Rallied
- Kind
- Buff
- Lasts
- 5 turns
Granted 8 temporary hit points by a friendly combatant's rallying cry.
What it does
- 8 temporary hit points
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 5 turns · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
- Ends when the temporary hit points are gone.
Shares a stack with 40
These replace or block each other rather than adding up.
- Temporary Hit Points (Elixir of Bloodlust)
Armour of Agathys (5 temporary hit points)
Armour of Agathys (10 temporary hit points)
Armour of Agathys
Armour of Agathys (20 temporary hit points)
Armour of Agathys (25 temporary hit points)
Armour of Agathys (30 temporary hit points)
Bear's Endurance
Tharchiate Vigour
Dark One's Blessing
False Life
False Life (12 temporary hit points)
False Life (17 temporary hit points)
False Life (22 temporary hit points)
False Life (27 temporary hit points)
False Life (32 temporary hit points)
Inspiring Resolve
Temporary Hit Points (Potent Robe)
Lunar Vitality
Temporary Hit Points (Drunken Cloth)
Gigantic Endurance
Temporary Hit Points (1d4 temporary hit points)
Temporary Hit Points (Helmet of Smiting)
Temporary Hit Points (Reason's Grasp, Torment Drinker Armour)
Temporary Hit Points (1 temporary hit points)
Temporary Hit Points (Sword of Life Stealing)
Temporary Hit Points (Bonespike Garb)
Temporary Hit Points (Boots of Aid and Comfort)
Temporary Hit Points
Temporary Hit Points (Blazer of Benevolence)
Temporary Hit Points (Duke Ravengard's Longsword)
Temporary Hit Points (The Impaler)
Withering Barrier- Mantle of Inspiration
- Mantle of Inspiration (8 temporary hit points)
- Mantle of Inspiration (11 temporary hit points)
Volatile Shield
Heroic
Temporary Hit Points (Aspect of the Giant)
Volatile Shield (Shield of Thralls)
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 2
- Hijack Tadpole · 5 turns
- Rally · 5 turns