Parrying Dagger
With its requirements met (Str 5 · Dex 14), Parrying Dagger reaches 226 attack rating at +25; the strongest affinity at those stats is Magic at 331.
The Lands Between: 7 →The Realm of Shadow: 1 →
- Merchant: Patches, 1,600 runes Limgrave (2), Liurnia of the Lakes, Mt. Gelmir, Altus Plateau and 1 more regions
- Merchant: Twin Maiden Husks, 1,600 runes Roundtable Hold
- Merchant: Thiollier, 1,600 runes Stone Coffin Fissure · The Realm of Shadow
- Attack rating (+25)
- 226
- Scaling (+25)
- Str E · Dex B
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 14
- Skill
- Parry
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 86 | 226 +25 | Physical 226 | Str EDex BInt –Fai –Arc – |
| Heavy | 78 | 206 +25 | Physical 206 | Str ADex –Int –Fai –Arc – |
| Keen | 85 | 226 +25 | Physical 226 | Str EDex SInt –Fai –Arc – |
| Quality | 79 | 209 +25 | Physical 209 | Str BDex BInt –Fai –Arc – |
| Fire | 126 | 282 +25 | Physical 138Fire 144 | Str BDex EInt –Fai –Arc – |
| Flame Art | 129 | 330 +25 | Physical 155Fire 175 | Str EDex DInt –Fai BArc – |
| Lightning | 131 | 306 +25 | Physical 148Lightning 158 | Str EDex BInt –Fai –Arc – |
| Sacred | 115 | 330 +25 | Physical 155Holy 175 | Str EDex DInt –Fai BArc – |
| Magic | 114 | 331 +25 | Physical 152Magic 179 | Str EDex DInt BFai –Arc – |
| Cold | 123 | 283 +25 | Physical 163Magic 120 | Str DDex BInt CFai –Arc – |
| Poison | 72 | 206 +25 | Physical 206 | Str DDex BInt –Fai –Arc D |
| Blood | 72 | 206 +25 | Physical 206 | Str DDex BInt –Fai –Arc D |
| Occult | 75 | 212 +25 | Physical 212 | Str EDex DInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 226 |
| 13 | – | 228 |
| 14 | 226 | – |
| 16 | – | 231 |
| 17 | 237 | – |
| 19 | – | 233 |
| 20 | 247 | – |
| 22 | – | 235 |
| 23 | 256 | – |
| 25 | – | 237 |
| 26 | 264 | – |
| 28 | – | 238 |
| 29 | 273 | – |
| 31 | – | 240 |
| 32 | 281 | – |
| 34 | – | 242 |
| 35 | 289 | – |
| 37 | – | 244 |
| 38 | 297 | – |
| 40 | – | 245 |
| 41 | 305 | – |
| 43 | – | 247 |
| 44 | 313 | – |
| 46 | – | 248 |
| 47 | 320 | – |
| 49 | – | 250 |
| 50 | 327 | – |
| 52 | – | 251 |
| 53 | 333 | – |
| 55 | – | 253 |
| 56 | 339 | – |
| 58 | – | 254 |
| 59 | 344 | – |
| 61 | – | 255 |
| 62 | 349 | – |
| 64 | – | 256 |
| 65 | 353 | – |
| 67 | – | 257 |
| 68 | 358 | – |
| 70 | – | 258 |
| 71 | 363 | – |
| 73 | – | 259 |
| 74 | 367 | – |
| 76 | – | 260 |
| 77 | 372 | – |
| 79 | – | 261 |
| 80 | 377 | – |
| 82 | – | 261 |
| 83 | 379 | – |
| 85 | – | 262 |
| 86 | 381 | – |
| 88 | – | 262 |
| 89 | 382 | – |
| 91 | – | 262 |
| 92 | 384 | – |
| 94 | – | 263 |
| 95 | 386 | – |
| 97 | – | 263 |
| 98 | 388 | – |
| 99 | 388 | 263 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +3.75 · 18–60: +2.48 · 60–80: +1.6 · 80–99: +0.58 | 388 from 226 |
| Strength | 18, 60, 80 | 10–18: +0.75 · 18–60: +0.52 · 60–80: +0.35 · 80–99: +0.11 | 263 from 226 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 86 | 114 | 129 | 115 |
| 1 | 92 | 123 | 137 | 123 |
| 2 | 97 | 131 | 145 | 131 |
| 3 | 102 | 139 | 153 | 140 |
| 4 | 108 | 148 | 160 | 147 |
| 5 | 113 | 157 | 168 | 156 |
| 6 | 118 | 164 | 176 | 164 |
| 7 | 124 | 173 | 184 | 173 |
| 8 | 129 | 182 | 192 | 182 |
| 9 | 135 | 191 | 201 | 190 |
| 10 | 140 | 199 | 208 | 199 |
| 11 | 146 | 208 | 216 | 208 |
| 12 | 151 | 217 | 225 | 216 |
| 13 | 157 | 225 | 232 | 225 |
| 14 | 163 | 234 | 240 | 234 |
| 15 | 168 | 242 | 249 | 242 |
| 16 | 174 | 251 | 257 | 251 |
| 17 | 180 | 260 | 265 | 260 |
| 18 | 185 | 269 | 273 | 269 |
| 19 | 191 | 277 | 282 | 278 |
| 20 | 197 | 286 | 291 | 287 |
| 21 | 203 | 295 | 298 | 295 |
| 22 | 209 | 304 | 306 | 304 |
| 23 | 215 | 313 | 314 | 313 |
| 24 | 220 | 322 | 322 | 321 |
| 25 | 226 | 331 | 330 | 330 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#14 of 18 dagger weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 226 | 3 | 9 | 0.33 s |
| R1 2Slash | 101 | 229 | 3 | 9 | 0.27 s |
| R1 3Slash | 102 | 231 | 3 | 9 | 0.30 s |
| R1 4Slash | 103 | 233 | 3 | 9 | 0.27 s |
| R1 5Slash | 104 | 235 | 3 | 9 | 0.30 s |
| R1 6Slash | 110 | 249 | 6 | 9 | 0.47 s |
| R2Slash | 120 | 272 | 6 | 15 | — |
| Charged R2Slash | 150 | 340 | 18 | 22 | 0.90 s |
| R2 2Slash | 120 | 272 | 6 | 15 | — |
| Charged R2 2Slash | 150 | 340 | 18 | 22 | 0.83 s |
| Running R1Slash | 105 | 238 | 3 | 10 | 0.50 s |
| Running R2Pierce | 120 | 272 | 6 | 15 | 0.53 s |
| Rolling R1Pierce | 90 | 204 | 3 | 8 | 0.33 s |
| Backstep R1Slash | 90 | 204 | 3 | 8 | 0.50 s |
| Jumping R1Slash | 107 | 242 | 4.5 | 8 | 0.40 s |
| Jumping R2Slash | 122 | 276 | 12 | 14 | 0.43 s |
| Guard counterSlash | 140 | 317 | 18 | 14 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 237 | 3.9 | 11 | 0.33 s |
| R1 2Slash | 104 | 239 | 3.9 | 11 | 0.33 s |
| R1 3Slash | 105 | 241 | 3.9 | 11 | 0.30 s |
| R1 4Slash | 106 | 244 | 3.9 | 11 | 0.33 s |
| R1 5Slash | 107 | 246 | 3.9 | 11 | 0.30 s |
| R1 6Slash | 115 | 265 | 7.8 | 11 | 0.40 s |
| R2Pierce | 125 | 288 | 6.6 | 18 | — |
| Charged R2Pierce | 155 | 357 | 19.8 | 27 | 0.83 s |
| R2 2Pierce | 125 | 288 | 6.6 | 18 | — |
| Charged R2 2Pierce | 155 | 357 | 19.8 | 27 | 0.97 s |
| Running R1Slash | 110 | 253 | 3.9 | 12 | 0.50 s |
| Running R2Pierce | 125 | 288 | 6.6 | 18 | 0.53 s |
| Rolling R1Pierce | 95 | 218 | 3.9 | 10 | 0.27 s |
| Backstep R1Slash | 95 | 218 | 3.9 | 10 | 0.47 s |
| Jumping R1Slash | 112 | 258 | 5.9 | 10 | 0.40 s |
| Jumping R2Slash | 127 | 292 | 13.2 | 17 | 0.43 s |
| Guard counterSlash | 150 | 345 | 19.8 | 17 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 733 | 0 | 14 | 0.50 s |
| RipostePierce | 420 | 1,048 | 0 | 14 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 86 | 86 | — |
| +1 | 92 | 92 | Smithing Stone [1] × 2 |
| +2 | 97 | 97 | Smithing Stone [1] × 4 |
| +3 | 102 | 102 | Smithing Stone [1] × 6 |
| +4 | 108 | 108 | Smithing Stone [2] × 2 |
| +5 | 113 | 113 | Smithing Stone [2] × 4 |
| +6 | 118 | 118 | Smithing Stone [2] × 6 |
| +7 | 124 | 124 | Smithing Stone [3] × 2 |
| +8 | 129 | 129 | Smithing Stone [3] × 4 |
| +9 | 135 | 135 | Smithing Stone [3] × 6 |
| +10 | 140 | 140 | Smithing Stone [4] × 2 |
| +11 | 146 | 146 | Smithing Stone [4] × 4 |
| +12 | 151 | 151 | Smithing Stone [4] × 6 |
| +13 | 157 | 157 | Smithing Stone [5] × 2 |
| +14 | 163 | 163 | Smithing Stone [5] × 4 |
| +15 | 168 | 168 | Smithing Stone [5] × 6 |
| +16 | 174 | 174 | Smithing Stone [6] × 2 |
| +17 | 180 | 180 | Smithing Stone [6] × 4 |
| +18 | 185 | 185 | Smithing Stone [6] × 6 |
| +19 | 191 | 191 | Smithing Stone [7] × 2 |
| +20 | 197 | 197 | Smithing Stone [7] × 4 |
| +21 | 203 | 203 | Smithing Stone [7] × 6 |
| +22 | 209 | 209 | Smithing Stone [8] × 2 |
| +23 | 215 | 215 | Smithing Stone [8] × 4 |
| +24 | 220 | 220 | Smithing Stone [8] × 6 |
| +25 | 226 | 226 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Parrying Dagger
Sold by 1
- Patches · 1,600 runes · stock 1
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 35 53 +18+51%
Other daggers with similar AR
- Celebrant's Sickle 224
- Bloodstained Dagger 231
- Great Knife 218
- Main-gauche 238
- Dagger 212
- Scorpion's Stinger 241
- Erdsteel Dagger 199
- Miséricorde 256
Overview
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1020000