 | 15.8 | 0.47 s |
| R1 5Strike | 113 | 463 | 16.9 | 15.8 | 0.77 s |
| R2Strike | 130 | 533 | 14.3 | 25.2 | — |
| Charged R2Strike | 165 | 676 | 39.7 | 37.8 | 1.20 s |
| R2 2Strike | 130 | 533 | 14.3 | 25.2 | — |
| Charged R2 2Strike | 165 | 676 | 39.7 | 37.8 | 1.23 s |
| Running R1Strike | 110 | 451 | 8.5 | 18.9 | 0.60 s |
| Running R2Strike | 125 | 512 | 14.3 | 25.2 | 0.77 s |
| Rolling R1Strike | 95 | 389 | 8.5 | 13.7 | 0.40 s |
| Backstep R1Strike | 95 | 389 | 8.5 | 13.7 | 0.50 s |
| Jumping R1Strike | 112 | 459 | 9.8 | 12.6 | 0.50 s |
| Jumping R2Strike | 132 | 541 | 26 | 25.2 | 0.53 s |
| Guard counterStrike | 140 | 574 | 39.7 | 25.2 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 927 | 0 | 17.9 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,343 | 0 | 17.9 | 0.97 s |
Skill: Claw Flick1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 250 | 938 | 26 | 47.3 | 1.53 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 138 | 138 | — |
| +1 | 160 | 160 | Somber Smithing Stone [1] × 1 |
| +2 | 182 | 182 | Somber Smithing Stone [2] × 1 |
| +3 | 205 | 205 | Somber Smithing Stone [3] × 1 |
| +4 | 228 | 228 | Somber Smithing Stone [4] × 1 |
| +5 | 251 | 251 | Somber Smithing Stone [5] × 1 |
| +6 | 275 | 275 | Somber Smithing Stone [6] × 1 |
| +7 | 300 | 300 | Somber Smithing Stone [7] × 1 |
| +8 | 324 | 324 | Somber Smithing Stone [8] × 1 |
| +9 | 349 | 349 | Somber Smithing Stone [9] × 1 |
| +10 | 375 | 375 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Ringed Finger
Placed in the world 1
- Mt. Gelmir · Gelmir Hero's Grave
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 528 in 1.02.1 → 543 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling55→60
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Stone Club 379
- Monk's Flamemace 369
- Hammer 366
- Flowerstone Gavel 390
- Nox Flowing Hammer 397
- Morning Star 338
- Curved Club 333
- Mace 333
Overview
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 15 · Dex 9
- Affinities
- Standard
- Game ID
11130000