Sourcemined
Elden Ring
Colossal WeaponChanged in 4 patchesVerified on build 25080141
Ghiza's Wheel

Ghiza's Wheel

With its requirements met (Str 28 · Dex 18), Ghiza's Wheel reaches 566 attack rating at +10.

Attack rating (+10)
566
Scaling (+10)
Str C · Dex C
Class
Colossal Weapon
Weight
19
Requires
Str 28 · Dex 18
Skill
Spinning Wheel · FP 3
Passive
Causes blood loss buildup (70)
Upgrades with
Somber Smithing Stones (+10)

Attack rating by affinity 1

At Str 28 · Dex 18 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard197566 +10Physical 566Str CDex CInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

5006007008001840608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
18–566
21–579
24–591
27–603
28566–
30–614
31578–
33–626
34589–
36–637
37601–
39–648
40611–
42–659
43622–
45–669
46632–
48–679
49642–
51–688
52651–
54–697
55659–
57–705
58667–
60–711
61673–
63–717
64679–
66–724
67686–
69–730
70692–
72–737
73699–
75–743
76705–
78–750
79712–
81–755
82716–
84–758
85718–
87–760
88721–
90–762
91723–
93–765
94726–
96–767
97728–
99730770
StatSoft capsAR per point, by stretchAt 99
Strength60, 8028–60: +3.28 · 60–80: +2.15 · 80–99: +0.84730 from 566
Dexterity60, 8018–60: +3.45 · 60–80: +2.15 · 80–99: +0.84770 from 566

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0197
1230
2263
3298
4333
5370
6407
7445
8485
9525
10566

Blood loss 70 per hit at every upgrade level (Standard).

#17 of 20 colossal weapon weapons by attack rating

  1. Dragon Greatclaw650 +10
  2. Axe of Godfrey638 +10
  3. Rotten Staff601 +10
  4. Watchdog's Staff593 +10
  5. Golem's Halberd581 +25
  6. Ghiza's Wheel566 +10
  7. Bloodfiend's Arm517 +25
  8. Duelist Greataxe502 +25
  9. Rotten Greataxe480 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Anvil Hammer, 822).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard10056614.420.50.77 s
R1 2Standard10257814.420.50.87 s
R1 3Standard10861214.420.50.93 s
R2Slash · 4 hits43 + 43 + 43 + 1031,31514.430.7—
Charged R2Slash · 4 hits53 + 53 + 53 + 1331,65535.4411.50 s
R2 2Slash · 4 hits43 + 43 + 43 + 1031,31514.430.7—
Charged R2 2Slash · 4 hits53 + 53 + 53 + 1331,65535.4411.50 s
Running R1Standard10559514.424.60.77 s
Running R2Standard12068014.430.70.73 s
Rolling R1Standard9051014.416.40.63 s
Backstep R1Standard9553814.416.40.77 s
Jumping R1Standard10760614.416.40.53 s
Jumping R2Standard1307362430.70.63 s
Guard counterStandard1257083630.70.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard11470518.724.60.73 s
R1 2Standard11772418.724.60.83 s
R1 3Standard12577318.724.60.90 s
R2Slash13784718.736.9—
Charged R2Slash1801,1133649.21.50 s
R2 2Slash · 4 hits48 + 48 + 48 + 1131,59017.436.9—
Charged R2 2Slash · 4 hits53 + 53 + 53 + 1551,94340.249.21.50 s
Running R1Standard12476718.728.70.73 s
Running R2Standard13784718.736.90.80 s
Rolling R1Standard11269318.720.50.63 s
Backstep R1Standard11369918.720.50.77 s
Jumping R1Standard11269318.720.50.53 s
Jumping R2Standard13583526.436.90.63 s
Guard counterStandard14388439.636.90.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits52 + 1681,247025.60.53 s
RiposteStandard · 2 hits53 + 2101,490025.60.83 s
Skill: Spinning Wheel2move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Standard · 8 hits30 + 30 + 30 + 30 + 30 + 30 + 30 + 301,3605.44.10.00 s
Skill (held)Standard · 10 hits30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 + 30 + 301,7006.64.10.07 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0197197—
+1230230Somber Smithing Stone [1] × 1
+2263263Somber Smithing Stone [2] × 1
+3298298Somber Smithing Stone [3] × 1
+4333333Somber Smithing Stone [4] × 1
+5370370Somber Smithing Stone [5] × 1
+6407407Somber Smithing Stone [6] × 1
+7445445Somber Smithing Stone [7] × 1
+8485485Somber Smithing Stone [8] × 1
+9525525Somber Smithing Stone [9] × 1
+10566566Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Ghiza's Wheel

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 682 in 1.02.1 → 696 in 1.17.1, changed by 1 patch.

6966821.09: 696 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Guard boost38→39
  2. 1.04.1from 1.03.3
    • Physical guard negation58→73
    • Guard boost39→48
    Every changed value (3)
    ValueBeforetoAfterChange
    Key changes 2
    Physical guard negation5873+15+26%
    Guard boost3948+9+23%
    Defence and poise 1
    Guard Stamina Multiplier01+1
  3. 1.09from 1.08.1
    • Strength scaling40→42
    • Dexterity scaling40→42
  4. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount70105+35+50%

    Other colossal weapons with similar AR

    Overview

    Class
    Colossal Weapon
    Weight
    19
    Requires
    Str 28 · Dex 18
    Affinities
    Standard
    Game ID
    23100000