Ghiza's Wheel
With its requirements met (Str 28 · Dex 18), Ghiza's Wheel reaches 566 attack rating at +10.
Reward: Inquisitor Ghiza · Volcano Manor
- Attack rating (+10)
- 566
- Scaling (+10)
- Str C · Dex C
- Class
- Colossal Weapon
- Weight
- 19
- Requires
- Str 28 · Dex 18
- Skill
- Spinning Wheel · FP 3
- Passive
- Causes blood loss buildup (70)
- Upgrades with
- Somber Smithing Stones (+10)
Attack rating by affinity 1
At Str 28 · Dex 18 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 197 | 566 +10 | Physical 566 | Str CDex CInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 18 | – | 566 |
| 21 | – | 579 |
| 24 | – | 591 |
| 27 | – | 603 |
| 28 | 566 | – |
| 30 | – | 614 |
| 31 | 578 | – |
| 33 | – | 626 |
| 34 | 589 | – |
| 36 | – | 637 |
| 37 | 601 | – |
| 39 | – | 648 |
| 40 | 611 | – |
| 42 | – | 659 |
| 43 | 622 | – |
| 45 | – | 669 |
| 46 | 632 | – |
| 48 | – | 679 |
| 49 | 642 | – |
| 51 | – | 688 |
| 52 | 651 | – |
| 54 | – | 697 |
| 55 | 659 | – |
| 57 | – | 705 |
| 58 | 667 | – |
| 60 | – | 711 |
| 61 | 673 | – |
| 63 | – | 717 |
| 64 | 679 | – |
| 66 | – | 724 |
| 67 | 686 | – |
| 69 | – | 730 |
| 70 | 692 | – |
| 72 | – | 737 |
| 73 | 699 | – |
| 75 | – | 743 |
| 76 | 705 | – |
| 78 | – | 750 |
| 79 | 712 | – |
| 81 | – | 755 |
| 82 | 716 | – |
| 84 | – | 758 |
| 85 | 718 | – |
| 87 | – | 760 |
| 88 | 721 | – |
| 90 | – | 762 |
| 91 | 723 | – |
| 93 | – | 765 |
| 94 | 726 | – |
| 96 | – | 767 |
| 97 | 728 | – |
| 99 | 730 | 770 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 28–60: +3.28 · 60–80: +2.15 · 80–99: +0.84 | 730 from 566 |
| Dexterity | 60, 80 | 18–60: +3.45 · 60–80: +2.15 · 80–99: +0.84 | 770 from 566 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 197 |
| 1 | 230 |
| 2 | 263 |
| 3 | 298 |
| 4 | 333 |
| 5 | 370 |
| 6 | 407 |
| 7 | 445 |
| 8 | 485 |
| 9 | 525 |
| 10 | 566 |
Blood loss 70 per hit at every upgrade level (Standard).
#17 of 20 colossal weapon weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 566 | 14.4 | 20.5 | 0.77 s |
| R1 2Standard | 102 | 578 | 14.4 | 20.5 | 0.87 s |
| R1 3Standard | 108 | 612 | 14.4 | 20.5 | 0.93 s |
| R2Slash · 4 hits | 43 + 43 + 43 + 103 | 1,315 | 14.4 | 30.7 | — |
| Charged R2Slash · 4 hits | 53 + 53 + 53 + 133 | 1,655 | 35.4 | 41 | 1.50 s |
| R2 2Slash · 4 hits | 43 + 43 + 43 + 103 | 1,315 | 14.4 | 30.7 | — |
| Charged R2 2Slash · 4 hits | 53 + 53 + 53 + 133 | 1,655 | 35.4 | 41 | 1.50 s |
| Running R1Standard | 105 | 595 | 14.4 | 24.6 | 0.77 s |
| Running R2Standard | 120 | 680 | 14.4 | 30.7 | 0.73 s |
| Rolling R1Standard | 90 | 510 | 14.4 | 16.4 | 0.63 s |
| Backstep R1Standard | 95 | 538 | 14.4 | 16.4 | 0.77 s |
| Jumping R1Standard | 107 | 606 | 14.4 | 16.4 | 0.53 s |
| Jumping R2Standard | 130 | 736 | 24 | 30.7 | 0.63 s |
| Guard counterStandard | 125 | 708 | 36 | 30.7 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 114 | 705 | 18.7 | 24.6 | 0.73 s |
| R1 2Standard | 117 | 724 | 18.7 | 24.6 | 0.83 s |
| R1 3Standard | 125 | 773 | 18.7 | 24.6 | 0.90 s |
| R2Slash | 137 | 847 | 18.7 | 36.9 | — |
| Charged R2Slash | 180 | 1,113 | 36 | 49.2 | 1.50 s |
| R2 2Slash · 4 hits | 48 + 48 + 48 + 113 | 1,590 | 17.4 | 36.9 | — |
| Charged R2 2Slash · 4 hits | 53 + 53 + 53 + 155 | 1,943 | 40.2 | 49.2 | 1.50 s |
| Running R1Standard | 124 | 767 | 18.7 | 28.7 | 0.73 s |
| Running R2Standard | 137 | 847 | 18.7 | 36.9 | 0.80 s |
| Rolling R1Standard | 112 | 693 | 18.7 | 20.5 | 0.63 s |
| Backstep R1Standard | 113 | 699 | 18.7 | 20.5 | 0.77 s |
| Jumping R1Standard | 112 | 693 | 18.7 | 20.5 | 0.53 s |
| Jumping R2Standard | 135 | 835 | 26.4 | 36.9 | 0.63 s |
| Guard counterStandard | 143 | 884 | 39.6 | 36.9 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 52 + 168 | 1,247 | 0 | 25.6 | 0.53 s |
| RiposteStandard · 2 hits | 53 + 210 | 1,490 | 0 | 25.6 | 0.83 s |
Skill: Spinning Wheel2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (held)Standard · 8 hits | 30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 | 1,360 | 5.4 | 4.1 | 0.00 s |
| Skill (held)Standard · 10 hits | 30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 | 1,700 | 6.6 | 4.1 | 0.07 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 197 | 197 | — |
| +1 | 230 | 230 | Somber Smithing Stone [1] × 1 |
| +2 | 263 | 263 | Somber Smithing Stone [2] × 1 |
| +3 | 298 | 298 | Somber Smithing Stone [3] × 1 |
| +4 | 333 | 333 | Somber Smithing Stone [4] × 1 |
| +5 | 370 | 370 | Somber Smithing Stone [5] × 1 |
| +6 | 407 | 407 | Somber Smithing Stone [6] × 1 |
| +7 | 445 | 445 | Somber Smithing Stone [7] × 1 |
| +8 | 485 | 485 | Somber Smithing Stone [8] × 1 |
| +9 | 525 | 525 | Somber Smithing Stone [9] × 1 |
| +10 | 566 | 566 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Ghiza's Wheel
Source not yet traced: the game files we read don't say yet how to get this item.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 682 in 1.02.1 → 696 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Guard boost38→39
- 1.04.1from 1.03.3
- Physical guard negation58→73
- Guard boost39→48
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 58 73 +15+26% Guard boost 39 48 +9+23% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.09from 1.08.1
- Strength scaling40→42
- Dexterity scaling40→42
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal weapons with similar AR
Overview
- Class
- Colossal Weapon
- Weight
- 19
- Requires
- Str 28 · Dex 18
- Affinities
- Standard
- Game ID
23100000