Reduvia
With its requirements met (Str 5 · Dex 13 · Arc 13), Reduvia reaches 265 attack rating at +10.
Reward: Bloody Finger Nerijus · Limgrave
- Attack rating (+10)
- 265
- Scaling (+10)
- Str E · Dex C · Arc B
- Class
- Dagger
- Weight
- 2.5
- Requires
- Str 5 · Dex 13 · Arc 13
- Skill
- Reduvia Blood Blade · FP 6
- Passive
- Causes blood loss buildup (50)
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 13 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 95 | 265 +10 | Physical 265 | Str EDex CInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Arcane
- Dexterity
- Strength
Show the numbers
| Stat level | Arcane | Dexterity | Strength |
|---|---|---|---|
| 10 | – | – | 265 |
| 13 | 265 | 265 | 267 |
| 16 | 277 | 273 | 269 |
| 19 | 289 | 282 | 271 |
| 22 | 298 | 289 | 273 |
| 25 | 305 | 294 | 274 |
| 28 | 311 | 299 | 275 |
| 31 | 318 | 303 | 276 |
| 34 | 324 | 308 | 278 |
| 37 | 330 | 312 | 279 |
| 40 | 336 | 317 | 280 |
| 43 | 342 | 321 | 281 |
| 46 | 348 | 325 | 282 |
| 49 | 354 | 329 | 283 |
| 52 | 359 | 333 | 284 |
| 55 | 364 | 337 | 285 |
| 58 | 368 | 340 | 286 |
| 61 | 371 | 342 | 286 |
| 64 | 376 | 345 | 287 |
| 67 | 380 | 348 | 288 |
| 70 | 384 | 352 | 289 |
| 73 | 389 | 355 | 289 |
| 76 | 393 | 358 | 290 |
| 79 | 397 | 361 | 291 |
| 82 | 400 | 363 | 291 |
| 85 | 401 | 364 | 292 |
| 88 | 403 | 365 | 292 |
| 91 | 405 | 366 | 292 |
| 94 | 406 | 368 | 293 |
| 97 | 408 | 369 | 293 |
| 99 | 409 | 370 | 293 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Arcane | 20, 60, 80 | 13–20: +4 · 20–60: +1.93 · 60–80: +1.45 · 80–99: +0.53 | 409 from 265 |
| Dexterity | 20, 60, 80 | 13–20: +2.86 · 20–60: +1.4 · 60–80: +1.05 · 80–99: +0.42 | 370 from 265 |
| Strength | 20, 60, 80 | 10–20: +0.7 · 20–60: +0.35 · 60–80: +0.25 · 80–99: +0.11 | 293 from 265 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 95 |
| 1 | 110 |
| 2 | 126 |
| 3 | 142 |
| 4 | 158 |
| 5 | 175 |
| 6 | 192 |
| 7 | 210 |
| 8 | 228 |
| 9 | 246 |
| 10 | 265 |
Status buildup by upgrade
Show the numbers
| Upgrade level | Buildup per hit |
|---|---|
| 0 | 51 |
| 1 | 51 |
| 2 | 51 |
| 3 | 51 |
| 4 | 51 |
| 5 | 51 |
| 6 | 52 |
| 7 | 52 |
| 8 | 52 |
| 9 | 52 |
| 10 | 52 |
#9 of 18 dagger weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 265 | 3 | 9.9 | 0.33 s |
| R1 2Slash | 101 | 267 | 3 | 9.9 | 0.27 s |
| R1 3Slash | 102 | 270 | 3 | 9.9 | 0.30 s |
| R1 4Slash | 103 | 273 | 3 | 9.9 | 0.27 s |
| R1 5Slash | 104 | 275 | 3 | 9.9 | 0.30 s |
| R1 6Slash | 110 | 291 | 6 | 9.9 | 0.47 s |
| R2Slash | 120 | 318 | 6 | 16.5 | — |
| Charged R2Slash | 150 | 397 | 18 | 24.2 | 0.90 s |
| R2 2Slash | 120 | 318 | 6 | 16.5 | — |
| Charged R2 2Slash | 150 | 397 | 18 | 24.2 | 0.83 s |
| Running R1Slash | 105 | 278 | 3 | 11 | 0.50 s |
| Running R2Pierce | 120 | 318 | 6 | 16.5 | 0.53 s |
| Rolling R1Pierce | 90 | 238 | 3 | 8.8 | 0.33 s |
| Backstep R1Slash | 90 | 238 | 3 | 8.8 | 0.50 s |
| Jumping R1Slash | 107 | 283 | 4.5 | 8.8 | 0.40 s |
| Jumping R2Slash | 122 | 323 | 12 | 15.4 | 0.43 s |
| Guard counterSlash | 140 | 371 | 18 | 15.4 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 276 | 3.9 | 12.1 | 0.33 s |
| R1 2Slash | 104 | 279 | 3.9 | 12.1 | 0.33 s |
| R1 3Slash | 105 | 282 | 3.9 | 12.1 | 0.30 s |
| R1 4Slash | 106 | 284 | 3.9 | 12.1 | 0.33 s |
| R1 5Slash | 107 | 287 | 3.9 | 12.1 | 0.30 s |
| R1 6Slash | 115 | 309 | 7.8 | 12.1 | 0.40 s |
| R2Pierce | 125 | 335 | 6.6 | 19.8 | — |
| Charged R2Pierce | 155 | 416 | 19.8 | 29.7 | 0.83 s |
| R2 2Pierce | 125 | 335 | 6.6 | 19.8 | — |
| Charged R2 2Pierce | 155 | 416 | 19.8 | 29.7 | 0.97 s |
| Running R1Slash | 110 | 295 | 3.9 | 13.2 | 0.50 s |
| Running R2Pierce | 125 | 335 | 6.6 | 19.8 | 0.53 s |
| Rolling R1Pierce | 95 | 255 | 3.9 | 11 | 0.27 s |
| Backstep R1Slash | 95 | 255 | 3.9 | 11 | 0.47 s |
| Jumping R1Slash | 112 | 300 | 5.9 | 11 | 0.40 s |
| Jumping R2Slash | 127 | 341 | 13.2 | 18.7 | 0.43 s |
| Guard counterSlash | 150 | 403 | 19.8 | 18.7 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 857 | 0 | 15.4 | 0.50 s |
| RipostePierce | 420 | 1,225 | 0 | 15.4 | 0.83 s |
Skill: Reduvia Blood Blade1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 55 | 145 | 1.7 | 0 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 95 | 95 | — |
| +1 | 110 | 110 | Somber Smithing Stone [1] × 1 |
| +2 | 126 | 126 | Somber Smithing Stone [2] × 1 |
| +3 | 142 | 142 | Somber Smithing Stone [3] × 1 |
| +4 | 158 | 158 | Somber Smithing Stone [4] × 1 |
| +5 | 175 | 175 | Somber Smithing Stone [5] × 1 |
| +6 | 192 | 192 | Somber Smithing Stone [6] × 1 |
| +7 | 210 | 210 | Somber Smithing Stone [7] × 1 |
| +8 | 228 | 228 | Somber Smithing Stone [8] × 1 |
| +9 | 246 | 246 | Somber Smithing Stone [9] × 1 |
| +10 | 265 | 265 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Reduvia
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other daggers with similar AR
- Wakizashi 269
- Fire Knight's Shortsword 274
- Miséricorde 256
- Cinquedea 277
- Scorpion's Stinger 241
- Main-gauche 238
- Bloodstained Dagger 231
- Parrying Dagger 226
Overview
- Class
- Dagger
- Weight
- 2.5
- Requires
- Str 5 · Dex 13 · Arc 13
- Affinities
- Standard
- Game ID
1040000