Sourcemined
Baldur's Gate 3
Verified on build 2560561741 entries

Feats

Every feat with its requirements and exactly what it does: the passives it grants decoded into plain effects, and the choices it offers.

41 entries
Ability ImprovementYou increase one Ability by 2, or two Abilities by 1, to a maximum of 20.—Yes
ActorYour Charisma increases by 1, to a maximum of 20. Your Proficiency Bonus is also doubled for Deception and Pe…——
AlertYou gain a +5 bonus to Initiative and can't be Surprised.——
AthleteYour Strength or Dexterity increases by 1, to a maximum of 20. When you are Prone, standing up uses significa…——
ChargerYou gain Charger: Weapon Attack and Charger: Shove.——
Crossbow ExpertWhen you make crossbow attacks within melee range, the Attack Rolls do not have Disadvantage. Your Piercing S…——
Defensive DuellistWhen attacked while wielding a Finesse Weapon you're Proficient with, you can use a reaction to add your Prof…Dexterity 13 or higher—
Dual WielderYou can use Two-Weapon Fighting even if your weapons aren't Light, and you gain a +1 bonus to Armour Class wh…——
Dungeon DelverYou gain Advantage on Perception Checks made to detect hidden objects and on Saving Throws made to avoid or r…——
DurableYour Constitution increases by 1, to a maximum of 20. You regain full hit points each time you take a Short R…——
Elemental AdeptYour spells and attacks ignore Resistance to a damage type of your choice. When you cast spells of that type,…—Yes
Great Weapon MasterWhen you land a Critical Hit or kill a target with a melee weapon attack, you can make another melee weapon a…——
Heavily ArmouredYou gain Armour Proficiency with Heavy Armour and your Strength increases by 1, to a maximum of 20.Proficiency with medium armour—
Heavy Armour MasterYour Strength increases by 1, to a maximum of 20. Incoming damage from non-magical attacks also decreases by…Proficiency with heavy armour—
Lightly ArmouredYou gain Armour Proficiency with Light Armour and your Strength or Dexterity increases by 1, to a maximum of…——
LuckyYou gain 3 Luck Points, which you can use to gain Advantage on Attack Rolls, Ability Checks, or Saving Throws…——
Mage SlayerWhen a creature casts a spell within melee range of you, you have Advantage on any Saving Throw against it, a…——
Magic Initiate: BardYou learn 2 cantrips and a Level 1 spell from the bard spell list. You can cast the Level 1 spell once per Lo…——
Magic Initiate: ClericYou learn 2 cantrips and a Level 1 spell from the cleric spell list. You can cast the Level 1 spell once per…——
Magic Initiate: DruidYou learn 2 cantrips and a Level 1 spell from the druid spell list. You can cast the Level 1 spell once per L…——
Magic Initiate: SorcererYou learn 2 cantrips and a Level 1 spell from the sorcerer spell list. You can cast the Level 1 spell once pe…——
Magic Initiate: WarlockYou learn 2 cantrips and a Level 1 spell from the warlock spell list. You can cast the Level 1 spell once per…——
Magic Initiate: WizardYou learn 2 cantrips and a Level 1 spell from the wizard spell list. You can cast the Level 1 spell once per…——
Martial AdeptYou learn two manoeuvres from the Battle Master subclass and gain a Superiority Die to fuel them. You regain…——
Medium Armour MasterWhen you wear Medium Armour, it doesn't impose Disadvantage on Stealth Checks. The bonus to Armour Class you…Proficiency with medium armour—
MobileYour movement speed increases, and difficult terrain doesn't slow you down when you Dash. If you move after m…——
Moderately ArmouredYou gain Armour Proficiency with Medium Armour and shields, and your Strength or Dexterity increases by 1, to…Proficiency with light armour—
PerformerYou gain Musical Instrument Proficiency, and your Charisma increases by 1, to a maximum of 20.——
Polearm MasterWhen attacking with a glaive, halberd, quarterstaff, or spear, you can use a bonus action to attack with the…——
ResilientYou increase an Ability by 1, to a maximum of 20, and gain Proficiency in that Ability's Saving Throws.——
Ritual CasterYou learn two ritual spells of your choice.——
Savage AttackerWhen making melee weapon attacks, you roll your damage dice twice and use the highest result.——
SentinelWhen an enemy within melee range attacks an ally, you can use a reaction to make a weapon attack against that…——
SharpshooterYour ranged weapon attacks do not receive penalties from High Ground Rules. Ranged weapon attacks with weapon…——
Shield MasterYou gain a +2 bonus to Dexterity Saving Throws while wielding a shield. If a spell forces you to make a Dexte…——
SkilledYou gain Proficiency in 3 Skills of your choice.——
Spell SniperYou learn a cantrip, and the number you need to roll a Critical Hit with spells is reduced by 1. This effect…——
Tavern BrawlerWhen you make an unarmed attack, use an improvised weapon, or throw something, your Strength Modifier is adde…——
ToughYour hit point maximum increases by 2 for every level you have gained.——
War CasterYou gain Advantage on Saving Throws to maintain Concentration on a spell. You can also use a reaction to cast…——
Weapon MasterYou gain Proficiency with four weapons of your choice, and your Strength or Dexterity increases by 1, to a ma…——