Sourcemined
Elden Ring
HammerChanged in 4 patchesVerified on build 25080141
Spiked Club

Spiked Club

With its requirements met (Str 12 · Dex 7), Spiked Club reaches 333 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 495.

Attack rating (+25)
333
Scaling (+25)
Str C · Dex C
Class
Hammer
Weight
5
Requires
Str 12 · Dex 7
Skill
Barbaric Roar · FP 16
Passive
Causes blood loss buildup (50)
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard128333 +25Physical 333Str CDex CInt –Fai –Arc –
Heavy121326 +25Physical 326Str ADex –Int –Fai –Arc –
Keen117310 +25Physical 310Str EDex BInt –Fai –Arc –
Quality116304 +25Physical 304Str BDex BInt –Fai –Arc –
Fire191433 +25Physical 211Fire 222Str CDex EInt –Fai –Arc –
Flame Art196495 +25Physical 232Fire 263Str DDex EInt –Fai BArc –
Lightning189431 +25Physical 211Lightning 220Str EDex CInt –Fai –Arc –
Sacred173495 +25Physical 232Holy 263Str DDex EInt –Fai BArc –
Magic173492 +25Physical 228Magic 264Str EDex EInt BFai –Arc –
Cold182420 +25Physical 238Magic 182Str BDex CInt CFai –Arc –
Poison107300 +25Physical 300Str BDex CInt –Fai –Arc D
Blood107300 +25Physical 300Str BDex CInt –Fai –Arc D
Occult114318 +25Physical 318Str DDex EInt –Fai –Arc A

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300350400450500550102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–333
12333–
13–341
15344–
16–350
18356–
19–359
21365–
22–366
24375–
25–374
27384–
28–381
30393–
31–388
33402–
34–395
36411–
37–402
39420–
40–408
42428–
43–415
45436–
46–421
48444–
49–427
51451–
52–432
54458–
55–437
57464–
58–442
60469–
61–446
63474–
64–450
66479–
67–454
69484–
70–458
72489–
73–461
75494–
76–465
78500–
79–469
81504–
82–472
84506–
85–473
87507–
88–475
90509–
91–476
93511–
94–478
96513–
97–479
99515480
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8012–18: +3.83 · 18–60: +2.69 · 60–80: +1.7 · 80–99: +0.63515 from 333
Dexterity18, 60, 8010–18: +2.88 · 18–60: +2.1 · 60–80: +1.35 · 80–99: +0.47480 from 333

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0128196173173
1136207185184
2144219198197
3152230210209
4160241223222
5167254235234
6175265248247
7183278261260
8191289274273
9199302287286
10208313300298
11216326313311
12224337326324
13232350339337
14240361352349
15248374365362
16257386378375
17265399390388
18273411404401
19282423417414
20290436430427
21299447443440
22307460456454
23316471469466
24324484482479
25333495495492

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
  • Occult · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood lossOccult · Blood loss
066665746
167675846
269685946
370696046
472706146
573716246
675736346
777756446
878766546
980776646
1081786746
1183806946
1285817046
1386827147
1488837247
1589847347
1691867447
1792877547
1894887647
1996897747
2097907847
2199917947
22100938047
23102948147
24104958247
25105968347

#13 of 16 hammer weapons by attack rating

  1. Monk's Flamemace369 +25
  2. Hammer366 +25
  3. Morning Star338 +25
  4. Mace333 +25
  5. Curved Club333 +25
  6. Spiked Club333 +25
  7. Warpick305 +25
  8. Club292 +25
  9. Varré's Bouquet189 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Marika's Hammer, 538).

By upgrade level (Standard)

LevelARPhysicalCost
+0128128—
+1136136Smithing Stone [1] × 2
+2144144Smithing Stone [1] × 4
+3152152Smithing Stone [1] × 6
+4160160Smithing Stone [2] × 2
+5167167Smithing Stone [2] × 4
+6175175Smithing Stone [2] × 6
+7183183Smithing Stone [3] × 2
+8191191Smithing Stone [3] × 4
+9199199Smithing Stone [3] × 6
+10208208Smithing Stone [4] × 2
+11216216Smithing Stone [4] × 4
+12224224Smithing Stone [4] × 6
+13232232Smithing Stone [5] × 2
+14240240Smithing Stone [5] × 4
+15248248Smithing Stone [5] × 6
+16257257Smithing Stone [6] × 2
+17265265Smithing Stone [6] × 4
+18273273Smithing Stone [6] × 6
+19282282Smithing Stone [7] × 2
+20290290Smithing Stone [7] × 4
+21299299Smithing Stone [7] × 6
+22307307Smithing Stone [8] × 2
+23316316Smithing Stone [8] × 4
+24324324Smithing Stone [8] × 6
+25333333Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Spiked Club

Dropped by 1

  • Enemies the game gives no name, up to 2% per kill · Limgrave, Weeping Peninsula, Liurnia of the Lakes, Altus Plateau, Mt. Gelmir, Mountaintops of the Giants

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 489 in 1.02.1 → 498 in 1.17.1, changed by 1 patch.

4984891.09: 498 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.07from 1.06
    • Stance damage6→6.5
  2. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Strength scaling52→54StandardHeavy
      • Dexterity scaling40→42Standard
      • Dexterity scaling46→48Keen
      • Strength scaling59→62Quality
      • Dexterity scaling59→62Quality
      • Strength scaling39→41Fire
      • Strength scaling15→16Flame ArtSacredMagic
      • Faith scaling46→48Flame ArtSacred
      • Dexterity scaling39→41Lightning
      • Intelligence scaling46→48Magic
      • Strength scaling46→48Cold
      • Dexterity scaling36→37Cold
      • Intelligence scaling41→43Cold
      • Strength scaling49→51PoisonBlood
      • Dexterity scaling38→39PoisonBlood
      • Strength scaling20→21Occult
      • Arcane scaling78→81Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount4060+20+50%

      Other hammers with similar AR

      Overview

      Class
      Hammer
      Weight
      5
      Requires
      Str 12 · Dex 7
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      11070000