Sourcemined
Elden Ring
BossGravesite PlainChanged in 1 patchVerified on build 25827938

Ancient Dragon-Man

Fought in 2 places, from 13,353 HP to 21,859 HP at Gravesite Plain · Dragon's Pit Terminus: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.

HP (NG)
13,353–21,859
HP in NG+7
33,019
Stance
100
Weakest to
Lightning -25%
Resists most
Standard 0%
Nearest grace
Dragon's Pit Terminus

How Ancient Dragon-Man fights

At Gravesite Plain · Dragon's Pit Terminus, its toughest placement: 21,859 HP.

What hurts it most

  1. Lightning-25% +25%
  2. Standard0%
  3. Slash0% ±0
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic0% ±0
  7. Fire0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed2883,37977,981 buildup
Frost2882,2161015,412 buildup
Poison2882,0071117,889 buildup
Scarlet Rot2884,89153,027 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

AI facts are read from the boss's own battle script: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced in the files yet, so they aren't listed.

Where you fight it 2

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Gravesite Plain · Ellac River Downstream13,353100×8.609
Gravesite Plain · Dragon's Pit Terminus21,859100×14.094

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Gravesite Plain · Ellac River Downstream

Physical122
Magic122
Fire122
Lightning122
Holy122

Gravesite Plain · Dragon's Pit Terminus

Physical124
Magic124
Fire124
Lightning124
Holy124

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Gravesite Plain · Ellac River Downstream

Status1st proc2nd3rd4th
Poison257334455627
Scarlet Rot257334455627
Bleed257334455627
Frost257334455627
SleepImmune
MadnessImmune
Death BlightImmune

Gravesite Plain · Dragon's Pit Terminus

Status1st proc2nd3rd4th
Poison288374510703
Scarlet Rot288374510703
Bleed288374510703
Frost288374510703
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Gravesite Plain · Dragon's Pit Terminus: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
21,85923,58525,94327,12228,30230,66031,83933,019

Kill-speed simulator New

How many hits Ancient Dragon-Man takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Ancient Dragon-Man

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.13.1from 1.12.4
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      Name ID140,7000changed

    Other bosses in Gravesite Plain