Dungeon Delver
- Requirements
- None
You gain Advantage on Perception Checks made to detect hidden objects and on Saving Throws made to avoid or resist traps. You gain Resistance to the damage dealt by traps.
What it does
Dungeon Delver: Perception
You have Advantage on Perception Checks made to detect hidden objects.
- Advantage on Perception checks (under a condition)
Dungeon Delver: Resist Traps
You have Advantage on Saving Throws made to avoid traps and Resistance to trap damage.
- Advantage on Strength saving throws (under a condition)
- Advantage on Wisdom saving throws (under a condition)
- Advantage on Constitution saving throws (under a condition)
- Advantage on Dexterity saving throws (under a condition)
- Advantage on Intelligence saving throws (under a condition)
- Advantage on Charisma saving throws (under a condition)
- Takes half damage (under a condition)
Effects decoded from the passives' boosts in the game's stats files; the descriptions are the game's own.