Sword of Night and Flame
With its requirements met (Str 12 · Dex 12 · Int 24 · Fai 24), Sword of Night and Flame reaches 615 attack rating at +10.
Chest · Liurnia of the Lakes
- Attack rating (+10)
- 615
- Scaling (+10)
- Str D · Dex D · Int B · Fai B
- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 12 · Dex 12 · Int 24 · Fai 24
- Skill
- Night-and-Flame Stance · FP 26 / 32
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 12 · Dex 12 · Int 24 · Fai 24 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 226 | 615 +10 | Physical 229Magic 193Fire 193 | Str DDex DInt BFai BArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Intelligence
- Faith
- Strength
- Dexterity
Show the numbers
| Stat level | Intelligence | Faith | Strength | Dexterity |
|---|---|---|---|---|
| 12 | – | – | 615 | 615 |
| 15 | – | – | 617 | 617 |
| 18 | – | – | 620 | 620 |
| 21 | – | – | 622 | 622 |
| 24 | 615 | 615 | 625 | 625 |
| 27 | 620 | 620 | 627 | 627 |
| 30 | 625 | 625 | 629 | 629 |
| 33 | 629 | 629 | 631 | 631 |
| 36 | 634 | 634 | 633 | 633 |
| 39 | 639 | 639 | 635 | 635 |
| 42 | 644 | 644 | 637 | 637 |
| 45 | 649 | 649 | 639 | 639 |
| 48 | 654 | 654 | 641 | 641 |
| 51 | 658 | 658 | 643 | 643 |
| 54 | 660 | 660 | 644 | 644 |
| 57 | 662 | 662 | 646 | 646 |
| 60 | 664 | 664 | 647 | 647 |
| 63 | 666 | 666 | 648 | 648 |
| 66 | 667 | 667 | 649 | 649 |
| 69 | 669 | 669 | 651 | 651 |
| 72 | 671 | 671 | 652 | 652 |
| 75 | 673 | 673 | 653 | 653 |
| 78 | 675 | 675 | 654 | 654 |
| 81 | 676 | 676 | 655 | 655 |
| 84 | 677 | 677 | 656 | 656 |
| 87 | 678 | 678 | 656 | 656 |
| 90 | 679 | 679 | 656 | 656 |
| 93 | 680 | 680 | 657 | 657 |
| 96 | 681 | 681 | 657 | 657 |
| 99 | 682 | 682 | 658 | 658 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Intelligence | 50, 80 | 24–50: +1.62 · 50–80: +0.63 · 80–99: +0.32 | 682 from 615 |
| Faith | 50, 80 | 24–50: +1.62 · 50–80: +0.63 · 80–99: +0.32 | 682 from 615 |
| Strength | 18, 60, 80 | 12–18: +0.83 · 18–60: +0.64 · 60–80: +0.4 · 80–99: +0.16 | 658 from 615 |
| Dexterity | 18, 60, 80 | 12–18: +0.83 · 18–60: +0.64 · 60–80: +0.4 · 80–99: +0.16 | 658 from 615 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 226 |
| 1 | 262 |
| 2 | 299 |
| 3 | 335 |
| 4 | 372 |
| 5 | 412 |
| 6 | 450 |
| 7 | 490 |
| 8 | 530 |
| 9 | 572 |
| 10 | 615 |
#1 of 23 straight sword weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 615 | 5 | 12.4 | 0.43 s |
| R1 2Standard | 101 | 621 | 5 | 12.4 | 0.43 s |
| R1 3Standard | 102 | 627 | 5 | 12.4 | 0.43 s |
| R1 4Standard | 103 | 633 | 5 | 12.4 | 0.37 s |
| R1 5Standard | 110 | 676 | 10 | 12.4 | 0.60 s |
| R2Pierce | 125 | 769 | 10 | 20.6 | — |
| Charged R2Pierce | 160 | 984 | 30 | 30.9 | 1.17 s |
| R2 2Standard | 125 | 769 | 10 | 20.6 | — |
| Charged R2 2Standard | 160 | 984 | 30 | 30.9 | 1.33 s |
| Running R1Standard | 105 | 646 | 5 | 15.5 | 0.57 s |
| Running R2Standard | 120 | 738 | 10 | 20.6 | 0.63 s |
| Rolling R1Pierce | 90 | 553 | 5 | 10.3 | 0.37 s |
| Backstep R1Standard | 90 | 553 | 5 | 10.3 | 0.53 s |
| Jumping R1Standard | 107 | 658 | 7.5 | 10.3 | 0.37 s |
| Jumping R2Standard | 127 | 781 | 20 | 20.6 | 0.50 s |
| Guard counterStandard | 125 | 769 | 30 | 20.6 | 0.60 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 639 | 6.5 | 15.5 | 0.50 s |
| R1 2Standard | 104 | 645 | 6.5 | 15.5 | 0.43 s |
| R1 3Standard | 105 | 651 | 6.5 | 15.5 | 0.47 s |
| R1 4Standard | 106 | 658 | 6.5 | 15.5 | 0.40 s |
| R1 5Standard | 113 | 701 | 13 | 15.5 | 0.60 s |
| R2Standard | 130 | 807 | 11 | 24.7 | — |
| Charged R2Standard | 165 | 1,024 | 33 | 37.1 | 1.27 s |
| R2 2Standard | 130 | 807 | 11 | 24.7 | — |
| Charged R2 2Standard | 165 | 1,024 | 33 | 37.1 | 1.20 s |
| Running R1Standard | 110 | 682 | 6.5 | 18.5 | 0.60 s |
| Running R2Standard | 125 | 776 | 11 | 24.7 | 0.67 s |
| Rolling R1Pierce | 95 | 589 | 6.5 | 13.4 | 0.37 s |
| Backstep R1Standard | 95 | 589 | 6.5 | 13.4 | 0.50 s |
| Jumping R1Standard | 112 | 695 | 9.8 | 12.4 | 0.40 s |
| Jumping R2Standard | 132 | 819 | 22 | 24.7 | 0.50 s |
| Guard counterStandard | 130 | 807 | 33 | 24.7 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 1,415 | 0 | 17.5 | 0.50 s |
| RipostePierce | 345 | 2,123 | 0 | 17.5 | 0.83 s |
Skill: Night-and-Flame Stance2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill → R1Pierce | 110 | 676 | 5 | 25.8 | 1.47 s |
| Skill → R2Standard | 120 | 738 | 5 | 72.1 | 1.47 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Magic | Fire | Cost |
|---|---|---|---|---|---|
| +0 | 226 | 90 | 68 | 68 | — |
| +1 | 262 | 104 | 79 | 79 | Somber Smithing Stone [1] × 1 |
| +2 | 299 | 117 | 91 | 91 | Somber Smithing Stone [2] × 1 |
| +3 | 335 | 131 | 102 | 102 | Somber Smithing Stone [3] × 1 |
| +4 | 372 | 144 | 114 | 114 | Somber Smithing Stone [4] × 1 |
| +5 | 412 | 158 | 127 | 127 | Somber Smithing Stone [5] × 1 |
| +6 | 450 | 172 | 139 | 139 | Somber Smithing Stone [6] × 1 |
| +7 | 490 | 186 | 152 | 152 | Somber Smithing Stone [7] × 1 |
| +8 | 530 | 200 | 165 | 165 | Somber Smithing Stone [8] × 1 |
| +9 | 572 | 214 | 179 | 179 | Somber Smithing Stone [9] × 1 |
| +10 | 615 | 229 | 193 | 193 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Sword of Night and Flame
Placed in the world 1
- Liurnia of the Lakes · Manor Upper Level
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other straight swords with similar AR
Overview
- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 12 · Dex 12 · Int 24 · Fai 24
- Affinities
- Standard
- Game ID
2140000