| AAcid ResistanceResistant to Acid damage. | Buff | Resistant to Acid damage | 1 |
Animalistic VitalityAffected entity regains 2d8 hit points health every round of combat. | Buff | +3.5 m movement speed | 1 |
Blood-Scent FrenzyAffected entity has Advantage on melee attacks against any target that doesn't have all of its hit points, pr… | Rage | Advantage on attack rolls (under a condition) | 1 |
| BBottled BreathAffected entity is able to cast Gust of Wind once for free. | Buff | Grants Gust of Wind | 1 |
| CCold ResistanceResistant to Cold damage. | Buff | Resistant to Cold damage | 1 |
Detecting PresenceSearching for Invisible creatures within 3 m that must make a Dexterity Saving Throw or be revealed. | Effect | — | 1 |
| EElixir of Cloud Giant StrengthStrength increased to 27. | Effect | Strength becomes at least 27 | 1 |
Elixir of HeroismAffected entity is Blessed and has gained 10 temporary hit points. | Buff | +1d4 to attack rolls; +1d4 to saving throws | 1 |
| EElixir of Hill Giant StrengthStrength increased to 21. | Effect | Strength becomes at least 21 | 1 |
FeebleDeal only half damage with weapon attacks that use Strength. | Effect | — | 4 |
| FFire BreathCan exhale fire once. | Buff | Grants Exhale Fire | 1 |
| FFire ResistanceResistant to Fire damage. Can no longer Burn. | Effect | Resistant to Fire damage; Can't be Burning | 1 |
| FForce ResistanceResistant to Force damage. | Buff | Resistant to Force damage | 1 |
FrenziedDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Also has Resistanc… | Rage | Can't cast spells; Grants End Rage | 1 |
Frenzied StrainUsing Frenzied Strike adds a penalty to Attack Rolls every time, stacking so that you miss more often. This a… | Debuff | −1 to attack rolls | 1 |
| GGiant's RageRaging and increased in size. Deals an additional 2 damage with melee and improvised weapons, and 4 damage wh… | Rage | Grants End Rage; One size larger | 1 |
| GGiant's Rage (variant 2)Raging and increased in size. Deals an additional 2 damage with melee and improvised weapons, and 6 damage wh… | Rage | Grants End Rage; One size larger | 1 |
HeroicAffected entity has gained 10 temporary hit points and is Blessed. | Effect | 10 temporary hit points | 1 |
| IIllithid Brine InoculationAffected entity is protected against illithid domination, and has resistance to Psychic damage. | Buff | Resistant to Psychic damage | 1 |
Improved Bardic InspirationCan use Bardic Inspiration to add a +1d12 bonus to the next Attack Roll, Ability Check, or Saving Throw. | Buff | +1 Bardic Inspiration; Grants the reaction Bardic Attack | 1 |
InfectedHas Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1. | Disease | −1 Constitution; Disadvantage on Constitution saving throws | 2 |
| IInvulnerabilityResistant to all damage. | Buff | Resistant to Acid damage; Resistant to Cold damage | 1 |
Invulnerable (Withering Moonlight)This creature is divinely warded from all harm - becoming Immune to all damage. | Buff | Immune to All damage | 1 |
| LLightning ResistanceResistant to Lightning damage. Can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by light… | Debuff | Resistant to Lightning damage; Can't be Shocked | 1 |
MoonshieldProtected by the light of a Moonlantern. The shadow curse does not affect this entity. | Effect | — | 1 |
| NNecrotic ResistanceResistant to Necrotic damage. | Buff | Resistant to Necrotic damage | 1 |
Otiluke's Resilient SphereEnclosed in an arcane sphere. Affected entity is impervious to all spell effects and damage, and cannot cast… | Buff | Invulnerable; Half movement speed | 3 |
Paralysed (Potion of Paralysis)You are paralysed by a potion's contents and cannot move or take actions. | Condition | Automatically fails Strength saving throws; Automatically fails Dexterity saving throws | 1 |
| PPoison ResistanceResistant to Poison damage. Can no longer be Poisoned. | Buff | Resistant to Poison damage; Immune to Poisoned effects | 1 |
| PPoisoned (Potion of Poison)Suffers Disadvantage on Attack Rolls and Ability Checks. | Condition | 3d6 Poison damage each turn | 1 |
PolymorphedChanged into a beast. | Shapeshift | — | 6 |
| PPotion of Paralysis | Effect | — | 1 |
| PPotion of Poison | Effect | — | 1 |
Precision AttackAffected entity has a bonus to its next weapon Attack Roll equal to its Superiority Die. | Buff | +1d8 to attack rolls (under a condition) | 1 |
Primal HowlLoose an emboldening howl that grants an additional action. | Buff | +1 Action | 1 |
Produce FlameA flickering flame sheds light around the creature. | Buff | Grants Produce Flame: Dismiss | 2 |
Projected WardThe next attack against this creature will be reduced by an ally wizard's Arcane Ward. | Effect | Takes 2 × level + Intelligence modifier less damage | — |
ProneCan't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Savin… | Condition | Disadvantage on Strength saving throws; Disadvantage on Dexterity saving throws | 86 |
Prone (Thunderous Smite)Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Savin… | Condition | Disadvantage on Strength saving throws; Disadvantage on Dexterity saving throws | 2 |
Protection from Energy: AcidResistant to Acid damage. | Buff | Resistant to Acid damage | 1 |
Protection from Energy: ColdResistant to Cold damage. | Buff | Resistant to Cold damage | 1 |
Protection from Energy: FireResistant to Fire damage. | Buff | Resistant to Fire damage | 1 |
Protection from Energy: LightningResistant to Lightning damage. | Buff | Resistant to Lightning damage | 1 |
Protection from Energy: ThunderResistant to Thunder damage. | Buff | Resistant to Thunder damage | 1 |
Protection from Evil and GoodThe target is protected against aberrations, celestials, elementals, fey, fiends, and undead. These creatures… | Buff | Attacks against it have Disadvantage (under a condition); Immune to Possessed effects | 3 |
Protection from PoisonCreature has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage. | Buff | Resistant to Poison damage | 1 |
ProwlingStalking its prey. While Invisible, the affected entity's next attack deals an additional 1d8 damage. | Buff | +1d8 damage | 1 |
| PPsychic ResistanceResistant to Psychic damage. | Buff | Resistant to Psychic damage | 1 |
| RRadiant ResistanceResistant to Radiant damage. | Buff | Resistant to Radiant damage | 1 |
RageDeals an additional 2 damage with melee and improvised weapons, and while throwing objects. Has Resistance to… | Rage | Grants End Rage | 2 |
Rage (Grants Frenzied Strike)Deals an additional 2 Slashing damage damage with melee attacks. Has Resistance to physical damage, and Advan… | Rage | Grants Frenzied Strike; One size larger | 1 |
Rage ImpededWeighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to phy… | Effect | — | 1 |
Rage: Bear HeartDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Has Resistance to… | Rage | Can't cast spells; Grants End Rage | 1 |
Rage: Eagle HeartDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Can use Dash as a… | Rage | Can't cast spells; Grants End Rage | 1 |
Rage: Elk HeartDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Movement speed inc… | Rage | Can't cast spells; Grants End Rage | 1 |
Rage: Tiger HeartDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Jump distance incr… | Rage | Can't cast spells; Grants End Rage | 1 |
Rage: Wolf HeartDeals an additional 2 damage with melee and improvised weapons, and when throwing objects. Allies have Advant… | Rage | Can't cast spells; Grants End Rage | 1 |
Rage: Wolf Heart's PreyStanding near a Raging Wolf Heart barbarian. The barbarian's allies have Advantage on melee attack rolls agai… | Effect | — | 1 |
RalliedGranted 8 temporary hit points by a friendly combatant's rallying cry. | Buff | 8 temporary hit points | 2 |
Ray of FrostMovement speed is reduced by 3 m. | Debuff | −3 m movement speed | 4 |
Reckless AttackAffected entity has Advantage on Melee and Throwing Attack Rolls. Enemies have Advantage on Attack Rolls agai… | Buff | Advantage on attack rolls (melee attacks); Advantage on attack rolls (under a condition) | 3 |
Reckless RoarCreature has Advantage on Attack Rolls, but its attackers also have Advantage on Attack Rolls against the cre… | Buff | Advantage on attack rolls; Attacks against it have Advantage | 1 |
ReducedSize is reduced, weapon attacks deal 1d4 less damage, and the affected entity has Disadvantage on Strength Ch… | Debuff | Disadvantage on Strength checks; Disadvantage on Strength saving throws | 6 |
Reduced (Reduce)Size is reduced. Armour Class increased by 5, but has Disadvantage on Strength Checks and Strength Saving Thr… | Debuff | Disadvantage on Strength checks; Disadvantage on Strength saving throws | 1 |
Reflective ShellProjectiles targeted at this creature are reflected back to their point of origin. | Effect | Deflects projectiles | 2 |
Relentless AvengerYou have a +4.5 m bonus to your movement speed. | Buff | +4.5 m movement speed | 1 |
Repair MatrixAt the start of its turn, restorative servos heal this Steel Watcher. | Buff | — | 1 |
ResistanceGains a +1d4 bonus to Saving Throws. | Buff | +1d4 to saving throws; +1d4 to death saving throws | 3 |
Resistant to Acid DamageAcid damage against this entity is halved. | Buff | Resistant to Acid damage | 2 |
Resistant to Fire DamageFire damage against this entity is halved. | Buff | Resistant to Fire damage | 2 |
Resistant to Lightning DamageLightning damage against this entity is halved. | Buff | Resistant to Lightning damage | 2 |
Resistant to Necrotic DamageNecrotic damage against this entity is halved. | Buff | Resistant to Necrotic damage | 1 |
Resistant to Radiant DamageRadiant damage against this entity is halved. | Buff | Resistant to Radiant damage | 1 |
RevealedAffected entity lost its Invisibility due to the effects of See Invisibility. | Effect | — | 2 |
| RRighteous ClarityHas their Proficiency Bonus added to their Attack Rolls. | Buff | +proficiency bonus to attack rolls | 1 |
Running WaterRunning water eats away at vampiric flesh, dealing 2 Acid damage. | Debuff | — | 2 |
Running Water (8 Acid)Running water eats away at vampiric flesh, dealing 8 Acid damage. | Debuff | 8 Acid damage each turn | 1 |
Running Water (variant 2)Running water eats away at vampiric flesh, dealing 4 Acid damage. | Debuff | — | 1 |
Sacred WeaponWielder's Charisma Modifier is added to Attack Rolls made with this weapon. It has become magical and emits l… | Buff | Weapon property: Magical; +Charisma modifier to weapon attack rolls | 1 |
SanctuaryAffected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells t… | Buff | — | 3 |
Sanctuary BlockedAffected entity can't receive Sanctuary. | Debuff | Can't be Sanctuary | 2 |
Searing SmiteAffected entity takes 1d6 Fire damage every turn, until the turn after it succeeds a Constitution Saving Thro… | Debuff | 1d6 Fire damage each turn | 3 |
See InvisibilityCan see Invisible creatures within 9 m. Creatures must succeed a Dexterity Saving Throw or lose their invisib… | Effect | — | 7 |
Sentinel FoeCan't move. Restrained by an Opportunity Attack from a Sentinel. | Debuff | Can't move | 1 |
Shadow BlendAffected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls… | Buff | Invisible; Advantage on attack rolls | 2 |
Shadow CurseWithout a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affec… | Effect | — | 4 |
Shadow Curse (Debuff)Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affec… | Debuff | 16d4 Necrotic damage each turn | 1 |
Shadow Curse (variant 2)Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affec… | Effect | — | 1 |
Shadow Curse (variant 3)Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affec… | Effect | — | 1 |
Shadow Curse (variant 5)Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affec… | Effect | — | — |
| SShadow InfusionClose to another creature of the shadows. The Accursed Spectre has gained the Right Behind You reaction. | Buff | Grants the reaction Splinter Shadow | — |
| SShadow Infusion (Grants the reaction Right Behind You)Close to another creature of the shadows. The Hound of Ill Omen has gained the Right Behind You reaction. | Buff | Grants the reaction Right Behind You | — |
Shadow VeilBecause it is Lightly or Heavily Obscured, this entity is Resistant to Bludgeoning, Piercing, and Slashing da… | Buff | Resistant to Piercing damage; Resistant to Slashing damage | 1 |
Shadow-Cursed UndeadThose who die in the shadows are cursed to remain there forever. These undead have reduced hit points and Str… | Shapeshift | Darkvision 18 m; Can't be Healing | 1 |
Shadow-Cursed Undead (variant 2)Those who die in the shadows are cursed to remain there forever. These undead have reduced hit points and Str… | Shapeshift | Darkvision 18 m; Can't be Healing | — |
Spindleweb SanctuaryAffected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells t… | Effect | — | 1 |
Temporary Hit Points (Aspect of the Giant)Kept from death's door by a brief magical boost. Gained maximum hit points hit points temporary hit point. | Buff | maximum hit points temporary hit points | 1 |
| TThunder ResistanceResistant to Thunder damage. | Buff | Resistant to Thunder damage | 1 |
Umbral InfluxTendrils of shadow engulf the corpse, until it becomes unclear where the body ends and the shadows begin. | Condition | — | 1 |
Withering MoonlightThe Moonblade's cutting radiance has made this creature Vulnerable to all damage. | Effect | — | 1 |