Brittle
- Kind
- Debuff
- Lasts
- 3 turns
- Damage each turn
- 2d6 Cold (average 7)
- Saving throw to end it
- Constitution saving throw at the start of each turn
Affected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.
What it does
- Vulnerable to Thunder damage
- Vulnerable to Bludgeoning damage
- Each turn
- 2d6 Cold damage, at the start of each of its turns
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 3 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- A Constitution saving throw at the start of each of its turns ends it (against the caster's spell save DC).
Damage each turn
Average per turn
7
2d6 Cold, 2–12
Ticks
Start of turn
at the start of each of its turns
| Lasting | Ticks | Average total |
|---|---|---|
| 3 turns | 3 | 21 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Winter's Breath · 3 turns