Sourcemined
Elden Ring
AxeChanged in 3 patchesVerified on build 25080141
Iron Cleaver

Iron Cleaver

With its requirements met (Str 15 · Dex 7), Iron Cleaver reaches 383 attack rating at +25; the strongest affinity at those stats is Magic at 544.

Attack rating (+25)
383
Scaling (+25)
Str B · Dex D
Class
Axe
Weight
6
Requires
Str 15 · Dex 7
Skill
Wild Strikes · FP 10 / 15
Upgrades with
Smithing Stones (+25), takes Ashes of War
Iron Cleaver, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 15 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard145383 +25Physical 383Str BDex DInt –Fai –Arc –
Heavy140378 +25Physical 378Str SDex –Int –Fai –Arc –
Keen129346 +25Physical 346Str EDex AInt –Fai –Arc –
Quality131346 +25Physical 346Str BDex BInt –Fai –Arc –
Fire214486 +25Physical 237Fire 249Str CDex EInt –Fai –Arc –
Flame Art213536 +25Physical 254Fire 282Str DDex EInt –Fai BArc –
Lightning206469 +25Physical 231Lightning 238Str EDex CInt –Fai –Arc –
Sacred189536 +25Physical 254Holy 282Str DDex EInt –Fai BArc –
Magic190544 +25Physical 255Magic 289Str DDex EInt BFai –Arc –
Cold203470 +25Physical 277Magic 193Str BDex DInt CFai –Arc –
Poison121348 +25Physical 348Str BDex DInt –Fai –Arc D
Blood121348 +25Physical 348Str BDex DInt –Fai –Arc D
Occult126356 +25Physical 356Str DDex EInt –Fai –Arc A

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300400500600700102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–383
13–387
15383–
16–391
18400–
19–395
21415–
22–398
24429–
25–402
27443–
28–405
30457–
31–409
33470–
34–412
36483–
37–415
39496–
40–418
42509–
43–421
45521–
46–424
48533–
49–427
51544–
52–429
54554–
55–432
57563–
58–434
60570–
61–436
63578–
64–438
66586–
67–439
69593–
70–441
72601–
73–443
75609–
76–445
78616–
79–447
81622–
82–448
84625–
85–449
87628–
88–449
90631–
91–450
93634–
94–451
96637–
97–452
99640452
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8015–18: +5.67 · 18–60: +4.05 · 60–80: +2.55 · 80–99: +1640 from 383
Dexterity18, 60, 8010–18: +1.38 · 18–60: +0.98 · 60–80: +0.6 · 80–99: +0.26452 from 383

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0145190213189
1154203226202
2163218239216
3172231251230
4181245264243
5190259277256
6200273290270
7209287302284
8218301315298
9227315328312
10237330341326
11246343354340
12256357367353
13265372380368
14275385393381
15284400406396
16294414419409
17303429433424
18313443446438
19323457459453
20333472472466
21343486485481
22353500498494
23363515511509
24373529524522
25383544536536

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#8 of 17 axe weapons by attack rating

  1. Warped Axe433 +25
  2. Sacrificial Axe392 +25
  3. Smithscript Axe385 +25
  4. Messmer Soldier's Axe385 +25
  5. Iron Cleaver383 +25
  6. Jawbone Axe382 +25
  7. Ripple Blade366 +25
  8. Battle Axe365 +25
  9. Highland Axe362 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Rosus' Axe, 575).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard100383512.40.53 s
R1 2Standard101387512.40.60 s
R1 3Standard102390512.40.53 s
R1 4Standard103394512.40.60 s
R1 5Standard1104211012.40.67 s
R2Standard1304981020.3—
Charged R2Standard1686432531.61.13 s
R2 2Standard1304981026—
Charged R2 2Standard1686433036.21.40 s
Running R1Standard1054025170.53 s
Running R2Standard1204591022.60.70 s
Rolling R1Standard903445170.40 s
Backstep R1Standard90344514.70.57 s
Jumping R1Standard1074107.5170.47 s
Jumping R2Standard1274862022.60.50 s
Guard counterStandard1254793022.60.67 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1034326.515.80.53 s
R1 2Standard1044366.515.80.60 s
R1 3Standard1054416.515.80.53 s
R1 4Standard1064456.515.80.60 s
R1 5Standard1134741315.80.70 s
R2Standard1355671126—
Charged R2Standard1727223339.61.13 s
R2 2Standard1355671132.8—
Charged R2 2Standard1727223346.31.37 s
Running R1Standard1104626.520.30.53 s
Running R2Standard1255251128.20.67 s
Rolling R1Standard953996.520.30.40 s
Backstep R1Standard953996.520.30.53 s
Jumping R1Standard1124709.820.30.47 s
Jumping R2Standard1325542228.20.50 s
Guard counterStandard1305463328.20.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits55 + 192946020.30.53 s
RiposteStandard · 2 hits55 + 3031,371020.30.97 s
Skill: Wild Strikes4move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Standard · 2 hits126 + 1199381013.60.17 s
Skill (held, end)Standard12648256.80.17 s
Skill → R1Standard · 2 hits52 + 1839002522.60.17 s
Skill → R2Standard · 2 hits52 + 2431,1303533.90.10 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0145145—
+1154154Smithing Stone [1] × 2
+2163163Smithing Stone [1] × 4
+3172172Smithing Stone [1] × 6
+4181181Smithing Stone [2] × 2
+5190190Smithing Stone [2] × 4
+6200200Smithing Stone [2] × 6
+7209209Smithing Stone [3] × 2
+8218218Smithing Stone [3] × 4
+9227227Smithing Stone [3] × 6
+10237237Smithing Stone [4] × 2
+11246246Smithing Stone [4] × 4
+12256256Smithing Stone [4] × 6
+13265265Smithing Stone [5] × 2
+14275275Smithing Stone [5] × 4
+15284284Smithing Stone [5] × 6
+16294294Smithing Stone [6] × 2
+17303303Smithing Stone [6] × 4
+18313313Smithing Stone [6] × 6
+19323323Smithing Stone [7] × 2
+20333333Smithing Stone [7] × 4
+21343343Smithing Stone [7] × 6
+22353353Smithing Stone [8] × 2
+23363363Smithing Stone [8] × 4
+24373373Smithing Stone [8] × 6
+25383383Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Iron Cleaver

Dropped by 1

  • Enemies the game gives no name, up to 2% per kill · Weeping Peninsula, Altus Plateau, Leyndell, Royal Capital, Miquella's Haligtree, Castle Ensis, Rauh Base, Scadu Altus

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 505 in 1.02.1 → 536 in 1.17.1, changed by 2 patches.

5365051.08: 526 AR1.09: 536 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
    • Physical attack120→125Standard
    • Physical attack115→120HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
    • Fire attack115→120FireFlame Art
    • Lightning attack115→120Lightning
    • Holy attack115→120Sacred
    • Magic attack115→120Magic
    • Magic attack92→96Cold
  2. 1.09from 1.08.1
    • Strength scaling70→74Standard
    • Strength scaling66→69Heavy
    • Strength scaling8→9KeenLightning
    • Dexterity scaling48→50Keen
    • Strength scaling57→59Quality
    • Dexterity scaling57→59Quality
    • Strength scaling35→36Fire
    • Dexterity scaling8→9Fire
    • Faith scaling39→41Flame ArtSacred
    • Dexterity scaling35→36Lightning
    • Strength scaling21→22Magic
    • Intelligence scaling44→46Magic
    • Strength scaling63→66Cold
    • Intelligence scaling30→32Cold
    • Strength scaling66→70PoisonBlood
    • Strength scaling28→29Occult
    • Arcane scaling74→78Occult
  3. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%

    Other axes with similar AR

    Overview

    Class
    Axe
    Weight
    6
    Requires
    Str 15 · Dex 7
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    14040000