Sourcemined
Elden Ring
HammerChanged in 4 patchesVerified on build 25827938
Curved Club

Curved Club

With its requirements met (Str 11 · Dex 7), Curved Club reaches 333 attack rating at +25; the strongest affinity at those stats is Magic at 486.

Attack rating (+25)
333
Scaling (+25)
Str B · Dex D
Class
Hammer
Weight
5
Requires
Str 11 · Dex 7
Skill
Barbaric Roar · FP 16
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 11 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard128333 +25Physical 333Str BDex DInt –Fai –Arc –
Heavy119308 +25Physical 308Str SDex –Int –Fai –Arc –
Keen116309 +25Physical 309Str EDex BInt –Fai –Arc –
Quality114293 +25Physical 293Str BDex BInt –Fai –Arc –
Fire188419 +25Physical 205Fire 214Str CDex EInt –Fai –Arc –
Flame Art193484 +25Physical 228Fire 256Str DDex EInt –Fai BArc –
Lightning186424 +25Physical 208Lightning 216Str EDex CInt –Fai –Arc –
Sacred171484 +25Physical 228Holy 256Str DDex EInt –Fai BArc –
Magic171486 +25Physical 225Magic 261Str EDex EInt BFai –Arc –
Cold179406 +25Physical 231Magic 175Str BDex DInt CFai –Arc –
Poison105290 +25Physical 290Str BDex DInt –Fai –Arc D
Blood105290 +25Physical 290Str BDex DInt –Fai –Arc D
Occult111307 +25Physical 307Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300400500600102040608099Stat level206080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–333
11333–
13–338
14348–
16–343
17365–
19–348
20382–
22–352
23391–
25–355
26400–
28–358
29409–
31–361
32418–
34–364
35426–
37–366
38435–
40–369
41443–
43–372
44451–
46–374
47459–
49–377
50466–
52–379
53473–
55–381
56479–
58–383
59484–
61–384
62489–
64–386
65495–
67–388
68501–
70–390
71507–
73–392
74513–
76–394
77519–
79–396
80525–
82–397
83527–
85–397
86529–
88–398
89531–
91–399
92533–
94–400
95536–
97–400
98538–
99539401
StatSoft capsAR per point, by stretchAt 99
Strength20, 60, 8011–20: +5.44 · 20–60: +2.6 · 60–80: +1.95 · 80–99: +0.74539 from 333
Dexterity20, 60, 8010–20: +1.7 · 20–60: +0.85 · 60–80: +0.6 · 80–99: +0.26401 from 333

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0128171193171
1136184204183
2144195216195
3152208227207
4160219238219
5167232250232
6175245262245
7183258273256
8191270284269
9199282297282
10208295308295
11216307319306
12224320332319
13232333343332
14240345354345
15248358367358
16257370378370
17265383391383
18273397402396
19282409414409
20290422426422
21299435438434
22307448450446
23316460461459
24324473472472
25333486484484

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#12 of 16 hammer weapons by attack rating

  1. Monk's Flamemace369 +25
  2. Hammer366 +25
  3. Morning Star338 +25
  4. Mace333 +25
  5. Curved Club333 +25
  6. Spiked Club333 +25
  7. Warpick305 +25
  8. Club292 +25
  9. Varré's Bouquet189 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Marika's Hammer, 538).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1003336.512.50.47 s
R1 2Strike1013366.512.50.50 s
R1 3Strike1023406.512.50.50 s
R1 4Strike1033436.512.50.50 s
R1 5Strike1103661312.50.67 s
R2Strike1254161320.8—
Charged R2Strike16053336.431.21.17 s
R2 2Strike1254161320.8—
Charged R2 2Strike16053336.431.21.23 s
Running R1Strike1053506.515.60.63 s
Running R2Strike1204001320.80.77 s
Rolling R1Strike903006.510.40.37 s
Backstep R1Strike903006.510.40.53 s
Jumping R1Strike1073569.810.40.50 s
Jumping R2Strike12742324.120.80.50 s
Guard counterStrike12541636.420.80.63 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1033708.515.60.50 s
R1 2Strike1043748.515.60.47 s
R1 3Strike1053778.515.60.47 s
R1 4Strike1063818.515.60.47 s
R1 5Strike11340616.915.60.77 s
R2Strike13046714.325—
Charged R2Strike16559339.737.41.20 s
R2 2Strike13046714.325—
Charged R2 2Strike16559339.737.41.23 s
Running R1Strike1103958.518.70.60 s
Running R2Strike12544914.3250.77 s
Rolling R1Strike953418.513.50.40 s
Backstep R1Strike953418.513.50.50 s
Jumping R1Strike1124029.812.50.50 s
Jumping R2Strike13247426250.53 s
Guard counterStrike14050339.7250.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 192823017.70.53 s
RiposteStrike · 2 hits55 + 3031,193017.70.97 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0128128—
+1136136Smithing Stone [1] × 2
+2144144Smithing Stone [1] × 4
+3152152Smithing Stone [1] × 6
+4160160Smithing Stone [2] × 2
+5167167Smithing Stone [2] × 4
+6175175Smithing Stone [2] × 6
+7183183Smithing Stone [3] × 2
+8191191Smithing Stone [3] × 4
+9199199Smithing Stone [3] × 6
+10208208Smithing Stone [4] × 2
+11216216Smithing Stone [4] × 4
+12224224Smithing Stone [4] × 6
+13232232Smithing Stone [5] × 2
+14240240Smithing Stone [5] × 4
+15248248Smithing Stone [5] × 6
+16257257Smithing Stone [6] × 2
+17265265Smithing Stone [6] × 4
+18273273Smithing Stone [6] × 6
+19282282Smithing Stone [7] × 2
+20290290Smithing Stone [7] × 4
+21299299Smithing Stone [7] × 6
+22307307Smithing Stone [8] × 2
+23316316Smithing Stone [8] × 4
+24324324Smithing Stone [8] × 6
+25333333Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Curved Club

Dropped by 1

  • Enemies the game gives no name, up to 2% per kill · Liurnia of the Lakes, Mohgwyn Palace, Consecrated Snowfield

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 469 in 1.02.1 → 477 in 1.17.3, changed by 1 patch.

4774691.09: 477 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.07from 1.06
    • Stance damage6→6.5
  2. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Strength scaling59→62Standard
      • Strength scaling65→68Heavy
      • Strength scaling7→8KeenLightning
      • Dexterity scaling46→48Keen
      • Strength scaling55→57Quality
      • Dexterity scaling55→57Quality
      • Strength scaling35→36Fire
      • Dexterity scaling7→8Fire
      • Strength scaling14→15Flame ArtSacredMagic
      • Faith scaling39→41Flame ArtSacred
      • Dexterity scaling35→36Lightning
      • Intelligence scaling43→45Magic
      • Strength scaling53→55Cold
      • Intelligence scaling31→32Cold
      • Strength scaling56→58PoisonBlood
      • Strength scaling23→24Occult
      • Arcane scaling67→69Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount4060+20+50%

      Other hammers with similar AR

      Overview

      Class
      Hammer
      Weight
      5
      Requires
      Str 11 · Dex 7
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      11030000