Monk's Flamemace
With its requirements met (Str 13 · Dex 13), Monk's Flamemace reaches 369 attack rating at +25; the strongest affinities at those stats are Monk's Flame Art Flamemace, Monk's Sacred Flamemace and Monk's Magic Flamemace at 531.
Dropped by enemies placed all over (no markers): Drop: Fire Monk (4%) · Liurnia of the Lakes, Mountaintops of the Giants, Forbidden Lands and 1 more
- Attack rating (+25)
- 369
- Scaling (+25)
- Str D · Dex B
- Class
- Hammer
- Weight
- 6
- Requires
- Str 13 · Dex 13
- Skill
- Kick
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 13 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 142 | 369 +25 | Physical 369 | Str DDex BInt –Fai –Arc – |
| Monk's Heavy Flamemace | 131 | 350 +25 | Physical 350 | Str BDex –Int –Fai –Arc – |
| Monk's Keen Flamemace | 135 | 349 +25 | Physical 349 | Str EDex AInt –Fai –Arc – |
| Monk's Quality Flamemace | 129 | 338 +25 | Physical 338 | Str BDex BInt –Fai –Arc – |
| Monk's Fire Flamemace | 209 | 471 +25 | Physical 231Fire 240 | Str CDex EInt –Fai –Arc – |
| Monk's Flame Art Flamemace | 213 | 531 +25 | Physical 257Fire 274 | Str EDex DInt –Fai CArc – |
| Monk's Lightning Flamemace | 209 | 482 +25 | Physical 236Lightning 246 | Str EDex CInt –Fai –Arc – |
| Monk's Sacred Flamemace | 188 | 531 +25 | Physical 257Holy 274 | Str EDex DInt –Fai CArc – |
| Monk's Magic Flamemace | 188 | 531 +25 | Physical 252Magic 279 | Str EDex EInt CFai –Arc – |
| Monk's Cold Flamemace | 199 | 455 +25 | Physical 264Magic 191 | Str DDex BInt DFai –Arc – |
| Monk's Poison Flamemace | 118 | 332 +25 | Physical 332 | Str DDex BInt –Fai –Arc D |
| Monk's Blood Flamemace | 118 | 332 +25 | Physical 332 | Str DDex BInt –Fai –Arc D |
| Monk's Occult Flamemace | 124 | 343 +25 | Physical 343 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 13 | 369 | 369 |
| 16 | 383 | 374 |
| 19 | 397 | 378 |
| 22 | 409 | 382 |
| 25 | 420 | 386 |
| 28 | 432 | 390 |
| 31 | 443 | 394 |
| 34 | 454 | 397 |
| 37 | 464 | 401 |
| 40 | 475 | 404 |
| 43 | 485 | 408 |
| 46 | 495 | 411 |
| 49 | 504 | 414 |
| 52 | 513 | 417 |
| 55 | 521 | 420 |
| 58 | 528 | 422 |
| 61 | 534 | 424 |
| 64 | 540 | 426 |
| 67 | 546 | 428 |
| 70 | 553 | 430 |
| 73 | 559 | 432 |
| 76 | 565 | 435 |
| 79 | 571 | 437 |
| 82 | 575 | 438 |
| 85 | 577 | 439 |
| 88 | 580 | 439 |
| 91 | 582 | 440 |
| 94 | 585 | 441 |
| 97 | 587 | 442 |
| 99 | 589 | 442 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 13–18: +4.8 · 18–60: +3.31 · 60–80: +2.05 · 80–99: +0.84 | 589 from 369 |
| Strength | 18, 60, 80 | 13–18: +1.6 · 18–60: +1.1 · 60–80: +0.7 · 80–99: +0.26 | 442 from 369 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Monk's Flame Art Flamemace
- Monk's Sacred Flamemace
- Monk's Magic Flamemace
Show the numbers
| Upgrade level | Standard | Monk's Flame Art Flamemace | Monk's Sacred Flamemace | Monk's Magic Flamemace |
|---|---|---|---|---|
| 0 | 142 | 213 | 188 | 188 |
| 1 | 151 | 225 | 201 | 202 |
| 2 | 159 | 238 | 215 | 215 |
| 3 | 168 | 250 | 228 | 228 |
| 4 | 177 | 262 | 242 | 242 |
| 5 | 186 | 274 | 255 | 255 |
| 6 | 194 | 287 | 269 | 268 |
| 7 | 203 | 300 | 282 | 282 |
| 8 | 212 | 313 | 296 | 296 |
| 9 | 221 | 326 | 309 | 310 |
| 10 | 230 | 338 | 323 | 323 |
| 11 | 239 | 351 | 337 | 337 |
| 12 | 248 | 364 | 351 | 351 |
| 13 | 257 | 376 | 364 | 364 |
| 14 | 266 | 389 | 378 | 378 |
| 15 | 275 | 402 | 392 | 392 |
| 16 | 285 | 415 | 406 | 406 |
| 17 | 294 | 428 | 420 | 419 |
| 18 | 303 | 441 | 433 | 434 |
| 19 | 312 | 454 | 448 | 447 |
| 20 | 322 | 467 | 462 | 461 |
| 21 | 331 | 480 | 475 | 475 |
| 22 | 341 | 492 | 490 | 489 |
| 23 | 350 | 505 | 503 | 503 |
| 24 | 360 | 517 | 517 | 517 |
| 25 | 369 | 531 | 531 | 531 |
Status buildup by upgrade
- Monk's Cold Flamemace · Frost
- Monk's Poison Flamemace · Poison
- Monk's Blood Flamemace · Blood loss
Show the numbers
| Upgrade level | Monk's Cold Flamemace · Frost | Monk's Poison Flamemace · Poison | Monk's Blood Flamemace · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#8 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 369 | 6.5 | 13.7 | 0.47 s |
| R1 2Strike | 101 | 373 | 6.5 | 13.7 | 0.50 s |
| R1 3Strike | 102 | 377 | 6.5 | 13.7 | 0.50 s |
| R1 4Strike | 103 | 380 | 6.5 | 13.7 | 0.50 s |
| R1 5Strike | 110 | 406 | 13 | 13.7 | 0.67 s |
| R2Strike | 125 | 462 | 13 | 22.8 | — |
| Charged R2Strike | 165 | 609 | 36.4 | 36.5 | 1.43 s |
| R2 2Strike | 128 | 473 | 13 | 25.1 | — |
| Charged R2 2Strike | 170 | 628 | 36.4 | 41 | 1.67 s |
| Running R1Strike | 105 | 388 | 6.5 | 17.1 | 0.63 s |
| Running R2Strike | 120 | 443 | 13 | 22.8 | 0.77 s |
| Rolling R1Strike | 90 | 332 | 6.5 | 11.4 | 0.37 s |
| Backstep R1Strike | 90 | 332 | 6.5 | 11.4 | 0.53 s |
| Jumping R1Strike | 107 | 395 | 9.8 | 11.4 | 0.50 s |
| Jumping R2Strike | 127 | 469 | 24.1 | 22.8 | 0.50 s |
| Guard counterStrike | 125 | 462 | 36.4 | 22.8 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 390 | 8.5 | 17.1 | 0.50 s |
| R1 2Strike | 104 | 394 | 8.5 | 17.1 | 0.47 s |
| R1 3Strike | 105 | 397 | 8.5 | 17.1 | 0.47 s |
| R1 4Strike | 106 | 401 | 8.5 | 17.1 | 0.47 s |
| R1 5Strike | 113 | 428 | 16.9 | 17.1 | 0.77 s |
| R2Strike | 130 | 492 | 14.3 | 27.4 | — |
| Charged R2Strike | 170 | 644 | 39.7 | 43.3 | 1.43 s |
| R2 2Strike | 133 | 503 | 14.3 | 30.8 | — |
| Charged R2 2Strike | 175 | 663 | 39.7 | 49 | 1.63 s |
| Running R1Strike | 110 | 416 | 8.5 | 20.5 | 0.60 s |
| Running R2Strike | 125 | 473 | 14.3 | 27.4 | 0.77 s |
| Rolling R1Strike | 95 | 359 | 8.5 | 14.8 | 0.40 s |
| Backstep R1Strike | 95 | 359 | 8.5 | 14.8 | 0.50 s |
| Jumping R1Strike | 112 | 424 | 9.8 | 13.7 | 0.50 s |
| Jumping R2Strike | 132 | 500 | 26 | 27.4 | 0.53 s |
| Guard counterStrike | 140 | 530 | 39.7 | 27.4 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 913 | 0 | 19.4 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,323 | 0 | 19.4 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 142 | 142 | — |
| +1 | 151 | 151 | Smithing Stone [1] × 2 |
| +2 | 159 | 159 | Smithing Stone [1] × 4 |
| +3 | 168 | 168 | Smithing Stone [1] × 6 |
| +4 | 177 | 177 | Smithing Stone [2] × 2 |
| +5 | 186 | 186 | Smithing Stone [2] × 4 |
| +6 | 194 | 194 | Smithing Stone [2] × 6 |
| +7 | 203 | 203 | Smithing Stone [3] × 2 |
| +8 | 212 | 212 | Smithing Stone [3] × 4 |
| +9 | 221 | 221 | Smithing Stone [3] × 6 |
| +10 | 230 | 230 | Smithing Stone [4] × 2 |
| +11 | 239 | 239 | Smithing Stone [4] × 4 |
| +12 | 248 | 248 | Smithing Stone [4] × 6 |
| +13 | 257 | 257 | Smithing Stone [5] × 2 |
| +14 | 266 | 266 | Smithing Stone [5] × 4 |
| +15 | 275 | 275 | Smithing Stone [5] × 6 |
| +16 | 285 | 285 | Smithing Stone [6] × 2 |
| +17 | 294 | 294 | Smithing Stone [6] × 4 |
| +18 | 303 | 303 | Smithing Stone [6] × 6 |
| +19 | 312 | 312 | Smithing Stone [7] × 2 |
| +20 | 322 | 322 | Smithing Stone [7] × 4 |
| +21 | 331 | 331 | Smithing Stone [7] × 6 |
| +22 | 341 | 341 | Smithing Stone [8] × 2 |
| +23 | 350 | 350 | Smithing Stone [8] × 4 |
| +24 | 360 | 360 | Smithing Stone [8] × 6 |
| +25 | 369 | 369 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Monk's Flamemace
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Liurnia of the Lakes, Mt. Gelmir, Mountaintops of the Giants
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 502 in 1.02.1 → 510 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Dexterity scaling57→60StandardMonk's Keen Flamemace
- Strength scaling41→43Monk's Heavy Flamemace
- Strength scaling7→8Monk's Keen FlamemaceMonk's Lightning Flamemace
- Strength scaling50→52Monk's Quality Flamemace
- Dexterity scaling50→52Monk's Quality Flamemace
- Strength scaling33→34Monk's Fire Flamemace
- Dexterity scaling7→8Monk's Fire Flamemace
- Dexterity scaling17→18Monk's Flame Art FlamemaceMonk's Sacred FlamemaceMonk's Magic Flamemace
- Faith scaling32→33Monk's Flame Art FlamemaceMonk's Sacred Flamemace
- Dexterity scaling33→34Monk's Lightning Flamemace
- Intelligence scaling36→37Monk's Magic Flamemace
- Dexterity scaling51→54Monk's Cold Flamemace
- Intelligence scaling26→28Monk's Cold Flamemace
- Dexterity scaling54→57Monk's Poison FlamemaceMonk's Blood Flamemace
- Dexterity scaling22→24Monk's Occult Flamemace
- Arcane scaling65→68Monk's Occult Flamemace
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Hammer 366
- Ringed Finger 375
- Stone Club 379
- Flowerstone Gavel 390
- Nox Flowing Hammer 397
- Morning Star 338
- Curved Club 333
- Mace 333
Overview
- Class
- Hammer
- Weight
- 6
- Requires
- Str 13 · Dex 13
- Affinities
- Standard, Monk's Heavy Flamemace, Monk's Keen Flamemace, Monk's Quality Flamemace, Monk's Fire Flamemace, Monk's Flame Art Flamemace, Monk's Lightning Flamemace, Monk's Sacred Flamemace, Monk's Magic Flamemace, Monk's Cold Flamemace, Monk's Poison Flamemace, Monk's Blood Flamemace, Monk's Occult Flamemace
- Game ID
11090000