Marika's Hammer
With its requirements met (Str 20 · Dex 12 · Fai 19), Marika's Hammer reaches 538 attack rating at +10.
Trade: Finger Reader Enia, 1 × Elden Remembrance · Roundtable Hold
- Attack rating (+10)
- 538
- Scaling (+10)
- Str B · Dex D · Fai C
- Class
- Hammer
- Weight
- 6
- Requires
- Str 20 · Dex 12 · Fai 19
- Skill
- Gold Breaker · FP 26
- Upgrades with
- Somber Smithing Stones (+10)
Attack rating by affinity 1
At Str 20 · Dex 12 · Int 10 · Fai 19 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 195 | 538 +10 | Physical 336Holy 202 | Str BDex DInt –Fai CArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Faith
- Dexterity
Show the numbers
| Stat level | Strength | Faith | Dexterity |
|---|---|---|---|
| 12 | – | – | 538 |
| 15 | – | – | 545 |
| 18 | – | – | 552 |
| 19 | – | 538 | – |
| 20 | 538 | – | – |
| 21 | – | – | 558 |
| 22 | – | 544 | – |
| 23 | 548 | – | – |
| 24 | – | – | 563 |
| 25 | – | 548 | – |
| 26 | 558 | – | – |
| 27 | – | – | 569 |
| 28 | – | 553 | – |
| 29 | 568 | – | – |
| 30 | – | – | 575 |
| 31 | – | 557 | – |
| 32 | 578 | – | – |
| 33 | – | – | 580 |
| 34 | – | 562 | – |
| 35 | 587 | – | – |
| 36 | – | – | 585 |
| 37 | – | 567 | – |
| 38 | 597 | – | – |
| 39 | – | – | 591 |
| 40 | – | 571 | – |
| 41 | 606 | – | – |
| 42 | – | – | 596 |
| 43 | – | 576 | – |
| 44 | 615 | – | – |
| 45 | – | – | 601 |
| 46 | – | 580 | – |
| 47 | 623 | – | – |
| 48 | – | – | 605 |
| 49 | – | 585 | – |
| 50 | 631 | – | – |
| 51 | – | – | 610 |
| 52 | – | 588 | – |
| 53 | 639 | – | – |
| 54 | – | – | 614 |
| 55 | – | 589 | – |
| 56 | 646 | – | – |
| 57 | – | – | 618 |
| 58 | – | 591 | – |
| 59 | 652 | – | – |
| 60 | – | – | 621 |
| 61 | – | 593 | – |
| 62 | 657 | – | – |
| 63 | – | – | 624 |
| 64 | – | 595 | – |
| 65 | 662 | – | – |
| 66 | – | – | 627 |
| 67 | – | 596 | – |
| 68 | 668 | – | – |
| 69 | – | – | 630 |
| 70 | – | 598 | – |
| 71 | 673 | – | – |
| 72 | – | – | 633 |
| 73 | – | 600 | – |
| 74 | 679 | – | – |
| 75 | – | – | 636 |
| 76 | – | 601 | – |
| 77 | 684 | – | – |
| 78 | – | – | 639 |
| 79 | – | 603 | – |
| 80 | 690 | – | – |
| 81 | – | – | 642 |
| 82 | – | 604 | – |
| 83 | 692 | – | – |
| 84 | – | – | 643 |
| 85 | – | 605 | – |
| 86 | 694 | – | – |
| 87 | – | – | 644 |
| 88 | – | 606 | – |
| 89 | 696 | – | – |
| 90 | – | – | 645 |
| 91 | – | 607 | – |
| 92 | 698 | – | – |
| 93 | – | – | 647 |
| 94 | – | 608 | – |
| 95 | 700 | – | – |
| 96 | – | – | 648 |
| 97 | – | 609 | – |
| 98 | 703 | – | – |
| 99 | 703 | 609 | 649 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 20–60: +2.88 · 60–80: +1.85 · 80–99: +0.68 | 703 from 538 |
| Faith | 20, 50, 80 | 19–20: +3 · 20–50: +1.5 · 50–80: +0.6 · 80–99: +0.26 | 609 from 538 |
| Dexterity | 18, 60, 80 | 12–18: +2.33 · 18–60: +1.64 · 60–80: +1 · 80–99: +0.42 | 649 from 538 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 195 |
| 1 | 226 |
| 2 | 258 |
| 3 | 290 |
| 4 | 324 |
| 5 | 357 |
| 6 | 392 |
| 7 | 427 |
| 8 | 464 |
| 9 | 500 |
| 10 | 538 |
#1 of 16 hammer weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 538 | 6.5 | 13.2 | 0.47 s |
| R1 2Strike | 101 | 544 | 6.5 | 13.2 | 0.50 s |
| R1 3Strike | 102 | 549 | 6.5 | 13.2 | 0.50 s |
| R1 4Strike | 103 | 554 | 6.5 | 13.2 | 0.50 s |
| R1 5Strike | 110 | 592 | 13 | 13.2 | 0.67 s |
| R2Strike | 125 | 673 | 13 | 22 | — |
| Charged R2Strike | 160 | 862 | 36.4 | 33 | 1.17 s |
| R2 2Strike | 125 | 673 | 13 | 22 | — |
| Charged R2 2Strike | 160 | 862 | 36.4 | 33 | 1.23 s |
| Running R1Strike | 105 | 565 | 6.5 | 16.5 | 0.63 s |
| Running R2Strike | 120 | 646 | 13 | 22 | 0.77 s |
| Rolling R1Strike | 90 | 484 | 6.5 | 11 | 0.37 s |
| Backstep R1Strike | 90 | 484 | 6.5 | 11 | 0.53 s |
| Jumping R1Strike | 107 | 576 | 9.8 | 11 | 0.50 s |
| Jumping R2Strike | 127 | 684 | 24.1 | 22 | 0.50 s |
| Guard counterStrike | 125 | 673 | 36.4 | 22 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 589 | 8.5 | 16.5 | 0.50 s |
| R1 2Strike | 104 | 595 | 8.5 | 16.5 | 0.47 s |
| R1 3Strike | 105 | 601 | 8.5 | 16.5 | 0.47 s |
| R1 4Strike | 106 | 606 | 8.5 | 16.5 | 0.47 s |
| R1 5Strike | 113 | 646 | 16.9 | 16.5 | 0.77 s |
| R2Strike | 130 | 744 | 14.3 | 26.4 | — |
| Charged R2Strike | 165 | 944 | 39.7 | 39.6 | 1.20 s |
| R2 2Strike | 130 | 744 | 14.3 | 26.4 | — |
| Charged R2 2Strike | 165 | 944 | 39.7 | 39.6 | 1.23 s |
| Running R1Strike | 110 | 629 | 8.5 | 19.8 | 0.60 s |
| Running R2Strike | 125 | 715 | 14.3 | 26.4 | 0.77 s |
| Rolling R1Strike | 95 | 543 | 8.5 | 14.3 | 0.40 s |
| Backstep R1Strike | 95 | 543 | 8.5 | 14.3 | 0.50 s |
| Jumping R1Strike | 112 | 641 | 9.8 | 13.2 | 0.50 s |
| Jumping R2Strike | 132 | 755 | 26 | 26.4 | 0.53 s |
| Guard counterStrike | 140 | 801 | 39.7 | 26.4 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 1,330 | 0 | 18.7 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,929 | 0 | 18.7 | 0.97 s |
Skill: Gold Breaker1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (release)Strike | 92 | 495 | 26.7 | 27.5 | 0.00 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Holy | Cost |
|---|---|---|---|---|
| +0 | 195 | 121 | 74 | — |
| +1 | 226 | 140 | 86 | Somber Smithing Stone [1] × 1 |
| +2 | 258 | 160 | 98 | Somber Smithing Stone [2] × 1 |
| +3 | 290 | 180 | 110 | Somber Smithing Stone [3] × 1 |
| +4 | 324 | 201 | 123 | Somber Smithing Stone [4] × 1 |
| +5 | 357 | 222 | 135 | Somber Smithing Stone [5] × 1 |
| +6 | 392 | 244 | 148 | Somber Smithing Stone [6] × 1 |
| +7 | 427 | 266 | 161 | Somber Smithing Stone [7] × 1 |
| +8 | 464 | 289 | 175 | Somber Smithing Stone [8] × 1 |
| +9 | 500 | 312 | 188 | Somber Smithing Stone [9] × 1 |
| +10 | 538 | 336 | 202 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Marika's Hammer
Sold or traded 1
- Remembrance trade: Elden Remembrance · stock 1
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 678 in 1.02.1 → 691 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling50→55
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Scepter of the All-Knowing 517
- Envoy's Horn 464
- Nox Flowing Hammer 397
- Flowerstone Gavel 390
- Stone Club 379
- Ringed Finger 375
- Monk's Flamemace 369
- Hammer 366
Overview
- Class
- Hammer
- Weight
- 6
- Requires
- Str 20 · Dex 12 · Fai 19
- Affinities
- Standard
- Game ID
11150000