Holy Fire
- Kind
- Debuff
- Lasts
- 2 turns
- Damage each turn
- 1d4 Radiant (average 2.5)
Takes 1d4 Radiant damage per turn.
What it does
- When applied
- 1d4 Radiant damage
- Each turn
- 1d4 Radiant damage, at the start of each of its turns
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 8
These replace or block each other rather than adding up.
Damage each turn
| Lasting | Ticks | Average total |
|---|---|---|
| 2 turns | 2 | 7.5 |
Averages of the dice, with the hit when it is applied counted once, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between. Surfaces apply it too: the game counts it among the statuses standing in a surface can give.
Creature and other abilities 1
- Lunar Smite · 2 turns
What prevents it 1
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 1
- Hope of the House