Red Bear
Fought in 9 places, from 681 HP to 24,476 HP at Scadu Altus · Scadu Altus, West: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 681–24,476
- HP in NG+7
- 70,248
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Scadu Altus, West

How Red Bear fights
At Scadu Altus · Scadu Altus, West, its toughest placement: 24,476 HP.
Attacks from the game files
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike1 hit · first hit after 0.7 s | No | Yes | 839strike |
| Slash1 hit · first hit after 1.2 s | No | Yes | 839slash |
| Slash + 2 projectiles (1)3 hits · first hit after 1.6 s | No | Yes | 1,067slash |
1 more attack it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Slash + 2 projectiles (2)3 hits · first hit after 0.7 s | No | Yes | 1,067slash |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance from its battle script
How often it opens with each attack at each range, from its main weight tables (it switches between 2 sets of tables by state; the main one is shown).
- Strike
- Slash
- Slash + 2 projectiles (1)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 2.5 m | Slash 40% · Strike 40% · Slash + 2 projectiles (1) 20% |
| under 2.5 m | Slash 60% · Moving or other actions 20% · Slash + 2 projectiles (1) 20% |
| 2.5–5 m | Slash + 2 projectiles (1) 40% · Moving or other actions 20% · Slash 20% |
| 2.5–5 m | Slash 40% · Moving or other actions 20% · Slash + 2 projectiles (1) 20% |
| 5–10 m | Moving or other actions 40% · Strike 40% · Slash + 2 projectiles (1) 20% |
| 5–10 m | Moving or other actions 60% · Slash + 2 projectiles (1) 20% · Strike 20% |
| 10–20 m | Moving or other actions 60% · Strike 40% |
| 10 m + | Moving or other actions 60% · Strike 40% |
| 20 m + | Moving or other actions 100% |
- Attacks
- 4
- With a cooldown
- 6 5–20 s
- Walk in before attacking
- 3 from up to 6 m
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 297 | 3,771 | 78,230 buildup |
| Frost | 297 | 2,478 | 1015,892 buildup |
| Poison | 297 | 2,172 | 1221,000 buildup |
| Scarlet Rot | 297 | 5,315 | 53,122 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.
Video: Red Bear
Where you fight it 9
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Scadu Altus · Scadu Altus, West · one entry of this fight | 681 | — | ×1 |
| Gravesite Plain · Gravesite Plain | 4,798 | — | ×7.047 |
| Foot of the Jagged Peak · Grand Altar of Dragon Communion ×2 | 6,597 | — | ×9.688 |
| Scadu Altus · Castle Watering Hole ×3 | 6,831 | — | ×10.031 |
| Scadu Altus · Moorth Ruins ×2 | 6,831 | — | ×10.031 |
| Scadu Altus · Recluses' River Upstream ×9 | 6,831 | — | ×10.031 |
| Ancient Ruins of Rauh · Viaduct Minor Tower | 8,959 | — | ×13.156 |
| Scaduview · Hinterland ×2 | 8,959 | — | ×13.156 |
| Scaduview · Scadutree Base ×4 | 8,959 | — | ×13.156 |
| Scadu Altus · Scadu Altus, West · one entry of this fight | 24,476 | 100 | ×15.781 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Scadu Altus · Scadu Altus, West, Gravesite Plain · Gravesite Plain, Foot of the Jagged Peak · Grand Altar of Dragon Communion and 6 more
Scadu Altus · Scadu Altus, West
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Scadu Altus · Scadu Altus, West
Gravesite Plain · Gravesite Plain
Foot of the Jagged Peak · Grand Altar of Dragon Communion, Scadu Altus · Recluses' River Upstream, Scadu Altus · Castle Watering Hole and 1 more
Scaduview · Hinterland, Scaduview · Scadutree Base, Ancient Ruins of Rauh · Viaduct Minor Tower
Scadu Altus · Scadu Altus, West
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Scadu Altus · Scadu Altus, West
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 63 | 84 | 112 | 154 |
| Scarlet Rot | 63 | 84 | 112 | 154 |
| Bleed | 63 | 84 | 112 | 154 |
| Frost | 63 | 84 | 112 | 154 |
| Sleep | 63 | 84 | 112 | 154 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Gravesite Plain · Gravesite Plain
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 158 | 179 | 207 | 249 |
| Scarlet Rot | 158 | 179 | 207 | 249 |
| Bleed | 158 | 179 | 207 | 249 |
| Frost | 158 | 179 | 207 | 249 |
| Sleep | 158 | 179 | 207 | 249 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Foot of the Jagged Peak · Grand Altar of Dragon Communion
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 165 | 186 | 214 | 256 |
| Scarlet Rot | 165 | 186 | 214 | 256 |
| Bleed | 165 | 186 | 214 | 256 |
| Frost | 165 | 186 | 214 | 256 |
| Sleep | 165 | 186 | 214 | 256 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Scadu Altus · Recluses' River Upstream, Scadu Altus · Castle Watering Hole, Scadu Altus · Moorth Ruins
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 166 | 187 | 215 | 257 |
| Scarlet Rot | 166 | 187 | 215 | 257 |
| Bleed | 166 | 187 | 215 | 257 |
| Frost | 166 | 187 | 215 | 257 |
| Sleep | 166 | 187 | 215 | 257 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Scaduview · Hinterland, Scaduview · Scadutree Base, Ancient Ruins of Rauh · Viaduct Minor Tower
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 178 | 199 | 227 | 269 |
| Scarlet Rot | 178 | 199 | 227 | 269 |
| Bleed | 178 | 199 | 227 | 269 |
| Frost | 178 | 199 | 227 | 269 |
| Sleep | 178 | 199 | 227 | 269 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Scadu Altus · Scadu Altus, West
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 297 | 386 | 526 | 725 |
| Scarlet Rot | 297 | 386 | 526 | 725 |
| Bleed | 297 | 386 | 526 | 725 |
| Frost | 297 | 386 | 526 | 725 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Scadu Altus · Scadu Altus, West: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 24,476 | 50,177 | 55,195 | 57,703 | 60,212 | 65,230 | 67,739 | 70,248 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Scaduview · Scadutree Base
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 25% | 40% | 50% | 57.1% | 9 | |
| 25% | 40% | 50% | 57.1% | 9 | |
| 47.5% | 59.4% | 64.8% | 67.9% | 4 | |
| 10% | 12.5% | 13.6% | 14.3% | 22 | |
| 2.5% | 3.13% | 3.41% | 3.57% | 91 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Scaduview · Hinterland, Scaduview · Scadutree Base
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 25% | 40% | 50% | 57.1% | 9 | |
| 47.5% | 59.4% | 64.8% | 67.9% | 4 | |
| 10% | 12.5% | 13.6% | 14.3% | 22 | |
| 2.5% | 3.13% | 3.41% | 3.57% | 91 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Ancient Ruins of Rauh · Viaduct Minor Tower
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 6% | 11.3% | 16.1% | 20.3% | 38 | |
| 25% | 40% | 50% | 57.1% | 9 | |
| 25% | 40% | 50% | 57.1% | 9 | |
| 47.5% | 59.4% | 64.8% | 67.9% | 4 | |
| 10% | 12.5% | 13.6% | 14.3% | 22 | |
| 2.5% | 3.13% | 3.41% | 3.57% | 91 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 5 drop tables on each kill (its own and the ones that follow it), each on its own.