Moore
Fought in 9 places, from 13,121 HP to 21,132 HP at Gravesite Plain · Main Gate Cross: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 13,121–21,132
- HP in NG+7
- 32,783
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Main Gate Cross
How Moore fights
At Gravesite Plain · Main Gate Cross, its toughest placement: 21,132 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 285 | 3,270 | 77,897 buildup |
| Frost | 285 | 2,143 | 1015,250 buildup |
| Poison | 285 | 1,961 | 1117,701 buildup |
| Scarlet Rot | 285 | 4,773 | 52,995 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced in the files yet, so they aren't listed.
Where you fight it 9
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Enir-Ilim · Cleansing Chamber Anteroom · one entry of this fight | 13,121 | 100 | ×14.094 |
| Gravesite Plain · Cliffroad Terminus ×2 | 13,353 | 100 | ×8.609 |
| m61_47_46_10 · one entry of this fight | 15,558 | 100 | ×10.031 |
| Rauh Base · Ancient Ruins Base · one entry of this fight | 15,558 | 100 | ×10.031 |
| Gravesite Plain · Ellac River Downstream ×2 | 16,673 | 100 | ×10.75 |
| Castle Ensis · Castle-Lord's Chamber ×2 | 18,321 | 100 | ×11.813 |
| m61_47_46_10 ×2 · one entry of this fight | 18,321 | 100 | ×11.813 |
| Rauh Base · Ancient Ruins Base ×2 · one entry of this fight | 18,321 | 100 | ×11.813 |
| Scadu Altus · Castle Watering Hole ×2 | 18,321 | 100 | ×11.813 |
| Scaduview · Hinterland ×2 | 18,321 | 100 | ×11.813 |
| Enir-Ilim · Cleansing Chamber Anteroom · one entry of this fight | 18,999 | 100 | ×12.25 |
| Gravesite Plain · Main Gate Cross | 21,132 | 100 | ×13.625 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Enir-Ilim · Cleansing Chamber Anteroom, Gravesite Plain · Main Gate Cross
Gravesite Plain · Cliffroad Terminus, m61_47_46_10, Rauh Base · Ancient Ruins Base
Gravesite Plain · Ellac River Downstream, m61_47_46_10, Rauh Base · Ancient Ruins Base and 4 more
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Enir-Ilim · Cleansing Chamber Anteroom
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 288 | 374 | 510 | 703 |
| Scarlet Rot | 288 | 374 | 510 | 703 |
| Bleed | 288 | 374 | 510 | 703 |
| Frost | 288 | 374 | 510 | 703 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Gravesite Plain · Cliffroad Terminus
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 257 | 334 | 455 | 627 |
| Scarlet Rot | 257 | 334 | 455 | 627 |
| Bleed | 257 | 334 | 455 | 627 |
| Frost | 257 | 334 | 455 | 627 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
m61_47_46_10, Rauh Base · Ancient Ruins Base
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 263 | 342 | 466 | 642 |
| Scarlet Rot | 263 | 342 | 466 | 642 |
| Bleed | 263 | 342 | 466 | 642 |
| Frost | 263 | 342 | 466 | 642 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Gravesite Plain · Ellac River Downstream
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 265 | 345 | 469 | 647 |
| Scarlet Rot | 265 | 345 | 469 | 647 |
| Bleed | 265 | 345 | 469 | 647 |
| Frost | 265 | 345 | 469 | 647 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
m61_47_46_10, Rauh Base · Ancient Ruins Base, Scadu Altus · Castle Watering Hole and 2 more
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 274 | 356 | 485 | 669 |
| Scarlet Rot | 274 | 356 | 485 | 669 |
| Bleed | 274 | 356 | 485 | 669 |
| Frost | 274 | 356 | 485 | 669 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Enir-Ilim · Cleansing Chamber Anteroom
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 276 | 359 | 489 | 673 |
| Scarlet Rot | 276 | 359 | 489 | 673 |
| Bleed | 276 | 359 | 489 | 673 |
| Frost | 276 | 359 | 489 | 673 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Gravesite Plain · Main Gate Cross
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 285 | 371 | 504 | 695 |
| Scarlet Rot | 285 | 371 | 504 | 695 |
| Bleed | 285 | 371 | 504 | 695 |
| Frost | 285 | 371 | 504 | 695 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Gravesite Plain · Main Gate Cross: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 21,132 | 23,416 | 25,758 | 26,929 | 28,100 | 30,442 | 31,612 | 32,783 |