Highland Axe
With its requirements met (Str 12 · Dex 9), Highland Axe reaches 362 attack rating at +25; the strongest affinity at those stats is Magic at 535.
Pickup · Stormveil Castle
- Attack rating (+25)
- 362
- Scaling (+25)
- Str C · Dex D
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 12 · Dex 9
- Skill
- War Cry · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 141 | 362 +25 | Physical 362 | Str CDex DInt –Fai –Arc – |
| Heavy | 133 | 353 +25 | Physical 353 | Str BDex –Int –Fai –Arc – |
| Keen | 129 | 339 +25 | Physical 339 | Str EDex BInt –Fai –Arc – |
| Quality | 128 | 329 +25 | Physical 329 | Str BDex BInt –Fai –Arc – |
| Fire | 209 | 467 +25 | Physical 229Fire 238 | Str CDex EInt –Fai –Arc – |
| Flame Art | 215 | 533 +25 | Physical 252Fire 281 | Str EDex EInt –Fai CArc – |
| Lightning | 207 | 469 +25 | Physical 231Lightning 238 | Str EDex CInt –Fai –Arc – |
| Sacred | 190 | 533 +25 | Physical 252Holy 281 | Str EDex EInt –Fai CArc – |
| Magic | 190 | 535 +25 | Physical 253Magic 282 | Str EDex EInt CFai –Arc – |
| Cold | 200 | 452 +25 | Physical 258Magic 194 | Str CDex CInt DFai –Arc – |
| Poison | 116 | 321 +25 | Physical 321 | Str CDex CInt –Fai –Arc D |
| Bloody | 116 | 321 +25 | Physical 321 | Str CDex CInt –Fai –Arc D |
| Occult | 124 | 341 +25 | Physical 341 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 362 |
| 12 | 362 | – |
| 13 | – | 370 |
| 15 | 372 | – |
| 16 | – | 379 |
| 18 | 382 | – |
| 19 | – | 387 |
| 21 | 391 | – |
| 22 | – | 394 |
| 24 | 399 | – |
| 25 | – | 401 |
| 27 | 407 | – |
| 28 | – | 408 |
| 30 | 415 | – |
| 31 | – | 415 |
| 33 | 423 | – |
| 34 | – | 422 |
| 36 | 431 | – |
| 37 | – | 428 |
| 39 | 438 | – |
| 40 | – | 435 |
| 42 | 445 | – |
| 43 | – | 441 |
| 45 | 452 | – |
| 46 | – | 447 |
| 48 | 459 | – |
| 49 | – | 452 |
| 51 | 465 | – |
| 52 | – | 458 |
| 54 | 471 | – |
| 55 | – | 463 |
| 57 | 477 | – |
| 58 | – | 467 |
| 60 | 481 | – |
| 61 | – | 471 |
| 63 | 485 | – |
| 64 | – | 474 |
| 66 | 490 | – |
| 67 | – | 478 |
| 69 | 494 | – |
| 70 | – | 482 |
| 72 | 499 | – |
| 73 | – | 486 |
| 75 | 503 | – |
| 76 | – | 490 |
| 78 | 508 | – |
| 79 | – | 494 |
| 81 | 511 | – |
| 82 | – | 496 |
| 84 | 513 | – |
| 85 | – | 497 |
| 87 | 515 | – |
| 88 | – | 499 |
| 90 | 516 | – |
| 91 | – | 500 |
| 93 | 518 | – |
| 94 | – | 502 |
| 96 | 520 | – |
| 97 | – | 503 |
| 99 | 521 | 504 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 12–18: +3.33 · 18–60: +2.36 · 60–80: +1.5 · 80–99: +0.53 | 521 from 362 |
| Dexterity | 18, 60, 80 | 10–18: +2.88 · 18–60: +2 · 60–80: +1.3 · 80–99: +0.47 | 504 from 362 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 141 | 190 | 215 | 190 |
| 1 | 149 | 203 | 228 | 203 |
| 2 | 158 | 217 | 239 | 216 |
| 3 | 166 | 230 | 252 | 230 |
| 4 | 175 | 244 | 264 | 243 |
| 5 | 184 | 257 | 277 | 256 |
| 6 | 192 | 271 | 290 | 271 |
| 7 | 201 | 285 | 303 | 284 |
| 8 | 210 | 298 | 315 | 298 |
| 9 | 218 | 313 | 328 | 312 |
| 10 | 227 | 326 | 340 | 325 |
| 11 | 236 | 340 | 353 | 340 |
| 12 | 245 | 354 | 366 | 353 |
| 13 | 253 | 367 | 379 | 366 |
| 14 | 262 | 381 | 392 | 381 |
| 15 | 271 | 395 | 405 | 394 |
| 16 | 280 | 409 | 418 | 409 |
| 17 | 289 | 422 | 431 | 422 |
| 18 | 298 | 437 | 444 | 436 |
| 19 | 307 | 450 | 457 | 450 |
| 20 | 316 | 465 | 470 | 464 |
| 21 | 325 | 479 | 483 | 478 |
| 22 | 335 | 492 | 495 | 492 |
| 23 | 344 | 507 | 507 | 505 |
| 24 | 353 | 520 | 520 | 519 |
| 25 | 362 | 535 | 533 | 533 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Bloody · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Bloody · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#12 of 17 axe weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 362 | 5 | 13.9 | 0.47 s |
| R1 2Standard | 101 | 366 | 5 | 13.9 | 0.53 s |
| R1 3Standard | 102 | 369 | 5 | 13.9 | 0.53 s |
| R1 4Standard | 103 | 373 | 5 | 13.9 | 0.50 s |
| R1 5Standard | 110 | 398 | 10 | 13.9 | 0.63 s |
| R2Standard | 130 | 471 | 10 | 21.4 | — |
| Charged R2Standard | 183 | 663 | 30 | 32.1 | 1.40 s |
| R2 2Standard | 130 | 471 | 10 | 26.8 | — |
| Charged R2 2Standard | 183 | 663 | 30 | 37.5 | 1.40 s |
| Running R1Standard | 105 | 380 | 5 | 16.1 | 0.53 s |
| Running R2Standard | 120 | 435 | 10 | 21.4 | 0.70 s |
| Rolling R1Standard | 90 | 326 | 5 | 16.1 | 0.40 s |
| Backstep R1Standard | 90 | 326 | 5 | 16.1 | 0.57 s |
| Jumping R1Standard | 107 | 388 | 7.5 | 16.1 | 0.47 s |
| Jumping R2Standard | 127 | 460 | 20 | 21.4 | 0.50 s |
| Guard counterStandard | 125 | 453 | 30 | 21.4 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 394 | 6.5 | 17.1 | 0.50 s |
| R1 2Standard | 104 | 398 | 6.5 | 17.1 | 0.50 s |
| R1 3Standard | 105 | 401 | 6.5 | 17.1 | 0.53 s |
| R1 4Standard | 106 | 405 | 6.5 | 17.1 | 0.53 s |
| R1 5Standard | 112 | 428 | 13 | 17.1 | 0.60 s |
| R2Standard | 135 | 516 | 11 | 26.8 | — |
| Charged R2Standard | 185 | 708 | 33 | 39.6 | 1.43 s |
| R2 2Standard | 135 | 516 | 11 | 33.2 | — |
| Charged R2 2Standard | 185 | 708 | 33 | 46 | 1.40 s |
| Running R1Standard | 110 | 421 | 6.5 | 19.3 | 0.53 s |
| Running R2Standard | 125 | 478 | 11 | 26.8 | 0.67 s |
| Rolling R1Standard | 95 | 363 | 6.5 | 19.3 | 0.40 s |
| Backstep R1Standard | 95 | 363 | 6.5 | 19.3 | 0.53 s |
| Jumping R1Standard | 112 | 428 | 9.8 | 19.3 | 0.47 s |
| Jumping R2Standard | 132 | 505 | 22 | 26.8 | 0.50 s |
| Guard counterStandard | 130 | 497 | 33 | 26.8 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 192 | 985 | 0 | 19.3 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 303 | 1,428 | 0 | 19.3 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 141 | 141 | — |
| +1 | 149 | 149 | Smithing Stone [1] × 2 |
| +2 | 158 | 158 | Smithing Stone [1] × 4 |
| +3 | 166 | 166 | Smithing Stone [1] × 6 |
| +4 | 175 | 175 | Smithing Stone [2] × 2 |
| +5 | 184 | 184 | Smithing Stone [2] × 4 |
| +6 | 192 | 192 | Smithing Stone [2] × 6 |
| +7 | 201 | 201 | Smithing Stone [3] × 2 |
| +8 | 210 | 210 | Smithing Stone [3] × 4 |
| +9 | 218 | 218 | Smithing Stone [3] × 6 |
| +10 | 227 | 227 | Smithing Stone [4] × 2 |
| +11 | 236 | 236 | Smithing Stone [4] × 4 |
| +12 | 245 | 245 | Smithing Stone [4] × 6 |
| +13 | 253 | 253 | Smithing Stone [5] × 2 |
| +14 | 262 | 262 | Smithing Stone [5] × 4 |
| +15 | 271 | 271 | Smithing Stone [5] × 6 |
| +16 | 280 | 280 | Smithing Stone [6] × 2 |
| +17 | 289 | 289 | Smithing Stone [6] × 4 |
| +18 | 298 | 298 | Smithing Stone [6] × 6 |
| +19 | 307 | 307 | Smithing Stone [7] × 2 |
| +20 | 316 | 316 | Smithing Stone [7] × 4 |
| +21 | 325 | 325 | Smithing Stone [7] × 6 |
| +22 | 335 | 335 | Smithing Stone [8] × 2 |
| +23 | 344 | 344 | Smithing Stone [8] × 4 |
| +24 | 353 | 353 | Smithing Stone [8] × 6 |
| +25 | 362 | 362 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Highland Axe
Placed in the world 1
- Stormveil Castle · Rampart Tower
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 483 in 1.02.1 → 513 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.08from 1.07.1
- Physical attack123→128Standard
- Physical attack118→122HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodyOccult
- Fire attack118→122FireFlame Art
- Lightning attack118→122Lightning
- Holy attack118→122Sacred
- Magic attack118→122Magic
- Magic attack94→98Cold
- 1.09from 1.08.1
- Strength scaling40→42Standard
- Dexterity scaling34→36Standard
- Strength scaling44→46Heavy
- Dexterity scaling40→42Keen
- Strength scaling51→54Quality
- Dexterity scaling51→54Quality
- Strength scaling29→31Fire
- Dexterity scaling6→7Flame ArtSacred
- Faith scaling33→35Flame ArtSacred
- Dexterity scaling29→31Lightning
- Intelligence scaling33→35Magic
- Strength scaling36→37ColdPoisonBloody
- Dexterity scaling30→32ColdPoisonBloody
- Intelligence scaling25→27Cold
- Dexterity scaling13→14Occult
- Arcane scaling62→66Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 50 75 +25+50%
Other axes with similar AR
- Icerind Hatchet 360
- Battle Axe 365
- Ripple Blade 366
- Forked-Tongue Hatchet 357
- Celebrant's Cleaver 356
- Jawbone Axe 382
- Iron Cleaver 383
- Messmer Soldier's Axe 385
Overview
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 12 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
- Game ID
14100000