Sourcemined
Elden Ring
DaggerChanged in 1 patchVerified on build 25080141
Miséricorde

Miséricorde

With its requirements met (Str 7 · Dex 12), Miséricorde reaches 256 attack rating at +25; the strongest affinity at those stats is Magic at 380.

Attack rating (+25)
256
Scaling (+25)
Str E · Dex C
Class
Dagger
Weight
2
Requires
Str 7 · Dex 12
Skill
Quickstep · FP 3
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 10 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard100256 +25Physical 256Str EDex CInt –Fai –Arc –
Heavy91238 +25Physical 238Str BDex –Int –Fai –Arc –
Keen95240 +25Physical 240Str EDex BInt –Fai –Arc –
Quality90227 +25Physical 227Str CDex CInt –Fai –Arc –
Fire148327 +25Physical 161Fire 166Str CDex EInt –Fai –Arc –
Flame Art154379 +25Physical 184Fire 195Str EDex DInt –Fai DArc –
Lightning150342 +25Physical 168Lightning 174Str EDex CInt –Fai –Arc –
Sacred136379 +25Physical 184Holy 195Str EDex DInt –Fai DArc –
Magic136380 +25Physical 182Magic 198Str EDex EInt CFai –Arc –
Cold145324 +25Physical 183Magic 141Str EDex CInt DFai –Arc –
Poison83229 +25Physical 229Str DDex CInt –Fai –Arc D
Blood83229 +25Physical 229Str DDex CInt –Fai –Arc D
Occult88240 +25Physical 240Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

250300350400102040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10–256
12256–
13–258
15264–
16–261
18273–
19–263
21280–
22–266
24287–
25–268
27294–
28–270
30301–
31–272
33308–
34–274
36314–
37–276
39321–
40–278
42327–
43–279
45333–
46–281
48339–
49–283
51344–
52–285
54349–
55–286
57354–
58–287
60358–
61–288
63361–
64–290
66365–
67–291
69369–
70–292
72373–
73–293
75377–
76–294
78380–
79–295
81383–
82–296
84385–
85–296
87386–
88–297
90388–
91–297
93389–
94–298
96391–
97–298
99392298
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8012–18: +2.83 · 18–60: +2.02 · 60–80: +1.25 · 80–99: +0.47392 from 256
Strength18, 60, 8010–18: +0.88 · 18–60: +0.6 · 60–80: +0.4 · 80–99: +0.11298 from 256

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003004000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0100136154136
1106145163146
2112155171155
3118165181164
4124174189174
5130184198183
6136193208193
7142203216203
8149213225212
9155223234223
10161233243233
11167242252242
12173252261252
13179261271262
14186271279271
15192282288281
16198291298291
17205301307301
18211310316311
19217321325321
20224330334331
21230340344340
22237351352350
23243360361360
24249370371369
25256380379379

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#10 of 18 dagger weapons by attack rating

  1. Cinquedea277 +10
  2. Fire Knight's Shortsword274 +25
  3. Wakizashi269 +25
  4. Reduvia265 +10
  5. Miséricorde256 +25
  6. Scorpion's Stinger241 +10
  7. Main-gauche238 +25
  8. Bloodstained Dagger231 +25
  9. Parrying Dagger226 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Black Knife, 383).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1002563100.33 s
R1 2Slash1012583100.27 s
R1 3Slash1022613100.30 s
R1 4Slash1032643100.27 s
R1 5Slash1042663100.30 s
R1 6Slash1102826100.47 s
R2Pierce120307616.7—
Charged R2Pierce1553971824.40.87 s
R2 2Pierce120307616.7—
Charged R2 2Pierce1553971824.40.93 s
Running R1Slash105269311.10.50 s
Running R2Pierce120307616.70.53 s
Rolling R1Pierce9023038.90.33 s
Backstep R1Slash9023038.90.50 s
Jumping R1Slash1072744.58.90.40 s
Jumping R2Slash1223121215.50.43 s
Guard counterSlash1403581815.50.57 s
Two-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1032683.912.20.33 s
R1 2Slash1042703.912.20.33 s
R1 3Slash1052733.912.20.30 s
R1 4Slash1062763.912.20.33 s
R1 5Slash1072783.912.20.30 s
R1 6Slash1152997.812.20.40 s
R2Pierce1253256.620—
Charged R2Pierce16041619.8300.87 s
R2 2Pierce1253256.620—
Charged R2 2Pierce16041619.8300.90 s
Running R1Slash1102863.913.30.50 s
Running R2Pierce1253256.6200.53 s
Rolling R1Pierce952473.911.10.27 s
Backstep R1Slash952473.911.10.47 s
Jumping R1Slash1122915.911.10.40 s
Jumping R2Slash12733013.218.90.43 s
Guard counterSlash15039019.818.90.63 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2941,055015.50.50 s
RipostePierce4201,507015.50.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0100100—
+1106106Smithing Stone [1] × 2
+2112112Smithing Stone [1] × 4
+3118118Smithing Stone [1] × 6
+4124124Smithing Stone [2] × 2
+5130130Smithing Stone [2] × 4
+6136136Smithing Stone [2] × 6
+7142142Smithing Stone [3] × 2
+8149149Smithing Stone [3] × 4
+9155155Smithing Stone [3] × 6
+10161161Smithing Stone [4] × 2
+11167167Smithing Stone [4] × 4
+12173173Smithing Stone [4] × 6
+13179179Smithing Stone [5] × 2
+14186186Smithing Stone [5] × 4
+15192192Smithing Stone [5] × 6
+16198198Smithing Stone [6] × 2
+17205205Smithing Stone [6] × 4
+18211211Smithing Stone [6] × 6
+19217217Smithing Stone [7] × 2
+20224224Smithing Stone [7] × 4
+21230230Smithing Stone [7] × 6
+22237237Smithing Stone [8] × 2
+23243243Smithing Stone [8] × 4
+24249249Smithing Stone [8] × 6
+25256256Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Miséricorde

Placed in the world 1

  • Stormveil Castle · Rampart Tower

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3553+18+51%

    Other daggers with similar AR

    Overview

    Class
    Dagger
    Weight
    2
    Requires
    Str 7 · Dex 12
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    1030000