Sourcemined
Elden Ring
AxeChanged in 3 patchesVerified on build 25080141
Sacrificial Axe

Sacrificial Axe

With its requirements met (Str 16 · Dex 10), Sacrificial Axe reaches 392 attack rating at +25; the strongest affinity at those stats is Magic at 559.

Attack rating (+25)
392
Scaling (+25)
Str C · Dex D
Class
Axe
Weight
5.5
Requires
Str 16 · Dex 10
Skill
Wild Strikes · FP 10 / 15
Upgrades with
Smithing Stones (+25), takes Ashes of War
Sacrificial Axe, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 16 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard151392 +25Physical 392Str CDex DInt –Fai –Arc –
Heavy148404 +25Physical 404Str BDex –Int –Fai –Arc –
Keen134355 +25Physical 355Str EDex BInt –Fai –Arc –
Quality137361 +25Physical 361Str BDex BInt –Fai –Arc –
Fire224508 +25Physical 248Fire 260Str CDex EInt –Fai –Arc –
Flame Art225558 +25Physical 266Fire 292Str EDex EInt –Fai CArc –
Lightning216489 +25Physical 241Lightning 248Str EDex CInt –Fai –Arc –
Sacred198558 +25Physical 266Holy 292Str EDex EInt –Fai CArc –
Magic199559 +25Physical 266Magic 293Str EDex EInt CFai –Arc –
Cold211486 +25Physical 281Magic 205Str CDex DInt CFai –Arc –
Poison124349 +25Physical 349Str CDex DInt –Fai –Arc D
Blood124349 +25Physical 349Str CDex DInt –Fai –Arc D
Occult130361 +25Physical 361Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

350400450500550600102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–392
13–399
16392407
19403415
22413422
25422428
28431435
31440441
34449447
37458453
40466459
43474465
46482470
49490475
52497480
55503485
58509489
61514492
64519496
67524499
70529503
73534506
76539510
79544513
82547515
85549517
88551518
91553519
94555521
97557522
99558523
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8016–18: +4 · 18–60: +2.67 · 60–80: +1.7 · 80–99: +0.63558 from 392
Dexterity18, 60, 8010–18: +2.63 · 18–60: +1.86 · 60–80: +1.15 · 80–99: +0.47523 from 392

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0151199225198
1160212237212
2169227250227
3178241263240
4187254276254
5197269289269
6206283303282
7216298316297
8225312329312
9234326342325
10244341357340
11254356370355
12263369383369
13273384396383
14283399410398
15292413423413
16302427437427
17312442450441
18322457464456
19332471478471
20342486491486
21352501505500
22362516518514
23372529531529
24382544544544
25392559558558

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#5 of 17 axe weapons by attack rating

  1. Rosus' Axe575 +10
  2. Death Knight's Twin Axes479 +10
  3. Stormhawk Axe443 +10
  4. Warped Axe433 +25
  5. Sacrificial Axe392 +25
  6. Smithscript Axe385 +25
  7. Messmer Soldier's Axe385 +25
  8. Iron Cleaver383 +25
  9. Jawbone Axe382 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Rosus' Axe, 575).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard100392513.80.47 s
R1 2Standard101396513.80.53 s
R1 3Standard102400513.80.53 s
R1 4Standard103404513.80.50 s
R1 5Standard1104311013.80.63 s
R2Standard1305101021.2—
Charged R2Standard1837183031.81.40 s
R2 2Standard1305101026.5—
Charged R2 2Standard1837183037.11.40 s
Running R1Standard105412515.90.53 s
Running R2Standard1204701021.20.70 s
Rolling R1Standard90353515.90.40 s
Backstep R1Standard90353515.90.57 s
Jumping R1Standard1074197.515.90.47 s
Jumping R2Standard1274982021.20.50 s
Guard counterStandard1254903021.20.67 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1034316.5170.50 s
R1 2Standard1044366.5170.50 s
R1 3Standard1054406.5170.53 s
R1 4Standard1064446.5170.53 s
R1 5Standard11246913170.60 s
R2Standard1355661126.5—
Charged R2Standard1857753339.21.43 s
R2 2Standard1355661132.9—
Charged R2 2Standard1857753345.61.40 s
Running R1Standard1104616.519.10.53 s
Running R2Standard1255241126.50.67 s
Rolling R1Standard953986.519.10.40 s
Backstep R1Standard953986.519.10.53 s
Jumping R1Standard1124699.819.10.47 s
Jumping R2Standard1325532226.50.50 s
Guard counterStandard1305453326.50.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits55 + 192969019.10.53 s
RiposteStandard · 2 hits55 + 3031,404019.10.97 s
Skill: Wild Strikes4move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Standard · 2 hits126 + 1199611012.70.17 s
Skill (held, end)Standard12649456.40.17 s
Skill → R1Standard · 2 hits52 + 1839222521.20.17 s
Skill → R2Standard · 2 hits52 + 2431,1573531.80.10 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0151151—
+1160160Smithing Stone [1] × 2
+2169169Smithing Stone [1] × 4
+3178178Smithing Stone [1] × 6
+4187187Smithing Stone [2] × 2
+5197197Smithing Stone [2] × 4
+6206206Smithing Stone [2] × 6
+7216216Smithing Stone [3] × 2
+8225225Smithing Stone [3] × 4
+9234234Smithing Stone [3] × 6
+10244244Smithing Stone [4] × 2
+11254254Smithing Stone [4] × 4
+12263263Smithing Stone [4] × 6
+13273273Smithing Stone [5] × 2
+14283283Smithing Stone [5] × 4
+15292292Smithing Stone [5] × 6
+16302302Smithing Stone [6] × 2
+17312312Smithing Stone [6] × 4
+18322322Smithing Stone [6] × 6
+19332332Smithing Stone [7] × 2
+20342342Smithing Stone [7] × 4
+21352352Smithing Stone [7] × 6
+22362362Smithing Stone [8] × 2
+23372372Smithing Stone [8] × 4
+24382382Smithing Stone [8] × 6
+25392392Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Sacrificial Axe

Rewards

  • Event reward · Weeping Peninsula

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 500 in 1.02.1 → 533 in 1.17.1, changed by 2 patches.

5335001.08: 520 AR1.09: 533 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
    • Physical attack128→133Standard
    • Physical attack122→127HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
    • Fire attack122→127FireFlame Art
    • Lightning attack122→127Lightning
    • Holy attack122→127Sacred
    • Magic attack122→127Magic
    • Magic attack98→102Cold
  2. 1.09from 1.08.1
    • Strength scaling43→46Standard
    • Dexterity scaling30→32Standard
    • Strength scaling45→48Heavy
    • Dexterity scaling40→42Keen
    • Strength scaling50→53Quality
    • Dexterity scaling50→53Quality
    • Strength scaling29→31Fire
    • Strength scaling8→9Flame ArtSacred
    • Faith scaling32→35Flame ArtSacred
    • Dexterity scaling29→31Lightning
    • Strength scaling12→13Magic
    • Intelligence scaling32→35Magic
    • Strength scaling38→41ColdPoisonBlood
    • Dexterity scaling27→28ColdPoisonBlood
    • Intelligence scaling29→31Cold
    • Strength scaling17→18Occult
    • Arcane scaling62→66Occult
  3. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%

    Other axes with similar AR

    Overview

    Class
    Axe
    Weight
    5.5
    Requires
    Str 16 · Dex 10
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    14110000