Ripple Blade
With its requirements met (Str 11 · Dex 11 · Arc 20), Ripple Blade reaches 366 attack rating at +25.
- Merchant: Pidia, Carian Servant, 3,500 runes 2 in Liurnia of the Lakes
- Merchant: Twin Maiden Husks, 3,500 runes Roundtable Hold
- Attack rating (+25)
- 366
- Scaling (+25)
- Arc S
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 11 · Dex 11 · Arc 20
- Skill
- Wild Strikes · FP 10 / 15
- Upgrades with
- Smithing Stones (+25)

Attack rating by affinity 1
At Str 11 · Dex 11 · Int 10 · Fai 10 · Arc 20 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 116 | 366 +25 | Physical 366 | Str –Dex –Int –Fai –Arc S |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 20 | 366 |
| 23 | 385 |
| 26 | 403 |
| 29 | 421 |
| 32 | 439 |
| 35 | 456 |
| 38 | 473 |
| 41 | 490 |
| 44 | 506 |
| 47 | 521 |
| 50 | 536 |
| 53 | 549 |
| 56 | 562 |
| 59 | 573 |
| 62 | 583 |
| 65 | 595 |
| 68 | 607 |
| 71 | 618 |
| 74 | 630 |
| 77 | 642 |
| 80 | 654 |
| 83 | 658 |
| 86 | 663 |
| 89 | 667 |
| 92 | 671 |
| 95 | 676 |
| 98 | 680 |
| 99 | 682 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Arcane | 60, 80 | 20–60: +5.23 · 60–80: +3.95 · 80–99: +1.47 | 682 from 366 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 116 |
| 1 | 124 |
| 2 | 133 |
| 3 | 142 |
| 4 | 151 |
| 5 | 160 |
| 6 | 170 |
| 7 | 180 |
| 8 | 189 |
| 9 | 199 |
| 10 | 210 |
| 11 | 219 |
| 12 | 229 |
| 13 | 239 |
| 14 | 250 |
| 15 | 260 |
| 16 | 270 |
| 17 | 281 |
| 18 | 292 |
| 19 | 303 |
| 20 | 314 |
| 21 | 324 |
| 22 | 334 |
| 23 | 345 |
| 24 | 355 |
| 25 | 366 |
#10 of 17 axe weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 366 | 5 | 13.9 | 0.47 s |
| R1 2Standard | 101 | 370 | 5 | 13.9 | 0.40 s |
| R1 3Standard | 102 | 373 | 5 | 13.9 | 0.37 s |
| R1 4Standard | 103 | 377 | 5 | 13.9 | 0.30 s |
| R1 5Standard | 110 | 403 | 10 | 13.9 | 0.53 s |
| R2Standard | 130 | 476 | 10 | 21.4 | — |
| Charged R2Standard | 183 | 670 | 30 | 32.1 | 1.40 s |
| R2 2Standard | 130 | 476 | 10 | 26.8 | — |
| Charged R2 2Standard · 2 hits | 82 + 115 | 722 | 30 | 38.5 | 1.03 s |
| Running R1Standard | 105 | 384 | 5 | 16.1 | 0.53 s |
| Running R2Standard | 120 | 439 | 10 | 21.4 | 0.70 s |
| Rolling R1Standard | 90 | 329 | 5 | 16.1 | 0.40 s |
| Backstep R1Standard | 90 | 329 | 5 | 16.1 | 0.57 s |
| Jumping R1Standard | 107 | 392 | 7.5 | 16.1 | 0.47 s |
| Jumping R2Standard | 127 | 465 | 20 | 21.4 | 0.50 s |
| Guard counterStandard | 125 | 458 | 30 | 21.4 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 377 | 6.5 | 17.1 | 0.50 s |
| R1 2Standard | 106 | 388 | 6.5 | 17.1 | 0.37 s |
| R1 3Standard | 107 | 392 | 6.5 | 17.1 | 0.37 s |
| R1 4Standard | 108 | 395 | 6.5 | 17.1 | 0.30 s |
| R1 5Standard | 113 | 414 | 13 | 17.1 | 0.60 s |
| R2Standard | 135 | 494 | 11 | 26.8 | — |
| Charged R2Standard | 185 | 678 | 33 | 39.6 | 1.43 s |
| R2 2Standard | 135 | 494 | 11 | 33.2 | — |
| Charged R2 2Standard · 2 hits | 87 + 119 | 755 | 33 | 47.1 | 1.03 s |
| Running R1Standard | 110 | 403 | 6.5 | 19.3 | 0.53 s |
| Running R2Standard | 125 | 458 | 11 | 26.8 | 0.67 s |
| Rolling R1Standard | 95 | 348 | 6.5 | 19.3 | 0.40 s |
| Backstep R1Standard | 95 | 348 | 6.5 | 19.3 | 0.53 s |
| Jumping R1Standard | 112 | 410 | 9.8 | 19.3 | 0.47 s |
| Jumping R2Standard | 132 | 483 | 22 | 26.8 | 0.50 s |
| Guard counterStandard | 130 | 476 | 33 | 26.8 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 192 | 905 | 0 | 19.3 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 303 | 1,312 | 0 | 19.3 | 0.97 s |
Skill: Wild Strikes4move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (held)Standard · 2 hits | 126 + 119 | 898 | 10 | 12.8 | 0.17 s |
| Skill (held, end)Standard | 126 | 461 | 5 | 6.4 | 0.17 s |
| Skill → R1Standard · 2 hits | 52 + 183 | 861 | 25 | 21.4 | 0.17 s |
| Skill → R2Standard · 2 hits | 52 + 243 | 1,081 | 35 | 32.1 | 0.10 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 116 | 116 | — |
| +1 | 124 | 124 | Smithing Stone [1] × 2 |
| +2 | 133 | 133 | Smithing Stone [1] × 4 |
| +3 | 142 | 142 | Smithing Stone [1] × 6 |
| +4 | 151 | 151 | Smithing Stone [2] × 2 |
| +5 | 160 | 160 | Smithing Stone [2] × 4 |
| +6 | 170 | 170 | Smithing Stone [2] × 6 |
| +7 | 180 | 180 | Smithing Stone [3] × 2 |
| +8 | 189 | 189 | Smithing Stone [3] × 4 |
| +9 | 199 | 199 | Smithing Stone [3] × 6 |
| +10 | 210 | 210 | Smithing Stone [4] × 2 |
| +11 | 219 | 219 | Smithing Stone [4] × 4 |
| +12 | 229 | 229 | Smithing Stone [4] × 6 |
| +13 | 239 | 239 | Smithing Stone [5] × 2 |
| +14 | 250 | 250 | Smithing Stone [5] × 4 |
| +15 | 260 | 260 | Smithing Stone [5] × 6 |
| +16 | 270 | 270 | Smithing Stone [6] × 2 |
| +17 | 281 | 281 | Smithing Stone [6] × 4 |
| +18 | 292 | 292 | Smithing Stone [6] × 6 |
| +19 | 303 | 303 | Smithing Stone [7] × 2 |
| +20 | 314 | 314 | Smithing Stone [7] × 4 |
| +21 | 324 | 324 | Smithing Stone [7] × 6 |
| +22 | 334 | 334 | Smithing Stone [8] × 2 |
| +23 | 345 | 345 | Smithing Stone [8] × 4 |
| +24 | 355 | 355 | Smithing Stone [8] × 6 |
| +25 | 366 | 366 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Ripple Blade
Sold by 1
- Pidia, Carian Servant · 3,500 runes · stock 1
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 443 in 1.02.1 → 484 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.08from 1.07.1
- Physical attack70→75
- 1.09from 1.08.1
- Arcane scaling153→158
- 1.12.1from 1.10
- Poison scaling curve6→10
- Bleed scaling curve6→10
- Sleep scaling curve6→10
- Madness scaling curve6→10
Every changed value (5)
Value Before to After Change Key changes 4 Poison scaling curve 6 10 changed Bleed scaling curve 6 10 changed Sleep scaling curve 6 10 changed Madness scaling curve 6 10 changed Health, stamina and weight 1 Weapon Regain HP Amount 50 75 +25+50%
Other axes with similar AR
- Battle Axe 365
- Highland Axe 362
- Icerind Hatchet 360
- Forked-Tongue Hatchet 357
- Celebrant's Cleaver 356
- Jawbone Axe 382
- Iron Cleaver 383
- Messmer Soldier's Axe 385
Overview
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 11 · Dex 11 · Arc 20
- Affinities
- Standard
- Game ID
14050000