Home Elden Ring Patch history 1.13.1 Verified on build 25827938 Regulation 1.13.1 from 1.12.4 Patch 1.13.1 Regulation 1.12.4 → 1.13.1: 39 numbers changed across 23 entries. Open any entry to see every value that moved, before and after, with the change and the percentage.
What the developer said Patch Notes Version 1.13 · 30 Jul 2024 · 287 listed changes: 108 fixes, 117 balance changes, 62 other 108 named items, 9 paired with a row below. Our short labels; the full wording is in the official notes.
Claws of Night: buff (PvP) · not visible in the data we compare Fine Crucible Feather Talisman, Talisman of All Crucibles: nerf (PvP) · not visible in the data we compare Savage Lion's Claw: nerf (PvP) · not visible in the data we compare Raging Beast: nerf (PvP) · not visible in the data we compare Blind Spot: nerf (PvP) · not visible in the data we compare Palm Blast: nerf (PvP) · not visible in the data we compare Miriam's Vanishing: nerf (PvP) · not visible in the data we compare Knight's Lightning Spear: changed (PvP) · not visible in the data we compare Needle Knight Leda, Pureblood Knight Ansbach, Thiollier: changed · in the data: Needle Knight Leda (Enemy): 3 values changed ; Pureblood Knight Ansbach (Enemy): 3 values changed ; Thiollier (Enemy): 3 values changed Mimic Tear, Revered Spirit Ash: buff · not visible in the data we compare Mimic Tear: changed · not visible in the data we compare Repeating Crossbow, Spread Crossbow, Rabbath's Cannon: buff · in the data: Repeating Crossbow (Crossbow): Reinforce Type ID 2,200 → 3,200 ; Spread Crossbow (Crossbow): Reinforce Type ID 0 → 3,500 ; Rabbath's Cannon (Ballista): Reinforce Type ID 2,200 → 3,400 Shield of Night: buff · in the data: Shield of Night (Small Shield): Physical guard negation 55 → 60 Euporia: changed · not visible in the data we compare Golden Lion Shield: buff · in the data: Golden Lion Shield (Medium Shield): Guard boost 50 → 59 Golem Fist: added · not visible in the data we compare Smithscript Greathammer: buff · not visible in the data we compare Spread Crossbow: nerf · in the data: Spread Crossbow (Crossbow): Reinforce Type ID 0 → 3,500 Ailment Talisman: nerf · not visible in the data we compare Clarifying Horn Charm, Clarifying Horn Charm +1 and 1 more: buff · not visible in the data we compare Swift Slash: changed · not visible in the data we compare Overhead Stance: buff · not visible in the data we compare Aspects of the Crucible: Wings: changed · not visible in the data we compare Rancor Slash: buff · not visible in the data we compare Red Bear Hunt: buff · not visible in the data we compare Glintblade Trio: buff · not visible in the data we compare Blades of Stone: changed · not visible in the data we compare Glintstone Nail: buff · not visible in the data we compare Glintstone Nails: buff · not visible in the data we compare Impenetrable Thorns: nerf · not visible in the data we compare Show 78 more items Rings of Spectral Light: buff · not visible in the data we compare Vortex of Putrescence: buff · not visible in the data we compare Minor Erdtree: nerf · not visible in the data we compare Land of Shadow: buff · not visible in the data we compare Spira, Watchful Spirit: buff · not visible in the data we compare Divine Beast Tornado: buff · not visible in the data we compare Rain of Fire: changed · not visible in the data we compare Roar of Rugalea: buff · in the data: Roar of Rugalea (Spell): 7 values changed Furious Blade of Ansbach: buff · not visible in the data we compare Rotten Butterflies: changed · not visible in the data we compare Nomad Ashes: fix · not visible in the data we compare Lone Wolf Ashes: fix · not visible in the data we compare Rotten Stray Ashes: fix · not visible in the data we compare Giant Rat Ashes: fix · not visible in the data we compare Warhawk: buff · not visible in the data we compare Land Squirt: fix · not visible in the data we compare Spider Scorpion: fix · not visible in the data we compare Bigmouth Imp: fix · not visible in the data we compare Gravebird: fix · not visible in the data we compare Kaiden Mercenary: fix · not visible in the data we compare Mad Pumpkin Head: fix · not visible in the data we compare Fire Monks: fix · not visible in the data we compare Ancestral Follower: fix · not visible in the data we compare Horned Warrior: fix · not visible in the data we compare Azula Beastman: fix · not visible in the data we compare Crystalian: fix · not visible in the data we compare Kindred of Rot: fix · not visible in the data we compare Bloodfiend Hexer's: fix · not visible in the data we compare Inquisitor: fix · not visible in the data we compare Messmer Soldier: fix · not visible in the data we compare Stormhawk Deenh: fix · not visible in the data we compare Banished Knight Oleg: fix · not visible in the data we compare Banished Knight Engval: fix · not visible in the data we compare Bloodhound Knight Floh: fix · not visible in the data we compare Black Knight Captain Huw: fix · not visible in the data we compare Black Knight Commander Andreas: fix · not visible in the data we compare Fire Knight Hilde: fix · not visible in the data we compare Fire Knight Queelign: changed · not visible in the data we compare Swordhand of Night Jolán: changed · not visible in the data we compare Jolán and Anna: buff · not visible in the data we compare Battlemage Hugues: fix · not visible in the data we compare Latenna the Albinauric: fix · not visible in the data we compare Perfumer Tricia: fix · not visible in the data we compare Depraved Perfumer Carmaan: fix · not visible in the data we compare Omenkiller Rollo: fix · not visible in the data we compare Blackflame Monk Amon: fix · not visible in the data we compare Curseblade Meera: fix · not visible in the data we compare Demi-Human Swordsman Yosh: fix · not visible in the data we compare Ancient Dragon Knight Kristoff: fix · not visible in the data we compare Redmane Knight Ogha: fix · not visible in the data we compare Lhutel the Headless: fix · not visible in the data we compare Cleanrot Knight Finlay: fix · not visible in the data we compare Black Knife Tiche: fix · not visible in the data we compare Divine Bird Warrior Ornis: fix · not visible in the data we compare Ancient Dragon Florissax: buff · not visible in the data we compare Finger Maiden Therolina Puppet: buff · not visible in the data we compare Jarwight Puppet: buff · not visible in the data we compare Dolores the Sleeping Arrow Puppet: buff · not visible in the data we compare Nepheli Loux Puppet: buff · not visible in the data we compare Dung Eater Puppet: buff · not visible in the data we compare Spectral Steed Whistle: changed · not visible in the data we compare Dark Moon Greatsword: fix · not visible in the data we compare Warpick: fix · in the data: Warpick (Hammer): 2 values changed Swift Spear: fix · not visible in the data we compare Twinblade Talisman: fix · not visible in the data we compare Light Bows, Long Bows, Greatbows, Crossbows, Ballistas: fix · not visible in the data we compare Light of Miquella, Circlet of Light: fix · in the data: Light of Miquella (Spell): Conditional Category [1] 0 → 37 Dancing Blade of Ranah: fix · not visible in the data we compare Scattershot Throw, Claws of Night: fix · not visible in the data we compare Dynastic Sickleplay, Raging Beast, Repeating Crossbow Fire: fix · not visible in the data we compare Raging Beast: fix · not visible in the data we compare Golden Arcs: fix · not visible in the data we compare Rain of Fire: fix · not visible in the data we compare Furious Blade of Ansbach: fix · not visible in the data we compare Roar of Rugalea: fix · in the data: Roar of Rugalea (Spell): 7 values changed Cherishing Fingers: fix · not visible in the data we compare Mimic Tear: fix · not visible in the data we compare Count Ymir, Mother of Fingers: fix · not visible in the data we compare Also listed without a named item: 51 fixes, 15 buffs, 2 nerfs, 6 changes. See the official notes
Changed but not in the notes 7 Rows below that changed in the file while no note item names them (the notes may still cover them in general terms).
Weapons Death Knight's Twin Axes
Enemies Ancient Dragon-Man , Black Knight Edredd , Death Knight , Golden Hippopotamus , Rugalea the Great Red Bear
Spells Heal from Afar
Below: what actually changed in the game's balance file, value by value. The developer's notes describe intent; the file shows every number.
In short FP cost (charged) down on Roar of Rugalea Guard boost up on Golden Lion Shield (+9) Physical guard negation up on Shield of Night (+5) Stamina cost (charged) down on Roar of Rugalea Which stats scale which damage changed on Death Knight's Twin Axes 1014 player attacks changed (motion values, stance damage and similar) 9 enemy attacks changed Also changed: enemy attack behaviours, player attack behaviours, projectiles (spells, arrows, thrown items), starting classes and NPC loadouts, items (consumables, spells' item data), final damage multipliers, area rewards, weapon upgrade scaling, status effects and buffs, weapon skills, grabs Death Knight's Twin Axes Axe 1 value Which stats scale which damage 20,010,100 → 20,010,300 Value Before to After Change Which stats scale which damage 20,010,100 → 20,010,300 changed
Death Knight's Twin Axes Copy link
Golden Lion Shield Medium Shield 1 value ▲ 1 Guard boost 50 → 59 Value Before to After Change Guard boost 50 → 59 +9 +18%
Golden Lion Shield Copy link
Rabbath's Cannon Ballista 1 value Internal values only (Reinforce Type ID) Value Before to After Change Linked data 1 Reinforce Type ID 2,200 → 3,400 changed
Rabbath's Cannon Copy link
Repeating Crossbow Crossbow 1 value Internal values only (Reinforce Type ID) Value Before to After Change Linked data 1 Reinforce Type ID 2,200 → 3,200 changed
Repeating Crossbow Copy link
Shield of Night Small Shield 1 value ▲ 1 Physical guard negation 55 → 60 Value Before to After Change Physical guard negation 55 → 60 +5 +9.1%
Shield of Night Copy link
Spread Crossbow Crossbow 1 value Internal values only (Reinforce Type ID) Value Before to After Change Linked data 1 Reinforce Type ID 0 → 3,500 changed
Spread Crossbow Copy link
Warpick Hammer 2 values Internal values only (Type Display: Strike, Type Display: Thrust) 2 technical values (sorting, effects, display) Value Before to After Change Type Display: Strike 1 → 0 changed Type Display: Thrust 0 → 1 changed
Warpick Copy link
Ancient Dragon-Man 1 value Internal values only (Name ID) Value Before to After Change Linked data 1 Name ID 140,700 → 0 changed
Ancient Dragon-Man Copy link
Black Knight Edredd 1 value Internal values only (SpEffect ID [15]) Value Before to After Change Linked data 1 SpEffect ID [15] 5,262 → -1 changed
Black Knight Edredd Copy link
Death Knight 1 value Internal values only (SpEffect ID [15]) Value Before to After Change Linked data 1 SpEffect ID [15] 5,262 → -1 changed
Death Knight Copy link
Golden Hippopotamus 1 value Internal values only (SpEffect ID [31]) Value Before to After Change Linked data 1 SpEffect ID [31] 4,301 → -1 changed
Golden Hippopotamus Copy link
Needle Knight Leda 3 values Internal values only (SpEffect ID [3], Game Clear - SpEffect ID) Value Before to After Change Linked data 3 SpEffect ID [3] 20,007,210 → 20,007,230 changed Game Clear - SpEffect ID 20,007,610 → 20,007,630 changed DLC Completion SpEffect ID 20,008,610 → 20,008,630 changed
Needle Knight Leda Copy link
Pureblood Knight Ansbach 3 values Internal values only (SpEffect ID [3], Game Clear - SpEffect ID) Value Before to After Change Linked data 3 SpEffect ID [3] 20,007,240 → 20,007,290 changed Game Clear - SpEffect ID 20,007,640 → 20,007,690 changed DLC Completion SpEffect ID 20,008,640 → 20,008,690 changed
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Rugalea the Great Red Bear 1 value Internal values only (SpEffect ID [15]) Value Before to After Change Linked data 1 SpEffect ID [15] 5,262 → -1 changed
Rugalea the Great Red Bear Copy link
Thiollier 3 values Internal values only (SpEffect ID [3], Game Clear - SpEffect ID) Value Before to After Change Linked data 3 SpEffect ID [3] 20,007,240 → 20,007,300 changed Game Clear - SpEffect ID 20,007,640 → 20,007,700 changed DLC Completion SpEffect ID 20,008,640 → 20,008,700 changed
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Heal from Afar 1 value Internal values only (AI Usage Judgment ID) Value Before to After Change Linked data 1 AI Usage Judgment ID 20,000,000 → 21,000,000 changed
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Light of Miquella 1 value ▲ 1 Conditional Category [1] 0 → 37 Value Before to After Change Other numbers 1 Conditional Category [1] 0 → 37 +37
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Roar of Rugalea 7 values ▲ 3 ▼ 3 FP cost (charged) 17 → 0 Value Before to After Change Key changes 2 FP cost (charged) 17 → 0 −17 −100% Stamina cost (charged) 46 → 3 −43 −93% Costs and runes 4 Consumption Type [2] 1 → 0 −1 −100% Consumption Type [5] 2 → 1 −1 −50% Consumption Type [6] 2 → 1 −1 −50% Consumption Type [7] 0 → 1 +1 Linked data 1 Reference ID [7] -1 → 210,680,053 changed
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Circlet of Light Armor effect 1 value ▲ 1 Conditional Category [1] 34 → 37 Value Before to After Change Other numbers 1 Conditional Category [1] 34 → 37 +3 +8.8%
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Clarifying Horn Charm Talisman effect 2 values ▲ 2 Aux Resist +: Sleep 90 → 140 Value Before to After Change Status effects 2 Aux Resist +: Sleep 90 → 140 +50 +56% Aux Resist +: Madness 90 → 140 +50 +56%
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Clarifying Horn Charm +1 Talisman effect 2 values ▲ 2 Aux Resist +: Sleep 140 → 190 Value Before to After Change Status effects 2 Aux Resist +: Sleep 140 → 190 +50 +36% Aux Resist +: Madness 140 → 190 +50 +36%
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Clarifying Horn Charm +2 Talisman effect 2 values ▲ 2 Aux Resist +: Sleep 180 → 230 Value Before to After Change Status effects 2 Aux Resist +: Sleep 180 → 230 +50 +28% Aux Resist +: Madness 180 → 230 +50 +28%
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Two-Headed Turtle Talisman Talisman effect 1 value Internal values only (Icon ID) 1 technical value (sorting, effects, display) Value Before to After Change Icon ID 20,410 → 20,210 changed
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Also changed 1,014 player attacks (motion values, stance damage and similar)9 enemy attacksEnemy attack behaviours Player attack behaviours Projectiles (spells, arrows, thrown items) Starting classes and NPC loadouts Items (consumables, spells' item data) Final damage multipliers Area rewards Weapon upgrade scaling Status effects and buffs Weapon skills Grabs 9 technical tables (sound, visual effects, graphics) Biggest winners and losers Attack rating change at max upgrade, Standard affinity, every stat at 40.