Miséricorde
With its requirements met (Str 7 · Dex 12), Miséricorde reaches 256 attack rating at +25; the strongest affinity at those stats is Magic at 380.
Pickup · Stormveil Castle
- Attack rating (+25)
- 256
- Scaling (+25)
- Str E · Dex C
- Class
- Dagger
- Weight
- 2
- Requires
- Str 7 · Dex 12
- Skill
- Quickstep · FP 3
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 10 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 100 | 256 +25 | Physical 256 | Str EDex CInt –Fai –Arc – |
| Heavy | 91 | 238 +25 | Physical 238 | Str BDex –Int –Fai –Arc – |
| Keen | 95 | 240 +25 | Physical 240 | Str EDex BInt –Fai –Arc – |
| Quality | 90 | 227 +25 | Physical 227 | Str CDex CInt –Fai –Arc – |
| Fire | 148 | 327 +25 | Physical 161Fire 166 | Str CDex EInt –Fai –Arc – |
| Flame Art | 154 | 379 +25 | Physical 184Fire 195 | Str EDex DInt –Fai DArc – |
| Lightning | 150 | 342 +25 | Physical 168Lightning 174 | Str EDex CInt –Fai –Arc – |
| Sacred | 136 | 379 +25 | Physical 184Holy 195 | Str EDex DInt –Fai DArc – |
| Magic | 136 | 380 +25 | Physical 182Magic 198 | Str EDex EInt CFai –Arc – |
| Cold | 145 | 324 +25 | Physical 183Magic 141 | Str EDex CInt DFai –Arc – |
| Poison | 83 | 229 +25 | Physical 229 | Str DDex CInt –Fai –Arc D |
| Blood | 83 | 229 +25 | Physical 229 | Str DDex CInt –Fai –Arc D |
| Occult | 88 | 240 +25 | Physical 240 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 256 |
| 12 | 256 | – |
| 13 | – | 258 |
| 15 | 264 | – |
| 16 | – | 261 |
| 18 | 273 | – |
| 19 | – | 263 |
| 21 | 280 | – |
| 22 | – | 266 |
| 24 | 287 | – |
| 25 | – | 268 |
| 27 | 294 | – |
| 28 | – | 270 |
| 30 | 301 | – |
| 31 | – | 272 |
| 33 | 308 | – |
| 34 | – | 274 |
| 36 | 314 | – |
| 37 | – | 276 |
| 39 | 321 | – |
| 40 | – | 278 |
| 42 | 327 | – |
| 43 | – | 279 |
| 45 | 333 | – |
| 46 | – | 281 |
| 48 | 339 | – |
| 49 | – | 283 |
| 51 | 344 | – |
| 52 | – | 285 |
| 54 | 349 | – |
| 55 | – | 286 |
| 57 | 354 | – |
| 58 | – | 287 |
| 60 | 358 | – |
| 61 | – | 288 |
| 63 | 361 | – |
| 64 | – | 290 |
| 66 | 365 | – |
| 67 | – | 291 |
| 69 | 369 | – |
| 70 | – | 292 |
| 72 | 373 | – |
| 73 | – | 293 |
| 75 | 377 | – |
| 76 | – | 294 |
| 78 | 380 | – |
| 79 | – | 295 |
| 81 | 383 | – |
| 82 | – | 296 |
| 84 | 385 | – |
| 85 | – | 296 |
| 87 | 386 | – |
| 88 | – | 297 |
| 90 | 388 | – |
| 91 | – | 297 |
| 93 | 389 | – |
| 94 | – | 298 |
| 96 | 391 | – |
| 97 | – | 298 |
| 99 | 392 | 298 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 12–18: +2.83 · 18–60: +2.02 · 60–80: +1.25 · 80–99: +0.47 | 392 from 256 |
| Strength | 18, 60, 80 | 10–18: +0.88 · 18–60: +0.6 · 60–80: +0.4 · 80–99: +0.11 | 298 from 256 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 100 | 136 | 154 | 136 |
| 1 | 106 | 145 | 163 | 146 |
| 2 | 112 | 155 | 171 | 155 |
| 3 | 118 | 165 | 181 | 164 |
| 4 | 124 | 174 | 189 | 174 |
| 5 | 130 | 184 | 198 | 183 |
| 6 | 136 | 193 | 208 | 193 |
| 7 | 142 | 203 | 216 | 203 |
| 8 | 149 | 213 | 225 | 212 |
| 9 | 155 | 223 | 234 | 223 |
| 10 | 161 | 233 | 243 | 233 |
| 11 | 167 | 242 | 252 | 242 |
| 12 | 173 | 252 | 261 | 252 |
| 13 | 179 | 261 | 271 | 262 |
| 14 | 186 | 271 | 279 | 271 |
| 15 | 192 | 282 | 288 | 281 |
| 16 | 198 | 291 | 298 | 291 |
| 17 | 205 | 301 | 307 | 301 |
| 18 | 211 | 310 | 316 | 311 |
| 19 | 217 | 321 | 325 | 321 |
| 20 | 224 | 330 | 334 | 331 |
| 21 | 230 | 340 | 344 | 340 |
| 22 | 237 | 351 | 352 | 350 |
| 23 | 243 | 360 | 361 | 360 |
| 24 | 249 | 370 | 371 | 369 |
| 25 | 256 | 380 | 379 | 379 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#10 of 18 dagger weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 256 | 3 | 10 | 0.33 s |
| R1 2Slash | 101 | 258 | 3 | 10 | 0.27 s |
| R1 3Slash | 102 | 261 | 3 | 10 | 0.30 s |
| R1 4Slash | 103 | 264 | 3 | 10 | 0.27 s |
| R1 5Slash | 104 | 266 | 3 | 10 | 0.30 s |
| R1 6Slash | 110 | 282 | 6 | 10 | 0.47 s |
| R2Pierce | 120 | 307 | 6 | 16.7 | — |
| Charged R2Pierce | 155 | 397 | 18 | 24.4 | 0.87 s |
| R2 2Pierce | 120 | 307 | 6 | 16.7 | — |
| Charged R2 2Pierce | 155 | 397 | 18 | 24.4 | 0.93 s |
| Running R1Slash | 105 | 269 | 3 | 11.1 | 0.50 s |
| Running R2Pierce | 120 | 307 | 6 | 16.7 | 0.53 s |
| Rolling R1Pierce | 90 | 230 | 3 | 8.9 | 0.33 s |
| Backstep R1Slash | 90 | 230 | 3 | 8.9 | 0.50 s |
| Jumping R1Slash | 107 | 274 | 4.5 | 8.9 | 0.40 s |
| Jumping R2Slash | 122 | 312 | 12 | 15.5 | 0.43 s |
| Guard counterSlash | 140 | 358 | 18 | 15.5 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 268 | 3.9 | 12.2 | 0.33 s |
| R1 2Slash | 104 | 270 | 3.9 | 12.2 | 0.33 s |
| R1 3Slash | 105 | 273 | 3.9 | 12.2 | 0.30 s |
| R1 4Slash | 106 | 276 | 3.9 | 12.2 | 0.33 s |
| R1 5Slash | 107 | 278 | 3.9 | 12.2 | 0.30 s |
| R1 6Slash | 115 | 299 | 7.8 | 12.2 | 0.40 s |
| R2Pierce | 125 | 325 | 6.6 | 20 | — |
| Charged R2Pierce | 160 | 416 | 19.8 | 30 | 0.87 s |
| R2 2Pierce | 125 | 325 | 6.6 | 20 | — |
| Charged R2 2Pierce | 160 | 416 | 19.8 | 30 | 0.90 s |
| Running R1Slash | 110 | 286 | 3.9 | 13.3 | 0.50 s |
| Running R2Pierce | 125 | 325 | 6.6 | 20 | 0.53 s |
| Rolling R1Pierce | 95 | 247 | 3.9 | 11.1 | 0.27 s |
| Backstep R1Slash | 95 | 247 | 3.9 | 11.1 | 0.47 s |
| Jumping R1Slash | 112 | 291 | 5.9 | 11.1 | 0.40 s |
| Jumping R2Slash | 127 | 330 | 13.2 | 18.9 | 0.43 s |
| Guard counterSlash | 150 | 390 | 19.8 | 18.9 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 1,055 | 0 | 15.5 | 0.50 s |
| RipostePierce | 420 | 1,507 | 0 | 15.5 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 100 | 100 | — |
| +1 | 106 | 106 | Smithing Stone [1] × 2 |
| +2 | 112 | 112 | Smithing Stone [1] × 4 |
| +3 | 118 | 118 | Smithing Stone [1] × 6 |
| +4 | 124 | 124 | Smithing Stone [2] × 2 |
| +5 | 130 | 130 | Smithing Stone [2] × 4 |
| +6 | 136 | 136 | Smithing Stone [2] × 6 |
| +7 | 142 | 142 | Smithing Stone [3] × 2 |
| +8 | 149 | 149 | Smithing Stone [3] × 4 |
| +9 | 155 | 155 | Smithing Stone [3] × 6 |
| +10 | 161 | 161 | Smithing Stone [4] × 2 |
| +11 | 167 | 167 | Smithing Stone [4] × 4 |
| +12 | 173 | 173 | Smithing Stone [4] × 6 |
| +13 | 179 | 179 | Smithing Stone [5] × 2 |
| +14 | 186 | 186 | Smithing Stone [5] × 4 |
| +15 | 192 | 192 | Smithing Stone [5] × 6 |
| +16 | 198 | 198 | Smithing Stone [6] × 2 |
| +17 | 205 | 205 | Smithing Stone [6] × 4 |
| +18 | 211 | 211 | Smithing Stone [6] × 6 |
| +19 | 217 | 217 | Smithing Stone [7] × 2 |
| +20 | 224 | 224 | Smithing Stone [7] × 4 |
| +21 | 230 | 230 | Smithing Stone [7] × 6 |
| +22 | 237 | 237 | Smithing Stone [8] × 2 |
| +23 | 243 | 243 | Smithing Stone [8] × 4 |
| +24 | 249 | 249 | Smithing Stone [8] × 6 |
| +25 | 256 | 256 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Miséricorde
Placed in the world 1
- Stormveil Castle · Rampart Tower
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 35 53 +18+51%
Other daggers with similar AR
- Reduvia 265
- Wakizashi 269
- Scorpion's Stinger 241
- Fire Knight's Shortsword 274
- Main-gauche 238
- Cinquedea 277
- Bloodstained Dagger 231
- Parrying Dagger 226
Overview
- Class
- Dagger
- Weight
- 2
- Requires
- Str 7 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1030000