Conditions · page 3
Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.
| Ancient GrudgesFilled with a touch of arcane gith knowledge. Has Advantage on Attack Rolls against aberrations. | Buff | Advantage on attack rolls (under a condition) | 1 |
| BefuddledAffected entity can't control its actions and wanders around without direction. | Condition | Automatically fails Strength saving throws; Automatically fails Dexterity saving throws | 1 |
| Burning AcidThe hatchery waters burn through all those who'd intrude upon it. | Debuff | 2d6 Acid damage each turn; −2 Armour Class | — |
| ConfusedAffected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor. | Effect | — | 7 |
| Confused StuporToo confused to act - affected entity wastes its turn doing nothing. | Condition | Automatically fails Strength saving throws; Automatically fails Dexterity saving throws | 1 |
| Contagion Poisoned: Stage 1Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th… | Disease | Disadvantage on attack rolls; Disadvantage on ability checks | 8 |
| Contagion Poisoned: Stage 2Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th… | Disease | Disadvantage on attack rolls; Disadvantage on ability checks | 1 |
| Contagion Poisoned: Stage 3Affected entity has Disadvantage on Attack Rolls and Checks. Each turn, it must succeed a Saving Throw, or th… | Disease | Disadvantage on attack rolls; Disadvantage on ability checks | 3 |
| ControlledThis undead is under the control of a paladin. It will follow the paladin and attack their enemies. | Effect | — | 1 |
| Corrosive Spit: DissolvedCovered in corrosive fluid. Affected entity's Armour Class has been reduced by 5. The spit can be removed wit… | Debuff | −5 Armour Class | 1 |
| Corrosive Spit: DissolvingCovered in corrosive fluid. Affected entity's Armour Class has been reduced by 1 and it takes 1d10 Acid damag… | Debuff | −1 Armour Class | 1 |
| Corrosive Spit: Dissolving (−2 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 2 and it takes 1d10 Acid damag… | Debuff | −2 Armour Class | 1 |
| Corrosive Spit: Dissolving (−3 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 3 and it takes 1d10 Acid damag… | Debuff | −3 Armour Class | 1 |
| Corrosive Spit: Dissolving (−4 Armour Class)Covered in corrosive fluid. Affected entity's Armour Class has been reduced by 4 and it takes 1d10 Acid damag… | Debuff | −4 Armour Class | 1 |
| Cosmic Omen: Ability CheckYou gain a +1d6 bonus to Ability Checks. | Buff | +1d6 to skill check; +1d6 to ability checks | 1 |
| CountercharmYou have Advantage on Saving Throws against being Charmed and Frightened. | Effect | — | 2 |
| Countercharm AuraYou and allies within 9 m have Advantage on Saving Throws against being Charmed and Frightened. | Effect | — | 1 |
| Crawling GnawInfected with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily r… | Disease | — | 1 |
| CrouchingEnemies have Disadvantage on ranged attacks against a crouching creatures. They have Advantage on melee attac… | Debuff | Attacks against it have Advantage (within 3 m); Attacks against it have Disadvantage (beyond 3 m) | 1 |
| Crown of MadnessInstilled with magical madness. Will attack the nearest creature, other than the spellcaster. | Condition | Can't use Reaction | 4 |
| Crusader's MantleNear a paladin's holy aura. Weapon attacks deal an additional 1d4 Radiant damage. | Buff | +1d4 Radiant damage with weapon attacks | 1 |
| Crusader's Mantle AuraEmitting a holy aura. Your and your nearby allies' weapon attacks deal an additional 1d4 Radiant damage. | Buff | +1d4 Radiant damage with weapon attacks | 2 |
| Crystal SkinAffected entity has Resistance to all elemental damage. | Buff | Resistant to Fire damage; Resistant to Cold damage | 1 |
| Cursed: Additional DamageReceives an additional 1d8 Necrotic damage from the spellcaster's attacks or spells. | Curse | — | 1 |
| Cursed: Attack DisadvantageHas Disadvantage on Attack Rolls against the source of the curse. | Curse | Disadvantage on attack rolls (under a condition) | 1 |
| Cursed: CharismaDisadvantage on Ability Checks and Saving Throws using Charisma. | Curse | Disadvantage on Charisma checks; Disadvantage on Charisma saving throws | 1 |
| Cursed: ConstitutionDisadvantage on Ability Checks and Saving Throws using Constitution. | Curse | Disadvantage on Constitution checks; Disadvantage on Constitution saving throws | 1 |
| Cursed: DexterityDisadvantage on Ability Checks and Saving Throws using Dexterity. | Curse | Disadvantage on Dexterity checks; Disadvantage on Dexterity saving throws | 1 |
| Cursed: DreadEach turn, the affected entity has to succeed a Wisdom Saving Throw or skip its turn. | Curse | — | 1 |
| Cursed: Filled with DreadGave in to the dread bestowed upon it by its curse, and can't move or take actions, bonus actions, or reactio… | Condition | — | 1 |
| Cursed: IntelligenceDisadvantage on Ability Checks and Saving Throws using Intelligence. | Curse | Disadvantage on Intelligence checks; Disadvantage on Intelligence saving throws | 1 |
| Cursed: StrengthDisadvantage on Ability Checks and Saving Throws using Strength. | Curse | Disadvantage on Strength checks; Disadvantage on Strength saving throws | 4 |
| Cursed: WisdomDisadvantage on Ability Checks and Saving Throws using Wisdom. | Curse | Disadvantage on Wisdom checks; Disadvantage on Wisdom saving throws | 1 |
| Dampen ElementsThe first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against t… | Buff | Resistant to Acid damage; Resistant to Cold damage | 1 |
| Dancing LightsIlluminates 9 m radius. | Effect | — | 4 |
| Dark One's BlessingGained temporary hit points equal to its Charisma Modifier and Warlock level combined. | Effect | Charisma modifier + Warlock level temporary hit points (under a condition); Warlock level temporary hit points (under a condition) | 1 |
| DarkvisionCan see in the dark out to a range of 12 m. | Buff | Darkvision 12 m | 3 |
| Darkvision (Third Eye: Darkvision)Can see in the dark out to a range of 24 m. | Buff | Darkvision 24 m | 1 |
| DashMovement speed is doubled. | Debuff | Movement speed ×2; Can't be Difficult Terrain (under a condition) | 12 |
| Dash (Cunning Action: Dash)Movement speed is doubled. | Debuff | Movement speed ×4; Can't be Difficult Terrain (under a condition) | 5 |
| Dash (Movement speed ×3)Movement speed is doubled. | Debuff | Movement speed ×3; Can't be Difficult Terrain (under a condition) | 7 |
| DaylightShining with the light of the sun. Dispels darkness in a 15 m radius. | Effect | — | 3 |
| DazedHas Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour… | Debuff | Can't use Reaction; Disadvantage on Wisdom saving throws | 13 |
| Death WardThe next time damage would reduce the affected entity to 0 hit points, it remains conscious with 1 hit point… | Effect | — | 2 |
| Defensive DuellistWhen attacked with a melee attack, the creature uses a reaction to increase its Armour Class by proficiency b… | Buff | +2 Armour Class | — |
| Deflect MissilesYou can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is r… | Effect | Takes 1d10 + Dexterity modifier less damage (under a condition) | — |
| Despair: ApathyDisadvantage on Ability Checks and Saving Throws using Dexterity. | Debuff | Disadvantage on Dexterity checks; Disadvantage on Dexterity saving throws | 3 |
| Despair: DreadDisadvantage on all Ability Checks and Saving Throws. | Debuff | Disadvantage on all saving throws; Disadvantage on ability checks | 1 |
| Despair: MadnessYou are wracked with despondent madness that imposes Disadvantage on Dexterity Checks and Wisdom, Intelligenc… | Debuff | Disadvantage on Dexterity checks; Disadvantage on Dexterity saving throws | 1 |
| Detect Evil and Good | Effect | — | 1 |
| Detect ThoughtsCan read the thoughts of certain creatures while talking to them. | Effect | — | 6 |
| Devoured IntellectIntelligence has been reduced by 1 per turn. | Debuff | −1 Intelligence | 1 |
| Difficult TerrainMovement speed halved. | Debuff | Moving costs double movement | 8 |
| Difficult Terrain: Deep WaterMovement speed halved. | Debuff | Moving costs double movement | — |
| Difficult Terrain: LavaMovement speed halved. | Debuff | Moving costs double movement | — |
| Difficult Terrain: MudMovement speed halved. | Debuff | Moving costs double movement | — |
| Difficult Terrain: VinesMovement speed halved. | Debuff | Moving costs double movement | — |
| Difficult Terrain: WebMovement speed halved. | Debuff | Moving costs double movement | — |
| Digestive JuicesWhile doused in corrosive digestive juice, this creature takes 1d6 Acid damage per turn, is Vulnerable to Pie… | Debuff | 1d6 Acid damage each turn; Vulnerable to Piercing damage | 1 |
| Dipped in FireWeapon deals additional Fire damage. | Buff | +1d4 Fire damage with weapon attacks | 1 |
| Dipped in PoisonWeapon deals an additional 1d4 Poison damage. | Weapon coating | +1d4 Poison damage with weapon attacks | 1 |
| Disintegrating CorpseThis corpse is not long for this world. | Effect | — | — |
| Enthralled (variant 2)No longer in control of itself. | Effect | — | 1 |
| Ethel's PoisonDebilitated by specially-mixed poison. Goblins are particularly vulnerable. | Debuff | 2d6 Poison damage each turn | 1 |
| Fiend | Effect | — | 1 |
| Greater ToughnessThis material is extremely strong. Only a hit that deals at least 50 damage can damage it. | Effect | — | — |
| MaimedMovement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws. Removed by healing. | Condition | Movement speed ×0; Can't move | 4 |
| Medium ToughnessThis material is unusually strong. Only a hit that deals at least 22 damage can damage it. | Effect | — | — |
| Mental InstructionReceived instruction from Sa'varsh Kethk. Affected entity has 20 temporary hit points and deals an additional… | Buff | +2d6 Psychic damage with weapon attacks; 20 temporary hit points | 2 |
| Mindsteal LinkLeeching the psychic energy of those around him. Receives a +1 bonus to Armour Class and deals an additional… | Effect | — | 4 |
| Mindsteal Link (Debuff)Being drained by Ch'r'ai W'wargaz. Received a -2 penalty on its Armour Class and is Vulnerable to Psychic dam… | Debuff | Vulnerable to Psychic damage; −2 Armour Class | 3 |
| Mummy RotYour maximum hit points is reduced by 8. You cannot be healed. | Curse | −8 maximum hit points; Can't regain hit points | 2 |
| Otherworldly MiasmaWeakened by alien fumes. Vulnerable to Bludgeoning, Piercing, and Slashing damage. | Condition | Vulnerable to Bludgeoning damage; Vulnerable to Slashing damage | — |
| Otherworldly Miasma (Resistant to Bludgeoning damage)Alien fumes have hardened this githyanki's skin. It is Resistant to Bludgeoning, Piercing, and Slashing damag… | Condition | Resistant to Bludgeoning damage; Resistant to Slashing damage | — |
| PinchedTakes 2 Piercing damage at the beginning of each turn and movement speed is reduced by 3 m. | Condition | 1d4 Piercing damage each turn; −3 m movement speed | 1 |
| Plant GrowthThe ground is covered with plants and weeds. Movement speed is quartered. | Debuff | Movement costs ×4 | — |
| Radiant RetortWhenever you take radiant damage, reflect it back at your attacker twofold as Force damage. | Effect | — | — |
| Silvanus' BlessingHas Proficiency in Nature and Animal Handling. | Effect | Proficiency in Animal Handling; Proficiency in Nature | — |
| Soul EchoWhile this companion's body is gone, their soul lingers on and can be used to resurrect them. | Shapeshift | — | — |
| Spore ServantThe animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to… | Condition | Can't be Befuddled; Can't be Noxious Fumes | 1 |
| Stricken With Blinding SicknessFingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Sav… | Disease | Disadvantage on Wisdom checks; Disadvantage on Wisdom saving throws | 2 |
| Stricken With Filth FeverBeaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and At… | Disease | Disadvantage on Strength checks; Disadvantage on Strength saving throws | 2 |
| Stricken With Flesh RotRotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulner… | Disease | Disadvantage on Charisma checks; Vulnerable to All damage | 3 |
| Stricken With MindfireAffected entity's brain is cooking in a stew of hot blood. It has Disadvantage on Intelligence Checks and Sav… | Disease | Disadvantage on Intelligence checks; Disadvantage on Intelligence saving throws | 2 |
| Stricken With SeizuresInvoluntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving… | Disease | Disadvantage on Dexterity checks; Disadvantage on Dexterity saving throws | 2 |
| Stricken With Slimy DoomAffected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws. In… | Disease | Disadvantage on Constitution checks; Disadvantage on Constitution saving throws | 3 |
| SturdyThis material is rather strong. Only a hit that deals at least 10 damage can damage it. | Effect | — | — |
| Tharchiate VigourGranted 20 temporary hit points by the Tharchiate Codex's enervating magic. | Effect | 20 temporary hit points | 2 |
| UndeadDetect Evil and Good: Creature is undead. | Effect | — | 1 |
| Unstoppable: 1Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 10Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 11Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 2Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 3Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 4Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 5Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 6Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 7Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 2 |
| Unstoppable: 8Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |
| Unstoppable: 9Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… | Buff | Takes 1000 less damage (under a condition) | 1 |