Sourcemined
Elden Ring
AxeChanged in 3 patchesVerified on build 25827938
Highland Axe

Highland Axe

With its requirements met (Str 12 · Dex 9), Highland Axe reaches 362 attack rating at +25; the strongest affinity at those stats is Magic at 535.

Attack rating (+25)
362
Scaling (+25)
Str C · Dex D
Class
Axe
Weight
4.5
Requires
Str 12 · Dex 9
Skill
War Cry · FP 16
Upgrades with
Smithing Stones (+25), takes Ashes of War
Highland Axe, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard141362 +25Physical 362Str CDex DInt –Fai –Arc –
Heavy133353 +25Physical 353Str BDex –Int –Fai –Arc –
Keen129339 +25Physical 339Str EDex BInt –Fai –Arc –
Quality128329 +25Physical 329Str BDex BInt –Fai –Arc –
Fire209467 +25Physical 229Fire 238Str CDex EInt –Fai –Arc –
Flame Art215533 +25Physical 252Fire 281Str EDex EInt –Fai CArc –
Lightning207469 +25Physical 231Lightning 238Str EDex CInt –Fai –Arc –
Sacred190533 +25Physical 252Holy 281Str EDex EInt –Fai CArc –
Magic190535 +25Physical 253Magic 282Str EDex EInt CFai –Arc –
Cold200452 +25Physical 258Magic 194Str CDex CInt DFai –Arc –
Poison116321 +25Physical 321Str CDex CInt –Fai –Arc D
Bloody116321 +25Physical 321Str CDex CInt –Fai –Arc D
Occult124341 +25Physical 341Str EDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

350400450500550102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–362
12362–
13–370
15372–
16–379
18382–
19–387
21391–
22–394
24399–
25–401
27407–
28–408
30415–
31–415
33423–
34–422
36431–
37–428
39438–
40–435
42445–
43–441
45452–
46–447
48459–
49–452
51465–
52–458
54471–
55–463
57477–
58–467
60481–
61–471
63485–
64–474
66490–
67–478
69494–
70–482
72499–
73–486
75503–
76–490
78508–
79–494
81511–
82–496
84513–
85–497
87515–
88–499
90516–
91–500
93518–
94–502
96520–
97–503
99521504
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8012–18: +3.33 · 18–60: +2.36 · 60–80: +1.5 · 80–99: +0.53521 from 362
Dexterity18, 60, 8010–18: +2.88 · 18–60: +2 · 60–80: +1.3 · 80–99: +0.47504 from 362

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0141190215190
1149203228203
2158217239216
3166230252230
4175244264243
5184257277256
6192271290271
7201285303284
8210298315298
9218313328312
10227326340325
11236340353340
12245354366353
13253367379366
14262381392381
15271395405394
16280409418409
17289422431422
18298437444436
19307450457450
20316465470464
21325479483478
22335492495492
23344507507505
24353520520519
25362535533533

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Bloody · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBloody · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#12 of 17 axe weapons by attack rating

  1. Iron Cleaver383 +25
  2. Jawbone Axe382 +25
  3. Ripple Blade366 +25
  4. Battle Axe365 +25
  5. Highland Axe362 +25
  6. Icerind Hatchet360 +10
  7. Forked-Tongue Hatchet357 +25
  8. Celebrant's Cleaver356 +25
  9. Forked Hatchet336 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Rosus' Axe, 575).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard100362513.90.47 s
R1 2Standard101366513.90.53 s
R1 3Standard102369513.90.53 s
R1 4Standard103373513.90.50 s
R1 5Standard1103981013.90.63 s
R2Standard1304711021.4—
Charged R2Standard1836633032.11.40 s
R2 2Standard1304711026.8—
Charged R2 2Standard1836633037.51.40 s
Running R1Standard105380516.10.53 s
Running R2Standard1204351021.40.70 s
Rolling R1Standard90326516.10.40 s
Backstep R1Standard90326516.10.57 s
Jumping R1Standard1073887.516.10.47 s
Jumping R2Standard1274602021.40.50 s
Guard counterStandard1254533021.40.67 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1033946.517.10.50 s
R1 2Standard1043986.517.10.50 s
R1 3Standard1054016.517.10.53 s
R1 4Standard1064056.517.10.53 s
R1 5Standard1124281317.10.60 s
R2Standard1355161126.8—
Charged R2Standard1857083339.61.43 s
R2 2Standard1355161133.2—
Charged R2 2Standard18570833461.40 s
Running R1Standard1104216.519.30.53 s
Running R2Standard1254781126.80.67 s
Rolling R1Standard953636.519.30.40 s
Backstep R1Standard953636.519.30.53 s
Jumping R1Standard1124289.819.30.47 s
Jumping R2Standard1325052226.80.50 s
Guard counterStandard1304973326.80.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits55 + 192985019.30.53 s
RiposteStandard · 2 hits55 + 3031,428019.30.97 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0141141—
+1149149Smithing Stone [1] × 2
+2158158Smithing Stone [1] × 4
+3166166Smithing Stone [1] × 6
+4175175Smithing Stone [2] × 2
+5184184Smithing Stone [2] × 4
+6192192Smithing Stone [2] × 6
+7201201Smithing Stone [3] × 2
+8210210Smithing Stone [3] × 4
+9218218Smithing Stone [3] × 6
+10227227Smithing Stone [4] × 2
+11236236Smithing Stone [4] × 4
+12245245Smithing Stone [4] × 6
+13253253Smithing Stone [5] × 2
+14262262Smithing Stone [5] × 4
+15271271Smithing Stone [5] × 6
+16280280Smithing Stone [6] × 2
+17289289Smithing Stone [6] × 4
+18298298Smithing Stone [6] × 6
+19307307Smithing Stone [7] × 2
+20316316Smithing Stone [7] × 4
+21325325Smithing Stone [7] × 6
+22335335Smithing Stone [8] × 2
+23344344Smithing Stone [8] × 4
+24353353Smithing Stone [8] × 6
+25362362Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Highland Axe

Placed in the world 1

  • Stormveil Castle · Rampart Tower

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 483 in 1.02.1 → 513 in 1.17.3, changed by 2 patches.

5134831.08: 503 AR1.09: 513 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
    • Physical attack123→128Standard
    • Physical attack118→122HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodyOccult
    • Fire attack118→122FireFlame Art
    • Lightning attack118→122Lightning
    • Holy attack118→122Sacred
    • Magic attack118→122Magic
    • Magic attack94→98Cold
  2. 1.09from 1.08.1
    • Strength scaling40→42Standard
    • Dexterity scaling34→36Standard
    • Strength scaling44→46Heavy
    • Dexterity scaling40→42Keen
    • Strength scaling51→54Quality
    • Dexterity scaling51→54Quality
    • Strength scaling29→31Fire
    • Dexterity scaling6→7Flame ArtSacred
    • Faith scaling33→35Flame ArtSacred
    • Dexterity scaling29→31Lightning
    • Intelligence scaling33→35Magic
    • Strength scaling36→37ColdPoisonBloody
    • Dexterity scaling30→32ColdPoisonBloody
    • Intelligence scaling25→27Cold
    • Dexterity scaling13→14Occult
    • Arcane scaling62→66Occult
  3. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%

    Other axes with similar AR

    Overview

    Class
    Axe
    Weight
    4.5
    Requires
    Str 12 · Dex 9
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
    Game ID
    14100000