Sourcemined
Elden Ring
AxeChanged in 4 patchesVerified on build 25080141
Warped Axe

Warped Axe

With its requirements met (Str 24 · Dex 8), Warped Axe reaches 433 attack rating at +25; the strongest affinity at those stats is Flame Art at 570.

Attack rating (+25)
433
Scaling (+25)
Str B
Class
Axe
Weight
7.5
Requires
Str 24 · Dex 8
Skill
War Cry · FP 16
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 24 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard159433 +25Physical 433Str BDex –Int –Fai –Arc –
Heavy160463 +25Physical 463Str SDex –Int –Fai –Arc –
Keen134375 +25Physical 375Str DDex AInt –Fai –Arc –
Quality141392 +25Physical 392Str BDex BInt –Fai –Arc –
Fire232551 +25Physical 266Fire 285Str CDex EInt –Fai –Arc –
Flame Art220570 +25Physical 294Fire 276Str CDex –Int –Fai CArc –
Lightning211494 +25Physical 251Lightning 243Str DDex CInt –Fai –Arc –
Sacred195565 +25Physical 289Holy 276Str CDex –Int –Fai CArc –
Magic196563 +25Physical 279Magic 284Str DDex –Int BFai –Arc –
Cold209505 +25Physical 320Magic 185Str ADex –Int CFai –Arc –
Poison131395 +25Physical 395Str ADex –Int –Fai –Arc D
Blood131395 +25Physical 395Str ADex –Int –Fai –Arc D
Occult142429 +25Physical 429Str BDex –Int –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

4005006007002440608099Stat level6080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
24433
27449
30464
33480
36495
39510
42524
45538
48551
51563
54575
57586
60594
63603
66611
69620
72629
75637
78646
81653
84656
87660
90663
93666
96670
99673
StatSoft capsAR per point, by stretchAt 99
Strength60, 8024–60: +4.47 · 60–80: +2.9 · 80–99: +1.11673 from 433

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0159220195196
1169234209210
2179246223224
3189260237238
4199273252252
5209287266266
6220301280281
7230315296295
8241329310311
9252343325325
10262357339340
11273371355355
12284385369370
13295400384384
14306413399399
15317428414413
16328442429428
17340457445443
18351471459458
19362486475472
20374501490488
21386515505503
22397528519517
23409543535533
24421556550549
25433570565563

Status buildup by upgrade

60801001201400510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0808069
1818170
2838271
3858572
4878673
5898875
6918977
7939078
8959279
9969381
10989582
111009683
121029784
131049986
1410610087
1510810288
1611010389
1711110491
1811310692
1911510793
2011710994
2111911096
2212111197
2312311398
2412511499
25127116101

#4 of 17 axe weapons by attack rating

  1. Rosus' Axe575 +10
  2. Death Knight's Twin Axes479 +10
  3. Stormhawk Axe443 +10
  4. Warped Axe433 +25
  5. Sacrificial Axe392 +25
  6. Smithscript Axe385 +25
  7. Messmer Soldier's Axe385 +25
  8. Iron Cleaver383 +25
  9. Jawbone Axe382 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Rosus' Axe, 575).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1004335160.47 s
R1 2Standard1014375160.40 s
R1 3Standard1024425160.37 s
R1 4Standard1034465160.30 s
R1 5Standard11047610160.53 s
R2Standard1305631024.6—
Charged R2Standard1837933036.91.40 s
R2 2Standard1305631030.8—
Charged R2 2Standard · 2 hits82 + 1158533044.31.03 s
Running R1Standard105455518.50.53 s
Running R2Standard1205201024.60.70 s
Rolling R1Standard90390518.50.40 s
Backstep R1Standard90390518.50.57 s
Jumping R1Standard1074637.518.50.47 s
Jumping R2Standard1275502024.60.50 s
Guard counterStandard1255413024.60.67 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1035106.519.70.50 s
R1 2Standard1065256.519.70.37 s
R1 3Standard1075306.519.70.37 s
R1 4Standard1085346.519.70.30 s
R1 5Standard1135591319.70.60 s
R2Standard1356681130.8—
Charged R2Standard1859163345.51.43 s
R2 2Standard1356681138.1—
Charged R2 2Standard · 2 hits87 + 1191,0203354.11.03 s
Running R1Standard1105446.522.10.53 s
Running R2Standard1256191130.80.67 s
Rolling R1Standard954706.522.10.40 s
Backstep R1Standard954706.522.10.53 s
Jumping R1Standard1125549.822.10.47 s
Jumping R2Standard1326532230.80.50 s
Guard counterStandard1306433330.80.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits55 + 1921,070022.10.53 s
RiposteStandard · 2 hits55 + 3031,551022.10.97 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0159159—
+1169169Smithing Stone [1] × 2
+2179179Smithing Stone [1] × 4
+3189189Smithing Stone [1] × 6
+4199199Smithing Stone [2] × 2
+5209209Smithing Stone [2] × 4
+6220220Smithing Stone [2] × 6
+7230230Smithing Stone [3] × 2
+8241241Smithing Stone [3] × 4
+9252252Smithing Stone [3] × 6
+10262262Smithing Stone [4] × 2
+11273273Smithing Stone [4] × 4
+12284284Smithing Stone [4] × 6
+13295295Smithing Stone [5] × 2
+14306306Smithing Stone [5] × 4
+15317317Smithing Stone [5] × 6
+16328328Smithing Stone [6] × 2
+17340340Smithing Stone [6] × 4
+18351351Smithing Stone [6] × 6
+19362362Smithing Stone [7] × 2
+20374374Smithing Stone [7] × 4
+21386386Smithing Stone [7] × 6
+22397397Smithing Stone [8] × 2
+23409409Smithing Stone [8] × 4
+24421421Smithing Stone [8] × 6
+25433433Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Warped Axe

Dropped by 1

  • Enemies the game gives no name, up to 4% per kill · Altus Plateau, Subterranean Shunning-Grounds, Liurnia of the Lakes

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 485 in 1.02.1 → 514 in 1.17.1, changed by 2 patches.

5144851.08: 509 AR1.09: 514 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      Level Sync Correction ID330310changed
    • 1.08from 1.07.1
      • Physical attack118→124Standard
      • Physical attack114→120HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
      • Fire attack114→120FireFlame Art
      • Lightning attack114→120Lightning
      • Holy attack114→120Sacred
      • Magic attack114→120Magic
      • Magic attack86→90Cold
    • 1.09from 1.08.1
      • Strength scaling83→85Standard
      • Strength scaling71→73Heavy
      • Strength scaling24→25KeenLightning
      • Dexterity scaling49→51Keen
      • Strength scaling62→63Quality
      • Dexterity scaling62→63Quality
      • Strength scaling41→42Fire
      • Strength scaling37→38Flame ArtMagic
      • Faith scaling34→35Flame ArtSacred
      • Dexterity scaling41→42Lightning
      • Strength scaling33→34Sacred
      • Intelligence scaling41→42Magic
      • Strength scaling74→76ColdPoisonBlood
      • Intelligence scaling37→38Cold
      • Strength scaling66→68Occult
      • Arcane scaling70→72Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other axes with similar AR

      Overview

      Class
      Axe
      Weight
      7.5
      Requires
      Str 24 · Dex 8
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      15010000