Sourcemined
Elden Ring
Colossal WeaponChanged in 5 patchesVerified on build 25080141
Watchdog's Staff

Watchdog's Staff

With its requirements met (Str 34 · Dex 10), Watchdog's Staff reaches 593 attack rating at +10.

Attack rating (+10)
593
Scaling (+10)
Str C · Dex D
Class
Colossal Weapon
Weight
19
Requires
Str 34 · Dex 10
Skill
Sorcery of the Crozier · FP 15
Upgrades with
Somber Smithing Stones (+10)

Attack rating by affinity 1

At Str 34 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard207593 +10Physical 593Str CDex DInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

550600650700750800102040608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–593
13–603
16–614
19–625
22–634
25–644
28–652
31–661
34593670
37606678
40619686
43632694
46644702
49656709
52667716
55678723
58687728
61694733
64702738
67709743
70717748
73725752
76733757
79741762
82746765
85749767
88752769
91755771
94758773
97761775
99762776
StatSoft capsAR per point, by stretchAt 99
Strength60, 8034–60: +3.77 · 60–80: +2.65 · 80–99: +0.95762 from 593
Dexterity18, 60, 8010–18: +3.63 · 18–60: +2.6 · 60–80: +1.65 · 80–99: +0.63776 from 593

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0207
1241
2277
3313
4350
5388
6427
7467
8508
9550
10593

#15 of 20 colossal weapon weapons by attack rating

  1. Prelate's Inferno Crozier652 +25
  2. Dragon Greatclaw650 +10
  3. Axe of Godfrey638 +10
  4. Rotten Staff601 +10
  5. Watchdog's Staff593 +10
  6. Golem's Halberd581 +25
  7. Ghiza's Wheel566 +10
  8. Bloodfiend's Arm517 +25
  9. Duelist Greataxe502 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Anvil Hammer, 822).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike10059318230.77 s
R1 2Strike10260518230.87 s
R1 3Strike10864018230.93 s
R2Strike1307711834.5—
Charged R2Strike16597942461.90 s
R2 2Strike1307711834.5—
Charged R2 2Strike16597942461.60 s
Running R1Strike1056231827.60.77 s
Running R2Strike1207121834.50.73 s
Rolling R1Strike905341818.40.63 s
Backstep R1Strike955631818.40.77 s
Jumping R1Strike1076341818.40.53 s
Jumping R2Strike13077127.834.50.63 s
Guard counterStrike1257414234.50.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike11475723.427.60.73 s
R1 2Strike11777723.427.60.83 s
R1 3Strike12583023.427.60.90 s
R2Strike14596323.441.4—
Charged R2Strike1821,2084555.21.93 s
R2 2Strike14596323.441.4—
Charged R2 2Strike1891,2554555.21.90 s
Running R1Strike12482323.432.20.73 s
Running R2Strike13790923.441.40.80 s
Rolling R1Strike11274323.4230.63 s
Backstep R1Strike11375023.4230.77 s
Jumping R1Strike11274323.4230.53 s
Jumping R2Strike13589630.841.40.63 s
Guard counterStrike14394945.841.40.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits52 + 1681,305028.70.53 s
RiposteStrike · 2 hits53 + 2101,560028.70.83 s
Skill: Sorcery of the Crozier1move names inferred
MoveMVDamageStanceStamina1st hit
SkillStandardown base—1.5461.07 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.

By upgrade level (Standard)

LevelARPhysicalCost
+0207207—
+1241241Somber Smithing Stone [1] × 1
+2277277Somber Smithing Stone [2] × 1
+3313313Somber Smithing Stone [3] × 1
+4350350Somber Smithing Stone [4] × 1
+5388388Somber Smithing Stone [5] × 1
+6427427Somber Smithing Stone [6] × 1
+7467467Somber Smithing Stone [7] × 1
+8508508Somber Smithing Stone [8] × 1
+9550550Somber Smithing Stone [9] × 1
+10593593Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Watchdog's Staff

Placed in the world 1

  • Liurnia of the Lakes · Road's End Catacombs

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 701 in 1.02.1 → 713 in 1.17.1, changed by 1 patch.

7137011.09: 713 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 5

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.04.1from 1.03.3
    • Physical guard negation60→75
    • Guard boost40→50
  2. 1.07from 1.06
    • Stance damage7→8
  3. 1.08from 1.07.1
    • Stance damage8→7.5
  4. 1.09from 1.08.1
    • Strength scaling46→48
    • Dexterity scaling29→30
  5. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount70105+35+50%

    Other colossal weapons with similar AR

    Overview

    Class
    Colossal Weapon
    Weight
    19
    Requires
    Str 34 · Dex 10
    Affinities
    Standard
    Game ID
    23010000