Sourcemined
Baldur's Gate 3
Verified on build 256056171,505 entries

Conditions · page 2

Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.

1,505 entries
BanishedBanished from this plane of existence. Can't be targeted. Can't move or take actions, bonus actions, or react…ConditionInvulnerable; Can't see8
Bardic InspirationCan use Bardic Inspiration to add a +1d6 bonus to the next Attack Roll, Ability Check, or Saving Throw.Buff+1 Bardic Inspiration; Grants the reaction Bardic Attack1
Bardic Inspiration (variant 2)Can use Bardic Inspiration to add a +1d8 bonus to the next Attack Roll, Ability Check, or Saving Throw.Buff+1 Bardic Inspiration; Grants the reaction Bardic Attack1
Bardic Inspiration (variant 3)Can use Bardic Inspiration to add a +1d10 bonus to the next Attack Roll, Ability Check, or Saving Throw.Buff+1 Bardic Inspiration; Grants the reaction Bardic Attack1
BarkskinArmour Class increased to 16.EffectArmour Class 16 + modifier2
Beacon of HopeHas Advantage on Wisdom Saving Throws and Death Saving Throws, and regains the maximum hit points possible wh…BuffAdvantage on Wisdom saving throws; Healing it receives is maximised2
Bear's EnduranceHas Advantage on Constitution Checks and gains 7 temporary hit points.BuffAdvantage on Constitution checks; 7 temporary hit points2
Bend Luck: Ability Check BonusWild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Ability Checks.Buff+1d4 to skill check; +1d4 to ability checks1
Bend Luck: Ability Check PenaltyWild magic has twisted the affected entity's fate. It received a -1d4 penalty to Ability Checks.Debuff−1d4 to skill check; −1d4 to ability checks1
Benign Transposition: SpentAffected entity has used its Benign Transposition feature for the day. To replenish this feature, the entity…Effect—2
Bhaal's BoonBhaal revels in the affected entity's gift for murder, granting it a +1 bonus to Armour Class per marked kill…Buff+1 Armour Class1
Blade WardHas Resistance against Bludgeoning, Piercing, and Slashing damage.BuffResistant to Bludgeoning damage from weapons; Resistant to Slashing damage from weapons5
BladesingingInvoking the Bladesong. You gain a +2 bonus to Armour Class and your movement speed is increased by 3 m. You…Effect—1
Bladesong Damage ChargeA charge that will increase how much damage you deal to enemies by 1d6 Force damage when using Bladesong Clim…Effect—1
Bladesong Healing ChargeA charge that will increase how much you heal yourself and your allies by 1d6 hit points when using Bladesong…Effect—1
Bladesong ImpededBladesinging impeded by armour. Until the armour is removed, your Bladesong won't grant any benefits or let y…Effect——
Bladesong Impeded (variant 2)Bladesinging impeded by a shield. Until the shield is removed, your Bladesong won't grant any benefits or let…Effect——
Bladesong Impeded (variant 3)Bladesinging impeded by a weapon. Until the weapon is removed, your Bladesong won't grant any benefits or let…Effect——
Bladesong Impeded (variant 4)Bladesinging impeded due to being unarmed. Until a valid weapon is equipped, your Bladesong won't grant any b…Effect——
BleedingTakes 2 Slashing damage at the start of each turn and has Disadvantage on Constitution Saving Throws. Removed…Condition2 Slashing damage each turn; Disadvantage on Constitution saving throws27
BlessGains a +1d4 bonus to Attack Rolls and Saving Throws.Buff+1d4 to attack rolls; +1d4 to saving throws4
Blessing of the TricksterHas Advantage on Stealth Checks.BuffAdvantage on Stealth checks1
BlindedHas Disadvantage on Attack Rolls. Range of attacks and spells reduced to 3 m. Attack Rolls against Blinded cr…ConditionDisadvantage on attack rolls; Attacks against it have Advantage30
Blinded (Blinding Smite)Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to 3 m. Attack Rolls against Blinded cr…ConditionDisadvantage on attack rolls; Attacks against it have Advantage1
BlindnessHas Disadvantage on Attack Rolls. Range of attacks and spells reduced to 3 m. Attack Rolls against Blinded cr…ConditionDisadvantage on attack rolls; Attacks against it have Advantage5
BlinkAt the end of each turn, there is a chance the affected entity vanishes into the Ethereal Plane, where it can…Effect—4
Blinked to the Ethereal PlaneAffected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected. While in the Ethereal…ConditionInvulnerable; Can't see1
BlurredAttackers have Disadvantage on Attack Rolls against this creature, unless they do not rely on sight or can se…DebuffAttacks against it have Disadvantage (under a condition)4
Bolstering Magic: BoonBolstered by wild magic. Has a +1d4 bonus to Attack Rolls and Ability Checks.Buff+1d4 to attack rolls; +1d4 to ability checks1
Bone ChilledCannot regain hit points. Cannot help Downed characters. If Undead, has Disadvantage on Attack Rolls.DebuffCan't regain hit points; Disadvantage on attack rolls (under a condition)8
Booming BladeAffected entity will take 1d8 Thunder damage when it moves.Effect—3
Booming Blade (variant 2)Affected entity will take 2d8 Thunder damage when it moves.Effect—1
Booming Blade (variant 3)Affected entity will take 3d8 Thunder damage when it moves.Effect—1
Booming Blade DamageAffected entity will take 1d8 Thunder damage when it moves.Effect—1
Booming Blade Damage (variant 2)Affected entity will take 2d8 Thunder damage when it moves.Effect—1
Booming Blade Damage (variant 3)Affected entity will take 3d8 Thunder damage when it moves.Effect—1
Branding SmiteThe affected entity sheds light in a 1.5 m radius, preventing it from becoming Invisible.BuffImmune to Invisible effects4
BrittleAffected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.Debuff2d6 Cold damage each turn; Vulnerable to Thunder damage1
Bull's StrengthHas Advantage on Strength Checks. Carrying capacity doubled.BuffAdvantage on Strength checks; Carrying capacity ×23
Burden of TimeA nearby shadar-kai is imposing Disadvantage on this creature's Saving Throws.DebuffDisadvantage on Strength saving throws; Disadvantage on Dexterity saving throws1
BurningTakes 1d4 Fire damage per turn.Debuff1d4 Fire damage each turn46
Burning (2d6 Fire)Takes 1d4 Fire damage per turn.Debuff2d6 Fire damage each turn—
Burning (variant 2)Takes 1d4 Fire damage per turn.Effect——
Burning FiercelyTakes 1d10 Fire damage per turn.Debuff1d10 Fire damage each turn1
Call Lightning: ConductorCreature can be struck by Call Lightning.Effect—1
Calling ReinforcementsThis creature's allies will appear next turn to defend it.DebuffCan't move; Can't use Bonus Action2
Calling Reinforcements (Cry for Help)This creature's allies will appear next turn to defend it.DebuffCan't use Bonus Action; Grants Signalling Cry1
Calling Reinforcements (Echoes in the Dark)This creature's allies will appear next turn to defend it.DebuffCan't move; Can't use Bonus Action1
Calling Reinforcements (Psychic Scream)This creature's allies will appear next turn to defend it.DebuffCan't move; Can't use Bonus Action1
CalmedCan't be Charmed or Frightened, and can't Rage.BuffImmune to Charmed effects; Immune to Frightened effects2
Cat's GraceHas Advantage on Dexterity Checks and only takes half damage from falling.BuffAdvantage on Dexterity checks; Fall damage ×0.53
Caustic BrineCovered in caustic brine. Takes 1d4 Acid damage per turn.Debuff1d4 Acid damage each turn1
Champion ChallengeAffected entity is compelled to attack the paladin that challenged them. Any attacks they might make against…DebuffDisadvantage on attack rolls (under a condition)1
Channel Divinity: Cloak of ShadowsHas Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Invisibility ends early if the…BuffInvisible; Advantage on attack rolls1
CharmedCan't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.ConditionCan't harm whoever charmed it20
Charmed (Charm Animals and Plants)Friendly to the charmer and its allies. Taking damage ends this condition.ConditionCan't harm whoever charmed it1
Chest TraumaHas Disadvantage on Constitution Saving Throws and has one fewer action. Removed by healing.ConditionDisadvantage on Constitution saving throws; −1 Action1
ChilledAffected entity is Vulnerable to Cold damage and Resistant to Fire damage.EffectResistant to Fire damage; Vulnerable to Cold damage7
Click HeelsMovement speed is doubled. Enemies have Disadvantage on Opportunity Attacks against them.DebuffMovement speed ×2; Disadvantage on attack rolls (under a condition)1
Cloak of ShadowsHas Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking, casting spells, or e…BuffInvisible; Advantage on attack rolls1
Cloud of DaggersSpinning daggers fill the air. Anyone inside the whirlwind takes 4d4 Slashing damage each turn.Effect—2
Cloud of Daggers (10d4 Slashing)Takes 10d4 Slashing damage per turn.Debuff10d4 Slashing damage each turn1
Cloud of Daggers (12d4 Slashing)Takes 12d4 Slashing damage per turn.Debuff12d4 Slashing damage each turn1
Cloud of Daggers (4d4 Slashing)Takes 4d4 Slashing damage per turn.Debuff4d4 Slashing damage each turn1
Cloud of Daggers (6d4 Slashing)Takes 6d4 Slashing damage per turn.Debuff6d4 Slashing damage each turn1
Cloud of Daggers (8d4 Slashing)Takes 8d4 Slashing damage per turn.Debuff8d4 Slashing damage each turn1
Cloud of Daggers (variant 7)Spinning daggers fill the air. Anyone inside the whirlwind takes 8d4 Slashing damage each turn.Effect—1
Cloud of Daggers (variant 8)Spinning daggers fill the air. Anyone inside the whirlwind takes 10d4 Slashing damage each turn.Effect—1
Cloud of Daggers (variant 9)Spinning daggers fill the air. Anyone inside the whirlwind takes 12d4 Slashing damage each turn.Effect—1
CloudkillWhile it remains in the cloud, affected entity takes 5d8 Poison damage every turn.Effect—3
Colour SprayHas Disadvantage on Attack Rolls. Range of attacks and spells reduced to 3 m. Attack Rolls against Blinded cr…ConditionDisadvantage on attack rolls; Attacks against it have Advantage11
Combat InspirationCan use their Bardic Inspiration to add a +1d6 bonus to their next Attack Roll, Ability Check, or Saving Thro…Buff+1 Bardic Inspiration; Grants the reaction Valiant Attack1
Combat Inspiration (variant 2)Can use their Bardic Inspiration to add a +1d8 bonus to their next Attack Roll, Ability Check, or Saving Thro…Buff+1 Bardic Inspiration; Grants the reaction Valiant Attack1
Combat Inspiration (variant 3)Can use their Bardic Inspiration to add a +1d10 bonus to their next Attack Roll, Ability Check, or Saving Thr…Buff+1 Bardic Inspiration; Grants the reaction Valiant Attack1
Command: ApproachAffected entity has to move towards the spellcaster using the shortest route possible and can't take any othe…DebuffCan't use Action; Can't use Bonus Action2
Command: FleeAffected entity has to move as far away from the spellcaster by the fastest available means and can't do anyt…ConditionCan't use Action; Can't use Bonus Action3
Command: GrovelCan't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Savin…ConditionDisadvantage on Strength saving throws; Disadvantage on Dexterity saving throws4
Command: HaltCannot move or take actions, bonus actions, or reactions.ConditionCan't move; Can't use Action5
Compelled DuelCannot attack creatures other than the spellcaster.DebuffDisadvantage on attack rolls (under a condition)1
Comprehend LanguagesUnderstand the literal meaning of any spoken or written language.Effect—1
ConstrictedAffected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Savi…Condition2d6+2 Piercing + 1d4 Necrotic damage each turn; Attacks against it have Advantage1
ConstrictingWrapped around a target to Constrict it and can't move.DebuffCan't use Action; Can't use Bonus Action1
Defensive FlourishArmour Class increased by 4.Buff+4 Armour Class2
Defensive Protocol: BulwarkWhile in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire M…EffectCan't move; Can't use Reaction1
For Vlaakith!A githyanki raider marked you in Vlaakith's name to gain Advantage on attack rolls against you.Effect—1
Glutted CatacombsThis area is filled with the bones of the dead. The spell Animate Dead: Skeleton does not require a skeleton…Effect——
Holy FireTakes 1d4 Radiant damage per turn.Debuff1d4 Radiant damage each turn1
Infested (Bursting Brood)Crawling with tiny spiders that deal 1d4 Piercing damage and 1d4 Poison damage each turn. At the start of you…Disease1d4 Necrotic + 1d4 Piercing damage each turn1
MeltingTakes 10d6 Fire damage per turn.Debuff10d6 Fire damage each turn—
Mobile Flourish TargetTargeted by a bard's fluid attack. The bard can teleport next to the creature.Effect—2
Necromantic RestraintsAffected entity can't move.ConditionCan't move1
Noxious Fumes (Condition)Affected entity takes 1d4 Poison damage each turn. It must succeed a Constitution Saving Throw or take an add…Condition1d4 Poison damage each turn—
Onus of BattleAffected entity can immediately use a reaction to make a weapon attack.BuffGrants Commander's Strike3
Onus of Battle (variant 2)Affected entity can immediately use a reaction to make a weapon attack.BuffGrants Commander's Strike3
Psychic CascadeUnstable psionics fill your mind after using a twisted illithid restoration pod. Whenever you attack or cast…Effect——
RestrainedCannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dex…ConditionAttacks against it have Advantage; Disadvantage on attack rolls3
Roiling HellfireFlames from the heart of Avernus engulf this entity, inflicting 6d6 Fire damage per turn.Debuff6d6 Fire damage each turn2
RupturedTake 1d4 Piercing damage damage when moving. Each time you move, reduce the condition duration by 1.Debuff—2
Steeped In BlissSeized by great joy, affected entity is more energized and also more mentally compliant. Entity has Advantage…DebuffAdvantage on Strength checks; Advantage on Constitution checks—
Weakening InfectionHas Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.Disease−3 Constitution; Disadvantage on Constitution saving throws1