AlcoholHas Disadvantage on Dexterity and Charisma Checks. | Debuff | Disadvantage on Dexterity checks; Disadvantage on Charisma checks | 38 |
AmbushedAttack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Che… | Debuff | Attacks against it have Advantage; Disadvantage on Strength checks | 2 |
Ansur's IreA storm of vicious lightning is soon to erupt - striking all standing in the open. | Effect | — | 1 |
Burning (variant 4)Takes [1] per turn. | Effect | — | — |
Channelling Karsus' CompulsionAffected entity is focussing all their magic and effort on casting Karsus' Compulsion until their next turn.… | Debuff | Can't use Action; Can't use Bonus Action | 1 |
CocoonedTrapped in a spider's web. Can't move or take actions, bonus actions, or reactions. The condition ends upon t… | Condition | Resistant to Piercing damage; Resistant to Bludgeoning damage | 1 |
DisarmedAffected entity has dropped its weapon to the ground. | Effect | — | 10 |
DisengageCan move without provoking Opportunity Attacks. | Effect | Moving away doesn't provoke opportunity attacks | 8 |
Disguise SelfAppearance is entirely changed. | Disguise | Grants Dispel Disguise | 32 |
Dispel Evil and GoodAberrations, celestials, elementals, fey, fiends and undead have Disadvantage on Attack Rolls against this cr… | Effect | Attacks against it have Disadvantage; Grants Dispel Evil And Good: Break Enchantment | 1 |
DistractedNot paying any attention to their surroundings. The distractor's allies have Advantage on their next Attack R… | Effect | — | 3 |
Divine EminenceMelee attacks deal an additional 3d6 Radiant damage. | Effect | — | 1 |
Divine FavourWeapon attacks deal an additional 1d4 Radiant damage. | Buff | +1d4 Radiant damage with weapon attacks | 1 |
Divine GuardianProtected by a paladin's divine essence. Resistant to all damage. | Buff | Takes half damage | 1 |
Divine SenseHas Advantage on Attack Rolls against celestials, fiends, and undead. | Buff | Advantage on attack rolls (under a condition) | 1 |
DodgingFocusing on avoiding attacks. Attack Rolls against the affected entity have Disadvantage, and the entity has… | Effect | Attacks against it have Disadvantage; Advantage on Dexterity saving throws | — |
Dominate Beast | Effect | — | 1 |
DominatedAffected entity will follow and fight alongside the caster of this spell. Every time it takes damage, it may… | Effect | — | 7 |
DownedIf you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop b… | Debuff | Automatically fails Strength saving throws; Automatically fails Dexterity saving throws | — |
Dread AmbusherMovement speed increased by 3 m. Affected entity can make a weapon attack that deals an additional 1d8 damage. | Buff | +3 m movement speed; Grants Dread Ambusher (Melee) | 1 |
DrunkHas Disadvantage on Dexterity and Charisma Checks. | Debuff | Disadvantage on Dexterity checks; Disadvantage on Charisma checks | 3 |
Drunk (Way of the Drunken Master)Although drunk, you are Immune to the negative effects of alcohol, thanks to your training in the Way of the… | Effect | — | 1 |
| DDrunken TechniqueYou gain an additional 3 m movement and can move without provoking Opportunity Attacks. | Buff | Moving away doesn't provoke opportunity attacks; +3 m movement speed | 1 |
Eagle's SplendourHas Advantage on Charisma Checks. | Buff | Advantage on Charisma checks | 2 |
Elemental Affinity: Acid ResistanceYou are Resistant to Acid damage. | Buff | Resistant to Acid damage | 1 |
Elemental Affinity: Cold ResistanceYou are Resistant to Cold damage. | Buff | Resistant to Cold damage | 1 |
Elemental Affinity: Fire ResistanceYou are Resistant to Fire damage. | Buff | Resistant to Fire damage | 1 |
Elemental Affinity: Lightning ResistanceYou are Resistant to Lightning damage. | Buff | Resistant to Lightning damage | 1 |
Elemental Affinity: Poison ResistanceYou are Resistant to Poison damage. | Buff | Resistant to Poison damage | 1 |
| EElemental Cleaver: AcidChannelling primordial might. Until the end of your Rage, your weapon will deal an additional 1d6 Acid damage… | Buff | Weapon property: Thrown; +1d6 Acid damage with weapon attacks | 2 |
| EElemental Cleaver: ColdChannelling primordial might. Until the end of your Rage, your weapon will deal an additional 1d6 Cold damage… | Buff | Weapon property: Thrown; +1d6 Cold damage with weapon attacks | 1 |
| EElemental Cleaver: FireChannelling primordial might. Until the end of your Rage, your weapon will deal an additional 1d6 Fire damage… | Buff | Weapon property: Thrown; +1d6 Fire damage with weapon attacks | 1 |
| EElemental Cleaver: LightningChannelling primordial might. Until the end of your Rage, your weapon will deal an additional 1d6 Lightning d… | Buff | Weapon property: Thrown; +1d6 Lightning damage with weapon attacks | 1 |
| EElemental Cleaver: ThunderChannelling primordial might. Until the end of your Rage, your weapon will deal an additional 1d6 Thunder dam… | Buff | Weapon property: Thrown; +1d6 Thunder damage with weapon attacks | 1 |
Elemental WeaponHas a +1 bonus to Attack Rolls and deals an additional 1d4 Acid damage. | Buff | +1 to weapon attack rolls; +1d4 Acid damage with weapon attacks | 3 |
Elemental Weapon (+1d4 Cold damage with weapon attacks)Has a +1 bonus to Attack Rolls and deals an additional 1d4 Cold damage. | Buff | +1 to weapon attack rolls; +1d4 Cold damage with weapon attacks | 3 |
Elemental Weapon (+1d4 Fire damage with weapon attacks)Has a +1 bonus to Attack Rolls and deals an additional 1d4 Fire damage. | Buff | +1 to weapon attack rolls; +1d4 Fire damage with weapon attacks | 3 |
Elemental Weapon (+1d4 Lightning damage with weapon attacks)Has a +1 bonus to Attack Rolls and deals an additional 1d4 Lightning damage. | Buff | +1 to weapon attack rolls; +1d4 Lightning damage with weapon attacks | 2 |
Elemental Weapon (+1d4 Thunder damage with weapon attacks)Has a +1 bonus to Attack Rolls and deals an additional 1d4 Thunder damage. | Buff | +1 to weapon attack rolls; +1d4 Thunder damage with weapon attacks | 2 |
Elemental Weapon (Elemental Weapon: Acid)Has a +2 bonus to Attack Rolls and deals an additional 2d4 Acid damage. | Buff | +2 to weapon attack rolls; +2d4 Acid damage with weapon attacks | 1 |
Elemental Weapon (Elemental Weapon: Cold)Has a +2 bonus to Attack Rolls and deals an additional 2d4 Cold damage. | Buff | +2 to weapon attack rolls; +2d4 Cold damage with weapon attacks | 1 |
Elemental Weapon (Elemental Weapon: Fire)Has a +2 bonus to Attack Rolls and deals an additional 2d4 Fire damage. | Buff | +2 to weapon attack rolls; +2d4 Fire damage with weapon attacks | 1 |
Elemental Weapon (Elemental Weapon: Lightning)Has a +2 bonus to Attack Rolls and deals an additional 2d4 Lightning damage. | Buff | +2 to weapon attack rolls; +2d4 Lightning damage with weapon attacks | 1 |
Elemental Weapon (Elemental Weapon: Thunder)Has a +2 bonus to Attack Rolls and deals an additional 2d4 Thunder damage. | Buff | +2 to weapon attack rolls; +2d4 Thunder damage with weapon attacks | 1 |
EncumberedCarrying too much weight. Movement speed is reduced, and Jump distance is halved. | Effect | Movement costs ×1.5; Jump distance ×0.5 | — |
Endless RageWhile Raging, deals an additional 1d4 Main Melee Weapon Damage Type damage with weapon attacks, but receives… | Debuff | 1d4 Psychic damage each turn; +1d4 damage with weapon attacks | 1 |
EnlargedSize is increased, weapon attacks deal an additional 1d4 damage, and the affected entity has Advantage on Str… | Buff | Advantage on Strength checks; Advantage on Strength saving throws | 7 |
EnsnaredCannot move and takes 1d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 1d6 Piercing damage each turn; Attacks against it have Advantage | 7 |
Ensnared (2d6 Piercing)Cannot move and takes 2d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 2d6 Piercing damage each turn; Attacks against it have Advantage | 2 |
Ensnared (3d6 Piercing)Cannot move and takes 3d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 3d6 Piercing damage each turn; Attacks against it have Advantage | 2 |
Ensnared (4d6 Piercing)Cannot move and takes 4d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 4d6 Piercing damage each turn; Attacks against it have Advantage | 2 |
Ensnared (5d6 Piercing)Cannot move and takes 5d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 5d6 Piercing damage each turn; Attacks against it have Advantage | 2 |
Ensnared (6d6 Piercing)Cannot move and takes 6d6 Piercing damage per turn. Attack Rolls against the creature have Advantage, while t… | Condition | 6d6 Piercing damage each turn; Attacks against it have Advantage | 2 |
Ensnared (Twisted Oak Crook)Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Savi… | Condition | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
EntangledAffected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Savi… | Condition | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
EnthralledPeripheral vision reduced. Will keep looking at the spellcaster. | Effect | — | 1 |
Entropic WardMissed an attack on a warlock. The warlock has Advantage on their next Attack Roll against the affected entit… | Effect | Attacks against it have Advantage (under a condition) | 1 |
Feeble (Arcane Shot: Enfeebling Arrow)Your weapon attacks deal only half damage. | Effect | — | 1 |
Heavily EncumberedCarrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also h… | Debuff | Movement costs ×3; Disadvantage on attack rolls | — |
Hoarding EnergyAnsur is gathering energy while airborne and is Resistant to all damage. | Buff | Can't move; Can't use Reaction | 1 |
Induced RageThe mix of chemicals has thrown the Owlbear into a fit of rage. It is stronger, jumps further, gains a multia… | Rage | +2 Strength | 1 |
Kith'raki Inferno: AuraEngulfed in a wall of blazing flames. The affected entity takes 7d8 Fire damage per turn it stays within 3 m… | Effect | — | — |
Legendary Action: Draconic FuryThis great drake will use its Fire Breath on the next creature that attacks it. | Effect | — | — |
Legendary Action: Draconic WrathThis great drake will use its Lightning Breath on the next creature that attacks it. | Effect | — | — |
MindbrokenAffected entity is Slowed by the Netherbrain's psyche-shattering might. | Debuff | −2 Armour Class; −2 to Dexterity saving throws | 2 |
NakedThe equipment you were wearing, is available in your inventory. | Effect | — | 1 |
Orphic FavourWhile within 6 m of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +3 bonus to In… | Buff | Resistant to Psychic damage; +3 to Intelligence saving throws | 1 |
Prophecy: A Blunt ToolDeal at least 1 Bludgeoning damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: A Little HelpCasting a Conjuration spell will result in a new Portent Die. | Effect | — | — |
Prophecy: A Little PrickDeal at least 1 Piercing damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Burn After ReadingDeal at least 1 Fire damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: ChangesCasting a Transmutation spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Cutting EdgeDeal at least 1 Slashing damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Dead RightCasting a Necromancy spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Delivering AlmsWhen you Help an ally, you will gain a new Portent Die on your next short rest. | Effect | — | — |
Prophecy: EvocativeCasting an Evocation spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Feign SurpriseCasting an Illusion spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Forceful InsistenceDeal at least 1 Force damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Frosty ReceptionDeal at least 1 Cold damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Grave FateDeal at least 1 Necrotic damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: GuardedCasting an Abjuration spell will result in a new Portent Die. | Effect | — | — |
Prophecy: HeadacheDeal at least 1 Psychic damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Holy EpiphanyDeal at least 1 Radiant damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Melting PotDeal at least 1 Acid damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: PredictableCasting a Divination spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Reap RewardsDealing the killing blow to an enemy will result in a new Portent Die after taking a short rest. | Effect | — | — |
Prophecy: Shocking RevelationDeal at least 1 Lightning damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: SpellbindingCasting an Enchantment spell will result in a new Portent Die. | Effect | — | — |
Prophecy: Thunderous ApplauseDeal at least 1 Thunder damage to an enemy to regain a Portent Die. | Effect | — | — |
Prophecy: Venomous WordsDeal at least 1 Poison damage to an enemy to regain a Portent Die. | Effect | — | — |
ShapeshiftedAppearance is entirely changed. | Disguise | Grants End Shapeshift | 32 |
Spindleweb FanaticAffected entity deals an additional 1d6 Psychic damage, as long as the source of the aura isn't Incapacitated. | Effect | — | 2 |
Spindleweb FanaticismAffected entity and its allies deal an additional 1d6 Psychic damage, as long as it isn't Incapacitated. The… | Buff | +3 m movement speed | 1 |
Spindleweb Fanaticism (variant 2)Affected entity and nearby allies deal an additional 1d6 Psychic damage. Nearby enemies receive Spindleweb Sk… | Buff | +3 m movement speed | 1 |
Spindleweb SkepticismAffected entity has a −6 to Armour Class, as long as the source of the aura isn't Incapacitated. | Debuff | −6 Armour Class | 1 |
Stricken with Eldritch InertiaAffected entity has Disadvantage on its next Saving Throw against a spell cast by the source of the condition. | Debuff | Disadvantage on all saving throws (under a condition) | 1 |
Vampire Bat Form | Shapeshift | Can't cast spells; No fall damage | 1 |
Weapon Dropped!An enemy has made you drop your weapon to the ground. | Effect | — | 15 |
Weapon Stolen!An enemy has taken your weapon. | Effect | — | 2 |
Welcome SpectreWithers has plucked your spirit briefly from beyond the grave to observe this party - but only observe. | Shapeshift | Can't cast spells; Reaction set to 0 | — |