Sourcemined
Elden Ring
Colossal WeaponChanged in 3 patchesVerified on build 25080141
Duelist Greataxe

Duelist Greataxe

With its requirements met (Str 30 · Dex 10), Duelist Greataxe reaches 502 attack rating at +25; the strongest affinity at those stats is Fire at 729.

Attack rating (+25)
502
Scaling (+25)
Str D · Dex C
Class
Colossal Weapon
Weight
20
Requires
Str 30 · Dex 10
Skill
Endure · FP 9
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 30 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard193502 +25Physical 502Str DDex CInt –Fai –Arc –
Heavy214612 +25Physical 612Str BDex –Int –Fai –Arc –
Keen179465 +25Physical 465Str EDex AInt –Fai –Arc –
Quality191524 +25Physical 524Str BDex BInt –Fai –Arc –
Fire311729 +25Physical 357Fire 372Str CDex EInt –Fai –Arc –
Flame Art289717 +25Physical 351Fire 366Str EDex DInt –Fai CArc –
Lightning281646 +25Physical 327Lightning 319Str EDex CInt –Fai –Arc –
Sacred256717 +25Physical 351Holy 366Str EDex DInt –Fai CArc –
Magic255716 +25Physical 345Magic 371Str EDex EInt CFai –Arc –
Cold265607 +25Physical 364Magic 243Str DDex BInt DFai –Arc –
Poison162458 +25Physical 458Str DDex BInt –Fai –Arc D
Blood162458 +25Physical 458Str DDex BInt –Fai –Arc D
Occult168462 +25Physical 462Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

500600700800900102040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10502–
13520–
16538–
19556–
22571–
25586–
28601–
30–502
31616–
33–507
34630–
36–511
37644–
39–515
40658–
42–519
43671–
45–522
46683–
48–526
49696–
51–530
52707–
54–533
55718–
57–536
58727–
60–538
61735–
63–540
64743–
66–543
67751–
69–545
70759–
72–547
73767–
75–550
76775–
78–552
79784–
81–554
82788–
84–555
85791–
87–556
88795–
90–557
91798–
93–558
94801–
96–559
97804–
99806560
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8010–18: +6.13 · 18–60: +4.31 · 60–80: +2.7 · 80–99: +1.05806 from 502
Strength60, 8030–60: +1.2 · 60–80: +0.8 · 80–99: +0.32560 from 502

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006008000510152025Upgrade level
  • Standard
  • Fire
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFireFlame ArtSacred
0193311289256
1205327306274
2217343323292
3228358340310
4240374356329
5252391373346
6264407390364
7276424407383
8288440424401
9300458441420
10313474459438
11325491476457
12337507493475
13350524510494
14362541527512
15375558544531
16387575562550
17400592579568
18412610597587
19425627614606
20438645632625
21451661649643
22463678666662
23476695684680
24489712700699
25502729717717

Status buildup by upgrade

801001201401600510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0969783
1989884
210010086
310210288
410510389
510710591
610910792
711110894
811411095
911611297
1011811398
11121115100
12123117101
13125118103
14127120104
15130122106
16132123107
17134125109
18137127110
19139128112
20141131113
21143133115
22146134116
23148136118
24150138119
25153140121

#19 of 20 colossal weapon weapons by attack rating

  1. Dragon Greatclaw650 +10
  2. Axe of Godfrey638 +10
  3. Rotten Staff601 +10
  4. Watchdog's Staff593 +10
  5. Golem's Halberd581 +25
  6. Ghiza's Wheel566 +10
  7. Bloodfiend's Arm517 +25
  8. Duelist Greataxe502 +25
  9. Rotten Greataxe480 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Anvil Hammer, 822).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard10050214.420.60.77 s
R1 2Standard10251214.420.60.87 s
R1 3Standard10854314.420.60.93 s
R2Standard13065314.430.9—
Charged R2Standard1788953641.21.90 s
R2 2Standard13065314.430.9—
Charged R2 2Standard1788953641.21.60 s
Running R1Standard10552814.424.70.77 s
Running R2Standard12060314.430.90.73 s
Rolling R1Standard9045214.416.50.63 s
Backstep R1Standard9547714.416.50.77 s
Jumping R1Standard10753814.416.50.53 s
Jumping R2Standard1306532430.90.63 s
Guard counterStandard1256283630.90.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard11459618.724.70.73 s
R1 2Standard11761118.724.70.83 s
R1 3Standard12565318.724.70.90 s
R2Standard14575818.737.1—
Charged R2Standard1981,0353649.41.93 s
R2 2Standard14575818.737.1—
Charged R2 2Standard2051,0723649.41.90 s
Running R1Standard12464818.728.80.73 s
Running R2Standard13771618.737.10.80 s
Rolling R1Standard11258518.720.60.63 s
Backstep R1Standard11359018.720.60.77 s
Jumping R1Standard11258518.720.60.53 s
Jumping R2Standard13570526.437.10.63 s
Guard counterStandard14374739.637.10.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits52 + 1681,106025.80.53 s
RiposteStandard · 2 hits53 + 2101,322025.80.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0193193—
+1205205Smithing Stone [1] × 2
+2217217Smithing Stone [1] × 4
+3228228Smithing Stone [1] × 6
+4240240Smithing Stone [2] × 2
+5252252Smithing Stone [2] × 4
+6264264Smithing Stone [2] × 6
+7276276Smithing Stone [3] × 2
+8288288Smithing Stone [3] × 4
+9300300Smithing Stone [3] × 6
+10313313Smithing Stone [4] × 2
+11325325Smithing Stone [4] × 4
+12337337Smithing Stone [4] × 6
+13350350Smithing Stone [5] × 2
+14362362Smithing Stone [5] × 4
+15375375Smithing Stone [5] × 6
+16387387Smithing Stone [6] × 2
+17400400Smithing Stone [6] × 4
+18412412Smithing Stone [6] × 6
+19425425Smithing Stone [7] × 2
+20438438Smithing Stone [7] × 4
+21451451Smithing Stone [7] × 6
+22463463Smithing Stone [8] × 2
+23476476Smithing Stone [8] × 4
+24489489Smithing Stone [8] × 6
+25502502Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Duelist Greataxe

Dropped by 2

EnemyWhereChance per killKills for 90%
Grave Warden DuelistBossAltus Plateau · Sainted Hero's Grave4%57
Grave Warden DuelistBossLeyndell, Royal Capital · Fortified Manor, First Floor4%57

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 661 in 1.02.1 → 671 in 1.17.1, changed by 1 patch.

6716611.09: 671 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.04.1from 1.03.3
    • Physical guard negation63→78
    • Guard boost42→52
  2. 1.09from 1.08.1
    • Dexterity scaling55→58Standard
    • Strength scaling43→45Heavy
    • Strength scaling14→15KeenLightning
    • Dexterity scaling54→56Keen
    • Strength scaling49→51Quality
    • Dexterity scaling49→51Quality
    • Strength scaling28→30Fire
    • Dexterity scaling14→15Fire
    • Dexterity scaling16→17Flame ArtSacredMagic
    • Faith scaling25→27Flame ArtSacred
    • Dexterity scaling28→30Lightning
    • Intelligence scaling28→30Magic
    • Dexterity scaling49→52Cold
    • Intelligence scaling25→26Cold
    • Dexterity scaling52→55PoisonBlood
    • Dexterity scaling22→23Occult
    • Arcane scaling61→63Occult
    Every changed value (18)
    ValueBeforetoAfterChange
    Key changes 17
    Dexterity scalingStandard5558+3+5.5%
    Strength scalingHeavy4345+2+4.7%
    Strength scalingKeenLightning1415+1+7.1%
    Dexterity scalingKeen5456+2+3.7%
    Strength scalingQuality4951+2+4.1%
    Dexterity scalingQuality4951+2+4.1%
    Strength scalingFire2830+2+7.1%
    Dexterity scalingFire1415+1+7.1%
    Dexterity scalingFlame ArtSacredMagic1617+1+6.3%
    Faith scalingFlame ArtSacred2527+2+8%
    Dexterity scalingLightning2830+2+7.1%
    Intelligence scalingMagic2830+2+7.1%
    Dexterity scalingCold4952+3+6.1%
    Intelligence scalingCold2526+1+4%
    Dexterity scalingPoisonBlood5255+3+5.8%
    Dexterity scalingOccult2223+1+4.5%
    Arcane scalingOccult6163+2+3.3%
    Linked data 1
    Behavior Variation ID2,3002,312changed
  3. 1.12.1from 1.10
    • Stamina damage78→84
    Every changed value (2)
    ValueBeforetoAfterChange
    Key changes 1
    Stamina damage7884+6+7.7%
    Health, stamina and weight 1
    Weapon Regain HP Amount70105+35+50%

Other colossal weapons with similar AR

Overview

Class
Colossal Weapon
Weight
20
Requires
Str 30 · Dex 10
Affinities
Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
Game ID
23040000