Aura of PossibilityWhile near the God of Ambition, this creature has a +10 bonus to all Ability Checks. | Buff | +10 to skill check; +10 to ability checks | 1 |
Aura of Possibility (variant 2)Any allies near Gale Dekarios, the God of Ambition, receive a +10 bonus to all Ability Checks. | Buff | +10 to skill check; +10 to ability checks | — |
Aversion of FireRecently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks. | Debuff | Disadvantage on attack rolls; Disadvantage on ability checks | — |
Basking in Loviatar's LoveYou revel in the clarity granted by your pain. You have a +2 bonus to Attack Rolls and Wisdom Saving Throws f… | Buff | +2 to attack rolls; +2 to Wisdom saving throws | 1 |
Blinked to the Ethereal Plane (Shapeshift)Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected. While in the Ethereal… | Shapeshift | Invulnerable; Can't move | 1 |
BloodthirstGains Bite as a bonus action. | Buff | Grants Bite | 1 |
BufotoxinHas Disadvantage on Dexterity Saving Throws. | Debuff | Disadvantage on Dexterity saving throws | 1 |
Buthir's WrathButhir is enraged! Strength increased by 4, Armour Class reduced by 2. | Rage | +4 Strength; −2 Armour Class | 1 |
Buthir's Wrath (variant 2)Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical dam… | Rage | +4 Strength; −2 Armour Class | 1 |
Death WishCreature carries a powder keg. It could explode at any moment. | Debuff | −3 m movement speed | — |
Downed (Condition)If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop b… | Condition | Invulnerable | — |
Ethereal EscapeAs a reaction to receiving damage, the incubus has travelled to the Ethereal Plane and can't be damaged or ta… | Condition | Invulnerable; Can't see | — |
Evasive FootworkEnemies have Disadvantage on melee attacks against the affected entity. | Debuff | Attacks against it have Disadvantage (melee attacks) | 1 |
ExhaustedLack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the las… | Condition | — | — |
Expeditious RetreatDash available as a bonus action. | Buff | Grants Dash: Bonus Action | 2 |
Exposing BiteCreature is distracted. The next attack against the creature from within 1.5 m is guaranteed to be a Critical… | Debuff | Hits against it are critical hits within 2 m | 1 |
EyebiteEntity can recast Eyebite without expending a spell slot. | Buff | Grants Eyebite: Asleep; Grants Eyebite: Panicked | 5 |
Eyebite: SickenedAffected entity has Disadvantage on Attack Rolls and Checks. | Debuff | Disadvantage on attack rolls; Disadvantage on ability checks | 1 |
Eyes of the DarkYou can see normally in darkness, both magical and non-magical, to a distance of 25 m. | Effect | Darkvision 24 m; Can't be Blinded | 1 |
Faerie FireShedding dim light. Incoming attacks have Advantage. Cannot be Invisible. | Buff | Attacks against it have Advantage; Immune to Invisible effects | 6 |
False LifeGained 7 temporary hit points. | Effect | 7 temporary hit points | 3 |
False Life (12 temporary hit points)Gained 12 temporary hit points. | Effect | 12 temporary hit points | 1 |
False Life (17 temporary hit points)Gained 17 temporary hit points. | Effect | 17 temporary hit points | 1 |
False Life (22 temporary hit points)Gained 22 temporary hit points. | Effect | 22 temporary hit points | 1 |
False Life (27 temporary hit points)Gained 27 temporary hit points. | Effect | 27 temporary hit points | 1 |
False Life (32 temporary hit points)Gained 32 temporary hit points. | Effect | 32 temporary hit points | 1 |
Fangs of the Fire SnakeAffected entity's fists are flickering with flame. Its melee attacks deal an additional 1d4 Fire damage. | Buff | +1d4 Fire damage with weapon attacks; +1d4 Fire damage with unarmed attacks | 1 |
FearfulAffected entity has Disadvantage on Ability Checks and Attack Rolls. It must run from the source of its fear,… | Condition | Disadvantage on ability checks; Disadvantage on attack rolls | 10 |
Feather FallRate of descent is slowed, granting Immunity to Falling damage. | Effect | No fall damage | 5 |
Feigning DeathHas sunk into a magical coma deep enough to imitate death. Resistant to all damage except Psychic damage, and… | Condition | Can't move; Immune to Poisoned effects | 3 |
Fiendish Resilience: AcidYou have Resistance to Acid damage. | Buff | Resistant to Acid damage | 1 |
Fiendish Resilience: BludgeoningYou have Resistance to Bludgeoning damage. | Buff | Resistant to Bludgeoning damage | 1 |
Fiendish Resilience: ColdYou have Resistance to Cold damage. | Buff | Resistant to Cold damage | 1 |
Fiendish Resilience: FireYou have Resistance to Fire damage. | Buff | Resistant to Fire damage | 1 |
Fiendish Resilience: ForceYou have Resistance to Force damage. | Buff | Resistant to Force damage | 1 |
Fiendish Resilience: LightningYou have Resistance to Lightning damage. | Buff | Resistant to Lightning damage | 1 |
Fiendish Resilience: NecroticYou have Resistance to Necrotic damage. | Buff | Resistant to Necrotic damage | 1 |
Fiendish Resilience: PiercingYou have Resistance to Piercing damage. | Buff | Resistant to Piercing damage | 1 |
Fiendish Resilience: PoisonYou have Resistance to Poison damage. | Buff | Resistant to Poison damage | 1 |
Fiendish Resilience: PsychicYou have Resistance to Psychic damage. | Buff | Resistant to Psychic damage | 1 |
Fiendish Resilience: RadiantYou have Resistance to Radiant damage. | Buff | Resistant to Radiant damage | 1 |
Fiendish Resilience: SlashingYou have Resistance to Slashing damage. | Buff | Resistant to Slashing damage | 1 |
Fiendish Resilience: ThunderYou have Resistance to Thunder damage. | Buff | Resistant to Thunder damage | 1 |
Fighting Style: ProtectionProtected by a nearby ally. The next Attack Roll against you has Disadvantage. | Debuff | Attacks against it have Disadvantage | — |
Fire Shield: ChillWreathed in ice-cold flames. Affected entity sheds light in a 3 m radius, has Resistance to Fire damage, and… | Buff | Resistant to Fire damage | 6 |
Fire Shield: WarmWreathed in scorching flames. Affected entity sheds light in a 3 m radius, has Resistance to Cold damage, and… | Buff | Resistant to Cold damage | 6 |
Flame BladeThis blade deals 3d6 Fire damage. It sheds bright light in a 3 m radius and dim light in a 6 m radius. Attack… | Effect | No ability modifier added to damage | — |
Flame Blade (Weapon attacks use Charisma)The blade deals 3d6 Fire damage and uses your Charisma Modifier for Attack Rolls. It also sheds bright light… | Effect | No ability modifier added to damage; Weapon attacks use Charisma | — |
Flaming AuraCreature is standing within 1.5 m of a flaming sphere and will take 2d6 Fire damage at the end of its turn. O… | Effect | — | 3 |
Flaming Aura (variant 2)Creature is standing within 1.5 m of a flaming sphere and will take 3d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
Flaming Aura (variant 3)Creature is standing within 1.5 m of a flaming sphere and will take 4d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
Flaming Aura (variant 4)Creature is standing within 1.5 m of a flaming sphere and will take 5d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
Flaming Aura (variant 5)Creature is standing within 1.5 m of a flaming sphere and will take 6d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
Flaming SphereEnemies and objects within 1.5 m of the sphere at the end of their turn take 2d6 Fire damage. On a successful… | Effect | — | — |
Flaming Sphere (variant 2)Enemies and objects within 1.5 m of the sphere at the end of their turn take 3d6 Fire damage. On a successful… | Effect | — | — |
Flaming Sphere (variant 3)Enemies and objects within 1.5 m of the sphere at the end of their turn take 4d6 Fire damage. On a successful… | Effect | — | — |
Flaming Sphere (variant 4)Enemies and objects within 1.5 m of the sphere at the end of their turn take 5d6 Fire damage. On a successful… | Effect | — | — |
Flaming Sphere (variant 5)Enemies and objects within 1.5 m of the sphere at the end of their turn take 6d6 Fire damage. On a successful… | Effect | — | — |
Flask FriendCreature is contained within an iron flask. Upon release, the creature is friendly to you and your companions… | Condition | Can't use Reaction | 1 |
Flesh to Stone: Restrained Stage 1Affected entity cannot move as its body begins to petrify over the course of 3 turns. Attack Rolls against it… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 2 |
Flesh to Stone: Restrained Stage 2Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advanta… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
Flesh to Stone: Restrained Stage 3Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Roll… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
FlightCan Fly to a target position. | Buff | Grants Fly | 7 |
Formation TacticsAdvantage on Saving Throws against being Charmed, Frightened, Grappled, or Restrained while within 1.5 m of a… | Buff | — | — |
Fox's CunningHas Advantage on Intelligence Checks. | Buff | Advantage on Intelligence checks | 2 |
Freedom of MovementMovement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restr… | Buff | Immune to Paralysed effects; Immune to Restrained effects | 3 |
Frenzied FuryOverwhelmed with rage, the gnoll can attack three times per turn. | Rage | Grants Multiattack (Ranged); Grants Multiattack (under a condition) | 1 |
FriendsHas Advantage on Charisma Checks directed at the target creature. | Condition | — | 1 |
FrightenedCannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls. | Condition | Disadvantage on ability checks; Disadvantage on attack rolls | 40 |
FrozenAffected entity is utterly enamelled in ice and is incapacitated. If it is dealt Bludgeoning, Thunder, or For… | Condition | Vulnerable to Bludgeoning damage; Vulnerable to Thunder damage | 1 |
Galerian RevelryCompelled to shuffle and dance. Affected entity can't move or take actions. Attack Rolls against it have Adva… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
Gaping WoundsAttacks against this creature deal an additional 2 Piercing damage. Removed by healing. | Condition | — | 5 |
GarrottedAffected entity is being strangled by a garrotte. It is Silenced and takes 3d6 Bludgeoning damage per turn. I… | Condition | 3d6 Bludgeoning damage each turn; Can't cast spells with a verbal component | 2 |
Garrotted: RestrainedCannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dex… | Condition | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
GarrottingStrangling a creature with a garrotte. Moving more than 5 m away from the creature will break the garrotte. | Effect | Can't move; Grants Shadow Teleport | 2 |
Garrotting (variant 3)Strangling a creature with a garrotte. Moving more than 5 m away from the creature will break the garrotte. | Debuff | Can't move | 1 |
Gaseous FormTransformed into a cloud of mist. Resistant to all non-magical damage, has Advantage on Constitution, Dexteri… | Shapeshift | Advantage on Strength saving throws; Advantage on Dexterity saving throws | 8 |
Globe of Invulnerability | Effect | — | — |
Goaded (Debuff)Disadvantage on Attack Rolls against targets other than the spellcaster. | Debuff | Disadvantage on attack rolls | 2 |
ImmobileThe flaming sphere cannot move unless it uses its caster's bonus action. | Debuff | Can't move (under a condition); Can't use Bonus Action (under a condition) | — |
InvulnerableAffected entity is Immune to all damage. | Buff | Invulnerable; Advantage on all saving throws | 5 |
Loviatar's LovePain is the path to clarity. When you have 30% hit points or less, you gain a +2 bonus to Attack Rolls and Wi… | Effect | — | — |
Owlbear's RageThe owlbear is enraged! Strength increased by 2. | Rage | +2 Strength; Grants Multiattack | 1 |
Owlbear's Rage (variant 3)The owlbear is enraged! Strength increased by 2 and has Resistance to all physical damage. | Rage | +2 Strength; Grants Multiattack | 1 |
Pack TacticsHas Advantage on Attack Rolls if one of its allies is within 0.5 m of its target and isn't Incapacitated. | Buff | Advantage on attack rolls | — |
PreparedDeals an additional Strength modifier (at least 1) Main Melee Weapon Damage Type damage with melee attacks. | Effect | — | 1 |
Psionic WardAffected entity has a +5 bonus to Saving Throws and can't be Frightened while within 3 m of the spellcaster. | Buff | +5 to saving throws; Immune to Frightened effects | 1 |
Quickly Ticking MineThis trap will detonate next turn. | Effect | — | — |
RampageWhen a gnoll Downs a creature with a melee attack on its turn, it regains 1 bonus action and half of its move… | Buff | +4.5 m movement speed; +1 Bonus Action | — |
Reckless WarcryStrength is increased by 3, while Armour Class is decreased by 1. | Effect | +3 Strength; −1 Armour Class | 1 |
Reflective MucusArmour Class is increased by 2, and reflects the first projectile flying towards it back at the attacker, aft… | Buff | +2 Armour Class; Deflects projectiles | 1 |
Seething FuryRage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn. | Rage | — | 1 |
Soul BrandingCreature's movement speed is increased by 1.5 m, and its next weapon attack deals an additional 2d4 + 1 Fire… | Buff | +2d4 + 1 Fire damage with weapon attacks; +5 m movement speed | 1 |
SoulnumbedCan't take bonus actions or reactions. | Curse | Can't use Reaction; Can't use Bonus Action | 1 |
Spider Queen's WrathCreature is enraged! Gained an additional attack per turn. Strength increased by 2, Armour Class reduced by 1. | Rage | +2 Strength; −1 Armour Class | 1 |
Spider Queen's Wrath (Resistant to Slashing damage)Creature is enraged! Gains an additional attack per turn. Strength increased by 2 and has Resistance to physi… | Rage | +2 Strength; Resistant to Slashing damage | 1 |
Sudden RushMovement speed is increased by 18 m and moving doesn't provoke Opportunity Attacks. | Buff | +9 m movement speed | 1 |
ThreatenedAn enemy is close. Has Disadvantage on ranged Attack Rolls. | Effect | — | — |
Ticking MineYou can hear the faint ticking of a nearby trap... | Effect | — | — |
UnsettledA lingering, familiar chill runs down your spine... Could it be? No. Surely not. | Effect | — | 1 |