Gaping Wounds
- Kind
- Condition
- Lasts
- 2–5 turns, by source
Attacks against this creature deal an additional 2 Piercing damage. Removed by healing.
What it does
- Each turn
- 1 Piercing damage, at the start of each of its turns
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 4 sources
- 5 turns · 2 sources
- 4 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- Ends when it is healed.
What applies it 5
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 2
Piercing Shot · 2–4 turns
Piercing Strike · 2 turns
Creature and other abilities 3
- Bite · 2–5 turns
- Multiattack · 5 turns
- Piercing Strike · 2 turns
What prevents it 4
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 4
Downed- Hope of the House
Welcome Spectre- Welcome Spectre