Sourcemined
Baldur's Gate 3
Verified on build 256056171,505 entries

Conditions · page 3

Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.

1,505 entries
Ancient GrudgesFilled with a touch of arcane gith knowledge. Has Advantage on Attack Rolls against aberrations.BuffAdvantage on attack rolls (under a condition)1
BefuddledAffected entity can't control its actions and wanders around without direction.ConditionAutomatically fails Strength saving throws; Automatically fails Dexterity saving throws1
Burning AcidThe hatchery waters burn through all those who'd intrude upon it.Debuff2d6 Acid damage each turn; −2 Armour Class—
ConfusedAffected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.Effect—7
Confused StuporToo confused to act - affected entity wastes its turn doing nothing.ConditionAutomatically fails Strength saving throws; Automatically fails Dexterity saving throws1
Contagion Poisoned: Stage 1Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th…DiseaseDisadvantage on attack rolls; Disadvantage on ability checks8
Contagion Poisoned: Stage 2Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th…DiseaseDisadvantage on attack rolls; Disadvantage on ability checks1
Contagion Poisoned: Stage 3Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th…DiseaseDisadvantage on attack rolls; Disadvantage on ability checks3
ControlledThis undead is under the control of a paladin. It will follow the paladin and attack their enemies.Effect—1
Corrosive Spit: DissolvedCovered in corrosive fluid. Affected entity's Armour Class has been reduced by 5. The spit can be removed wit…Debuff−5 Armour Class1
Corrosive Spit: DissolvingCovered in corrosive fluid. Affected entity's Armour Class has been reduced by 1 and it takes 1d10 Acid damag…Debuff−1 Armour Class1
Corrosive Spit: Dissolving (−2 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 2 and it takes 1d10 Acid damag…Debuff−2 Armour Class1
Corrosive Spit: Dissolving (−3 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 3 and it takes 1d10 Acid damag…Debuff−3 Armour Class1
Corrosive Spit: Dissolving (−4 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 4 and it takes 1d10 Acid damag…Debuff−4 Armour Class1
Cosmic Omen: Ability CheckYou gain a +1d6 bonus to Ability Checks.Buff+1d6 to skill check; +1d6 to ability checks1
CountercharmYou have Advantage on Saving Throws against being Charmed and Frightened.Effect—2
Countercharm AuraYou and allies within 9 m have Advantage on Saving Throws against being Charmed and Frightened.Effect—1
Crawling GnawInfected with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily r…Disease—1
CrouchingEnemies have Disadvantage on ranged attacks against a crouching creatures. They have Advantage on melee attac…DebuffAttacks against it have Advantage (within 3 m); Attacks against it have Disadvantage (beyond 3 m)1
Crown of MadnessInstilled with magical madness. Will attack the nearest creature, other than the spellcaster.ConditionCan't use Reaction4
Crusader's MantleNear a paladin's holy aura. Weapon attacks deal an additional 1d4 Radiant damage.Buff+1d4 Radiant damage with weapon attacks1
Crusader's Mantle AuraEmitting a holy aura. Your and your nearby allies' weapon attacks deal an additional 1d4 Radiant damage.Buff+1d4 Radiant damage with weapon attacks2
Crystal SkinAffected entity has Resistance to all elemental damage.BuffResistant to Fire damage; Resistant to Cold damage1
Cursed: Additional DamageReceives an additional 1d8 Necrotic damage from the spellcaster's attacks or spells.Curse—1
Cursed: Attack DisadvantageHas Disadvantage on Attack Rolls against the source of the curse.CurseDisadvantage on attack rolls (under a condition)1
Cursed: CharismaDisadvantage on Ability Checks and Saving Throws using Charisma.CurseDisadvantage on Charisma checks; Disadvantage on Charisma saving throws1
Cursed: ConstitutionDisadvantage on Ability Checks and Saving Throws using Constitution.CurseDisadvantage on Constitution checks; Disadvantage on Constitution saving throws1
Cursed: DexterityDisadvantage on Ability Checks and Saving Throws using Dexterity.CurseDisadvantage on Dexterity checks; Disadvantage on Dexterity saving throws1
Cursed: DreadEach turn, the affected entity has to succeed a Wisdom Saving Throw or skip its turn.Curse—1
Cursed: Filled with DreadGave in to the dread bestowed upon it by its curse, and can't move or take actions, bonus actions, or reactio…Condition—1
Cursed: IntelligenceDisadvantage on Ability Checks and Saving Throws using Intelligence.CurseDisadvantage on Intelligence checks; Disadvantage on Intelligence saving throws1
Cursed: StrengthDisadvantage on Ability Checks and Saving Throws using Strength.CurseDisadvantage on Strength checks; Disadvantage on Strength saving throws4
Cursed: WisdomDisadvantage on Ability Checks and Saving Throws using Wisdom.CurseDisadvantage on Wisdom checks; Disadvantage on Wisdom saving throws1
Dampen ElementsThe first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against t…BuffResistant to Acid damage; Resistant to Cold damage1
Dancing LightsIlluminates 9 m radius.Effect—4
Dark One's BlessingGained temporary hit points equal to its Charisma Modifier and Warlock level combined.EffectCharisma modifier + Warlock level temporary hit points (under a condition); Warlock level temporary hit points (under a condition)1
DarkvisionCan see in the dark out to a range of 12 m.BuffDarkvision 12 m3
Darkvision (Third Eye: Darkvision)Can see in the dark out to a range of 24 m.BuffDarkvision 24 m1
DashMovement speed is doubled.DebuffMovement speed ×2; Can't be Difficult Terrain (under a condition)12
Dash (Cunning Action: Dash)Movement speed is doubled.DebuffMovement speed ×4; Can't be Difficult Terrain (under a condition)5
Dash (Movement speed ×3)Movement speed is doubled.DebuffMovement speed ×3; Can't be Difficult Terrain (under a condition)7
DaylightShining with the light of the sun. Dispels darkness in a 15 m radius.Effect—3
DazedHas Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour…DebuffCan't use Reaction; Disadvantage on Wisdom saving throws13
Death WardThe next time damage would reduce the affected entity to 0 hit points, it remains conscious with 1 hit point…Effect—2
Defensive DuellistWhen attacked with a melee attack, the creature uses a reaction to increase its Armour Class by proficiency b…Buff+2 Armour Class—
Deflect MissilesYou can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is r…EffectTakes 1d10 + Dexterity modifier less damage (under a condition)—
Despair: ApathyDisadvantage on Ability Checks and Saving Throws using Dexterity.DebuffDisadvantage on Dexterity checks; Disadvantage on Dexterity saving throws3
Despair: DreadDisadvantage on all Ability Checks and Saving Throws.DebuffDisadvantage on all saving throws; Disadvantage on ability checks1
Despair: MadnessYou are wracked with despondent madness that imposes Disadvantage on Dexterity Checks and Wisdom, Intelligenc…DebuffDisadvantage on Dexterity checks; Disadvantage on Dexterity saving throws1
Detect Evil and GoodEffect—1
Detect ThoughtsCan read the thoughts of certain creatures while talking to them.Effect—6
Devoured IntellectIntelligence has been reduced by 1 per turn.Debuff−1 Intelligence1
Difficult TerrainMovement speed halved.DebuffMoving costs double movement8
Difficult Terrain: Deep WaterMovement speed halved.DebuffMoving costs double movement—
Difficult Terrain: LavaMovement speed halved.DebuffMoving costs double movement—
Difficult Terrain: MudMovement speed halved.DebuffMoving costs double movement—
Difficult Terrain: VinesMovement speed halved.DebuffMoving costs double movement—
Difficult Terrain: WebMovement speed halved.DebuffMoving costs double movement—
Digestive JuicesWhile doused in corrosive digestive juice, this creature takes 1d6 Acid damage per turn, is Vulnerable to Pie…Debuff1d6 Acid damage each turn; Vulnerable to Piercing damage1
Dipped in FireWeapon deals additional Fire damage.Buff+1d4 Fire damage with weapon attacks1
Dipped in PoisonWeapon deals an additional 1d4 Poison damage.Weapon coating+1d4 Poison damage with weapon attacks1
Disintegrating CorpseThis corpse is not long for this world.Effect——
Enthralled (variant 2)No longer in control of itself.Effect—1
Ethel's PoisonDebilitated by specially-mixed poison. Goblins are particularly vulnerable.Debuff2d6 Poison damage each turn1
FiendEffect—1
Greater ToughnessThis material is extremely strong. Only a hit that deals at least 50 damage can damage it.Effect——
MaimedMovement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws. Removed by healing.ConditionMovement speed ×0; Can't move4
Medium ToughnessThis material is unusually strong. Only a hit that deals at least 22 damage can damage it.Effect——
Mental InstructionReceived instruction from Sa'varsh Kethk. Affected entity has 20 temporary hit points and deals an additional…Buff+2d6 Psychic damage with weapon attacks; 20 temporary hit points2
Mindsteal LinkLeeching the psychic energy of those around him. Receives a +1 bonus to Armour Class and deals an additional…Effect—4
Mindsteal Link (Debuff)Being drained by Ch'r'ai W'wargaz. Received a -2 penalty on its Armour Class and is Vulnerable to Psychic dam…DebuffVulnerable to Psychic damage; −2 Armour Class3
Mummy RotYour maximum hit points is reduced by 8. You cannot be healed.Curse−8 maximum hit points; Can't regain hit points2
Otherworldly MiasmaWeakened by alien fumes. Vulnerable to Bludgeoning, Piercing, and Slashing damage.ConditionVulnerable to Bludgeoning damage; Vulnerable to Slashing damage—
Otherworldly Miasma (Resistant to Bludgeoning damage)Alien fumes have hardened this githyanki's skin. It is Resistant to Bludgeoning, Piercing, and Slashing damag…ConditionResistant to Bludgeoning damage; Resistant to Slashing damage—
PinchedTakes 2 Piercing damage at the beginning of each turn and movement speed is reduced by 3 m.Condition1d4 Piercing damage each turn; −3 m movement speed1
Plant GrowthThe ground is covered with plants and weeds. Movement speed is quartered.DebuffMovement costs ×4—
Radiant RetortWhenever you take radiant damage, reflect it back at your attacker twofold as Force damage.Effect——
Silvanus' BlessingHas Proficiency in Nature and Animal Handling.EffectProficiency in Animal Handling; Proficiency in Nature—
Soul EchoWhile this companion's body is gone, their soul lingers on and can be used to resurrect them.Shapeshift——
Spore ServantThe animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to…ConditionCan't be Befuddled; Can't be Noxious Fumes1
Stricken With Blinding SicknessFingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Sav…DiseaseDisadvantage on Wisdom checks; Disadvantage on Wisdom saving throws2
Stricken With Filth FeverBeaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and At…DiseaseDisadvantage on Strength checks; Disadvantage on Strength saving throws2
Stricken With Flesh RotRotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulner…DiseaseDisadvantage on Charisma checks; Vulnerable to All damage3
Stricken With MindfireAffected entity's brain is cooking in a stew of hot blood. It has Disadvantage on Intelligence Checks and Sav…DiseaseDisadvantage on Intelligence checks; Disadvantage on Intelligence saving throws2
Stricken With SeizuresInvoluntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving…DiseaseDisadvantage on Dexterity checks; Disadvantage on Dexterity saving throws2
Stricken With Slimy DoomAffected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws. In…DiseaseDisadvantage on Constitution checks; Disadvantage on Constitution saving throws3
SturdyThis material is rather strong. Only a hit that deals at least 10 damage can damage it.Effect——
Tharchiate VigourGranted 20 temporary hit points by the Tharchiate Codex's enervating magic.Effect20 temporary hit points2
UndeadDetect Evil and Good: Creature is undead.Effect—1
Unstoppable: 1Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 10Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 11Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 2Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 3Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 4Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 5Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 6Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 7Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)2
Unstoppable: 8Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Unstoppable: 9Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1