Forked-Tongue Hatchet
With its requirements met (Str 10 · Dex 13), Forked-Tongue Hatchet reaches 357 attack rating at +25.
Dropped by enemies placed all over (no markers): Drop: Imp (2%) · Rauh Base, Gravesite Plain, Scadu Altus
- Attack rating (+25)
- 357
- Scaling (+25)
- Str D · Dex C
- Class
- Axe
- Weight
- 4
- Requires
- Str 10 · Dex 13
- Skill
- Dragonform Flame · FP 14
- Passive
- Causes blood loss buildup (50)
- Upgrades with
- Smithing Stones (+25)
Attack rating by affinity 1
At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 139 | 357 +25 | Physical 357 | Str DDex CInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 357 |
| 13 | 357 | 365 |
| 16 | 368 | 372 |
| 19 | 378 | 380 |
| 22 | 387 | 386 |
| 25 | 395 | 393 |
| 28 | 404 | 399 |
| 31 | 412 | 405 |
| 34 | 420 | 411 |
| 37 | 428 | 417 |
| 40 | 436 | 422 |
| 43 | 444 | 428 |
| 46 | 451 | 433 |
| 49 | 458 | 438 |
| 52 | 464 | 443 |
| 55 | 470 | 448 |
| 58 | 476 | 452 |
| 61 | 480 | 455 |
| 64 | 485 | 458 |
| 67 | 489 | 461 |
| 70 | 494 | 465 |
| 73 | 499 | 468 |
| 76 | 503 | 472 |
| 79 | 508 | 475 |
| 82 | 511 | 477 |
| 85 | 512 | 478 |
| 88 | 514 | 480 |
| 91 | 516 | 481 |
| 94 | 518 | 482 |
| 97 | 520 | 484 |
| 99 | 521 | 484 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 13–18: +3.6 · 18–60: +2.45 · 60–80: +1.55 · 80–99: +0.63 | 521 from 357 |
| Strength | 18, 60, 80 | 10–18: +2.63 · 18–60: +1.79 · 60–80: +1.15 · 80–99: +0.42 | 484 from 357 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 139 |
| 1 | 147 |
| 2 | 155 |
| 3 | 164 |
| 4 | 172 |
| 5 | 181 |
| 6 | 189 |
| 7 | 198 |
| 8 | 206 |
| 9 | 215 |
| 10 | 224 |
| 11 | 232 |
| 12 | 241 |
| 13 | 250 |
| 14 | 259 |
| 15 | 267 |
| 16 | 276 |
| 17 | 285 |
| 18 | 294 |
| 19 | 303 |
| 20 | 312 |
| 21 | 321 |
| 22 | 330 |
| 23 | 339 |
| 24 | 348 |
| 25 | 357 |
Blood loss 50 per hit at every upgrade level (Standard).
#14 of 17 axe weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 357 | 5 | 13 | 0.50 s |
| R1 2Standard | 101 | 361 | 5 | 13 | 0.43 s |
| R1 3Standard | 102 | 365 | 5 | 13 | 0.47 s |
| R1 4Standard | 103 | 368 | 5 | 13 | 0.33 s |
| R1 5Standard | 110* | 393 | 10 | 13 | 0.57 s |
| R2Pierce | 130 | 465 | 10 | 20 | — |
| Charged R2Pierce | 183 | 655 | 30 | 30 | 1.40 s |
| R2 2Pierce | 130 | 465 | 10 | 25 | — |
| Charged R2 2Pierce | 183 | 655 | 30 | 35 | 1.40 s |
| Running R1Pierce | 105 | 375 | 5 | 15 | 0.53 s |
| Running R2Pierce | 120 | 429 | 10 | 20 | 0.70 s |
| Rolling R1Pierce | 90 | 322 | 5 | 15 | 0.40 s |
| Backstep R1Pierce | 90 | 322 | 5 | 15 | 0.57 s |
| Jumping R1Pierce | 107 | 382 | 7.5 | 15 | 0.47 s |
| Jumping R2Pierce | 127 | 454 | 20 | 20 | 0.50 s |
| Guard counterPierce | 125 | 447 | 30 | 20 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 105 | 388 | 6.5 | 14 | 0.47 s |
| R1 2Standard | 106 | 392 | 6.5 | 14 | 0.43 s |
| R1 3Standard | 107 | 396 | 6.5 | 14 | 0.47 s |
| R1 4Standard | 108 | 399 | 6.5 | 14 | 0.33 s |
| R1 5Standard | 115* | 425 | 13 | 14 | 0.57 s |
| R2Pierce | 135 | 499 | 11 | 25 | — |
| Charged R2Pierce | 185 | 685 | 33 | 37 | 1.43 s |
| R2 2Pierce | 135 | 499 | 11 | 31 | — |
| Charged R2 2Pierce | 185 | 685 | 33 | 43 | 1.40 s |
| Running R1Pierce | 110 | 407 | 6.5 | 18 | 0.53 s |
| Running R2Pierce | 125 | 462 | 11 | 25 | 0.67 s |
| Rolling R1Pierce | 95 | 351 | 6.5 | 18 | 0.40 s |
| Backstep R1Pierce | 95 | 351 | 6.5 | 18 | 0.53 s |
| Jumping R1Pierce | 112 | 414 | 9.8 | 18 | 0.47 s |
| Jumping R2Pierce | 132 | 488 | 22 | 25 | 0.50 s |
| Guard counterPierce | 130 | 481 | 33 | 25 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce · 2 hits | 55 + 192 | 884 | 0 | 18 | 0.53 s |
| RipostePierce · 2 hits | 55 + 303 | 1,281 | 0 | 18 | 0.97 s |
Skill: Dragonform Flame1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard · 2 hits | own base | — | 0 | 11 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 139 | 139 | — |
| +1 | 147 | 147 | Smithing Stone [1] × 2 |
| +2 | 155 | 155 | Smithing Stone [1] × 4 |
| +3 | 164 | 164 | Smithing Stone [1] × 6 |
| +4 | 172 | 172 | Smithing Stone [2] × 2 |
| +5 | 181 | 181 | Smithing Stone [2] × 4 |
| +6 | 189 | 189 | Smithing Stone [2] × 6 |
| +7 | 198 | 198 | Smithing Stone [3] × 2 |
| +8 | 206 | 206 | Smithing Stone [3] × 4 |
| +9 | 215 | 215 | Smithing Stone [3] × 6 |
| +10 | 224 | 224 | Smithing Stone [4] × 2 |
| +11 | 232 | 232 | Smithing Stone [4] × 4 |
| +12 | 241 | 241 | Smithing Stone [4] × 6 |
| +13 | 250 | 250 | Smithing Stone [5] × 2 |
| +14 | 259 | 259 | Smithing Stone [5] × 4 |
| +15 | 267 | 267 | Smithing Stone [5] × 6 |
| +16 | 276 | 276 | Smithing Stone [6] × 2 |
| +17 | 285 | 285 | Smithing Stone [6] × 4 |
| +18 | 294 | 294 | Smithing Stone [6] × 6 |
| +19 | 303 | 303 | Smithing Stone [7] × 2 |
| +20 | 312 | 312 | Smithing Stone [7] × 4 |
| +21 | 321 | 321 | Smithing Stone [7] × 6 |
| +22 | 330 | 330 | Smithing Stone [8] × 2 |
| +23 | 339 | 339 | Smithing Stone [8] × 4 |
| +24 | 348 | 348 | Smithing Stone [8] × 6 |
| +25 | 357 | 357 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Forked-Tongue Hatchet
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Gravesite Plain, Scadu Altus, Rauh Base
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Other axes with similar AR
- Celebrant's Cleaver 356
- Icerind Hatchet 360
- Highland Axe 362
- Battle Axe 365
- Ripple Blade 366
- Forked Hatchet 336
- Jawbone Axe 382
- Iron Cleaver 383
Overview
- Class
- Axe
- Weight
- 4
- Requires
- Str 10 · Dex 13
- Affinities
- Standard
- Game ID
14540000