Sourcemined
Elden Ring
AxeChanged in 3 patchesVerified on build 25080141
Battle Axe

Battle Axe

With its requirements met (Str 12 · Dex 8), Battle Axe reaches 365 attack rating at +25; the strongest affinity at those stats is Magic at 536.

Attack rating (+25)
365
Scaling (+25)
Str C · Dex D
Class
Axe
Weight
4.5
Requires
Str 12 · Dex 8
Skill
Wild Strikes · FP 10 / 15
Upgrades with
Smithing Stones (+25), takes Ashes of War
Battle Axe, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard142365 +25Physical 365Str CDex DInt –Fai –Arc –
Heavy134359 +25Physical 359Str ADex –Int –Fai –Arc –
Keen130343 +25Physical 343Str EDex BInt –Fai –Arc –
Quality128329 +25Physical 329Str BDex BInt –Fai –Arc –
Fire211469 +25Physical 230Fire 239Str CDex EInt –Fai –Arc –
Flame Art215534 +25Physical 252Fire 282Str EDex EInt –Fai CArc –
Lightning207470 +25Physical 231Lightning 239Str EDex CInt –Fai –Arc –
Sacred190534 +25Physical 252Holy 282Str EDex EInt –Fai CArc –
Magic190536 +25Physical 253Magic 283Str EDex EInt CFai –Arc –
Cold201457 +25Physical 260Magic 197Str CDex DInt CFai –Arc –
Poison117324 +25Physical 324Str CDex DInt –Fai –Arc D
Blood117324 +25Physical 324Str CDex DInt –Fai –Arc D
Occult125344 +25Physical 344Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

350400450500550102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–365
12365–
13–372
15376–
16–380
18388–
19–388
21397–
22–394
24407–
25–401
27416–
28–407
30425–
31–413
33434–
34–419
36443–
37–425
39451–
40–431
42460–
43–437
45468–
46–442
48475–
49–447
51483–
52–452
54490–
55–457
57496–
58–461
60501–
61–464
63506–
64–468
66511–
67–471
69516–
70–475
72521–
73–478
75526–
76–482
78531–
79–485
81535–
82–487
84537–
85–489
87539–
88–490
90541–
91–491
93543–
94–492
96545–
97–494
99547495
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8012–18: +3.83 · 18–60: +2.69 · 60–80: +1.65 · 80–99: +0.68547 from 365
Dexterity18, 60, 8010–18: +2.5 · 18–60: +1.86 · 60–80: +1.15 · 80–99: +0.47495 from 365

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0142190215190
1150204228203
2159217240216
3167230252230
4176245265244
5185258277257
6193272290271
7202285303284
8211299316299
9220313329312
10228327342326
11237341354340
12246354367353
13255368379367
14264382392381
15273396405395
16282409418409
17291424431423
18300438445438
19309452458451
20318466471465
21328480484479
22337494496493
23346508509507
24355522522520
25365536534534

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#11 of 17 axe weapons by attack rating

  1. Messmer Soldier's Axe385 +25
  2. Iron Cleaver383 +25
  3. Jawbone Axe382 +25
  4. Ripple Blade366 +25
  5. Battle Axe365 +25
  6. Highland Axe362 +25
  7. Icerind Hatchet360 +10
  8. Forked-Tongue Hatchet357 +25
  9. Celebrant's Cleaver356 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Rosus' Axe, 575).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard100365513.90.47 s
R1 2Standard101368513.90.53 s
R1 3Standard102372513.90.53 s
R1 4Standard103376513.90.50 s
R1 5Standard1104011013.90.63 s
R2Standard1304741021.4—
Charged R2Standard1836683032.11.40 s
R2 2Standard1304741026.8—
Charged R2 2Standard1836683037.51.40 s
Running R1Standard105383516.10.53 s
Running R2Standard1204381021.40.70 s
Rolling R1Standard90328516.10.40 s
Backstep R1Standard90328516.10.57 s
Jumping R1Standard1073907.516.10.47 s
Jumping R2Standard1274632021.40.50 s
Guard counterStandard1254563021.40.67 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1033996.517.10.50 s
R1 2Standard1044036.517.10.50 s
R1 3Standard1054076.517.10.53 s
R1 4Standard1064116.517.10.53 s
R1 5Standard1124341317.10.60 s
R2Standard1355231126.8—
Charged R2Standard1857183339.61.43 s
R2 2Standard1355231133.2—
Charged R2 2Standard18571833461.40 s
Running R1Standard1104266.519.30.53 s
Running R2Standard1254851126.80.67 s
Rolling R1Standard953686.519.30.40 s
Backstep R1Standard953686.519.30.53 s
Jumping R1Standard1124349.819.30.47 s
Jumping R2Standard1325122226.80.50 s
Guard counterStandard1305043326.80.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits55 + 192901019.30.53 s
RiposteStandard · 2 hits55 + 3031,307019.30.97 s
Skill: Wild Strikes4move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Standard · 2 hits126 + 1198941012.80.17 s
Skill (held, end)Standard12646056.40.17 s
Skill → R1Standard · 2 hits52 + 1838582521.40.17 s
Skill → R2Standard · 2 hits52 + 2431,0773532.10.10 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0142142—
+1150150Smithing Stone [1] × 2
+2159159Smithing Stone [1] × 4
+3167167Smithing Stone [1] × 6
+4176176Smithing Stone [2] × 2
+5185185Smithing Stone [2] × 4
+6193193Smithing Stone [2] × 6
+7202202Smithing Stone [3] × 2
+8211211Smithing Stone [3] × 4
+9220220Smithing Stone [3] × 6
+10228228Smithing Stone [4] × 2
+11237237Smithing Stone [4] × 4
+12246246Smithing Stone [4] × 6
+13255255Smithing Stone [5] × 2
+14264264Smithing Stone [5] × 4
+15273273Smithing Stone [5] × 6
+16282282Smithing Stone [6] × 2
+17291291Smithing Stone [6] × 4
+18300300Smithing Stone [6] × 6
+19309309Smithing Stone [7] × 2
+20318318Smithing Stone [7] × 4
+21328328Smithing Stone [7] × 6
+22337337Smithing Stone [8] × 2
+23346346Smithing Stone [8] × 4
+24355355Smithing Stone [8] × 6
+25365365Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Battle Axe

Sold by 1

  • Twin Maiden Husks · 800 runes · stock 1

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 490 in 1.02.1 → 521 in 1.17.1, changed by 2 patches.

5214901.08: 510 AR1.09: 521 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
    • Physical attack123→128Standard
    • Physical attack118→122HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
    • Fire attack118→122FireFlame Art
    • Lightning attack118→122Lightning
    • Holy attack118→122Sacred
    • Magic attack118→122Magic
    • Magic attack94→98Cold
  2. 1.09from 1.08.1
    • Strength scaling45→48Standard
    • Dexterity scaling32→33Standard
    • Strength scaling47→50Heavy
    • Strength scaling7→8KeenLightning
    • Dexterity scaling43→45Keen
    • Strength scaling51→54Quality
    • Dexterity scaling51→54Quality
    • Strength scaling30→32Fire
    • Dexterity scaling7→8Fire
    • Faith scaling34→36Flame ArtSacred
    • Dexterity scaling30→32Lightning
    • Strength scaling13→14Magic
    • Intelligence scaling34→36Magic
    • Strength scaling40→43ColdPoisonBlood
    • Dexterity scaling28→29ColdPoisonBlood
    • Intelligence scaling30→32Cold
    • Strength scaling18→19Occult
    • Dexterity scaling12→13Occult
    • Arcane scaling65→68Occult
  3. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%

    Other axes with similar AR

    Overview

    Class
    Axe
    Weight
    4.5
    Requires
    Str 12 · Dex 8
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    14000000